Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Mousayo
Tyr
Level 103
God Stats
4W - 14L
1,402 SR
Queue Stats
546W - 528L
1,616 Elo+
Solo
Arachne
Arachne
Razorjuice
Arachne
Level 147
God Stats
2W - 2L
1,373 SR
Queue Stats
44W - 43L
1,567 Elo+
Party 2
Anubis
Anubis
Tachnyan
Anubis
Level 125
God Stats
11W - 9L
1,570 SR
Queue Stats
43W - 42L
1,579 Elo+
Party 2
Chronos
Chronos
redriver
Chronos
Level 153
God Stats
2W - 3L
1,467 SR
Queue Stats
509W - 449L
1,616 Elo+
Party 3
Team Averages
Level 137
1,462 SR
1,576 Elo+

VS

Team Averages
Level 131
1,597 SR
1,622 Elo+
Baba Yaga
Baba Yaga
Bansheee
Baba Yaga
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,711 Elo+
Party 1
Chaac
Chaac
BodmanTwentyOne
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,711 Elo+
Party 1
Baron Samedi
Baron Samedi
CapiTimor
Baron Samedi
Level 126
God Stats
58W - 34L
1,696 SR
Queue Stats
653W - 619L
1,553 Elo+
Party 4
Cupid
Cupid
Djs309
Cupid
Level 147
God Stats
47W - 32L
1,701 SR
Queue Stats
561W - 517L
1,585 Elo+
Party 4
Tsukuyomi
Tsukuyomi
irvinzato
Tsukuyomi
Level 159
God Stats
7W - 6L
1,590 SR
Queue Stats
112W - 98L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 7 / 6
12,613
435
8,710
34,496
48,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyr
20
5 / 2 / 4
15,449
533
18,920
26,327
30,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
Razorjuice
Arachne
18
5 / 5 / 7
13,118
452
9,766
34,272
18,402
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
Tachnyan
Anubis
20
5 / 7 / 4
13,718
473
21,458
25,306
16,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
redriver
Chronos
20
0 / 3 / 6
14,441
498
12,336
21,496
11,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bansheee
Baba Yaga
20
8 / 4 / 6
15,285
527
24,278
13,608
6,092
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 1 / 9
15,577
537
23,873
24,605
37,268
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
CapiTimor
Baron Samedi
19
2 / 3 / 11
13,346
460
11,741
23,622
24,769
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Djs309
Cupid
20
7 / 2 / 8
16,967
585
24,455
18,933
8,975
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
irvinzato
Tsukuyomi
20
3 / 9 / 5
13,354
460
13,178
34,116
16,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
19
Kills
23
24
Deaths
19
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
6
1
W
Baba Yaga
Bansheee
Baba Yaga
8
4
6
2.75
W
3
1
9
7.5
W
Baron Samedi
CapiTimor
Baron Samedi
2
3
11
2.5
W
Cupid
Djs309
Cupid
7
2
8
5.5
L
Tyr
5
2
4
3.5
L
Arachne
Razorjuice
Arachne
5
5
7
1.7
L
Anubis
Tachnyan
Anubis
5
7
4
1
W
Tsukuyomi
irvinzato
Tsukuyomi
3
9
5
0.61
L
Chronos
redriver
Chronos
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,190
Damage
97,525
141,897
Taken
114,884
125,848
Mitigated
93,376
45,302
Healing
48,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,710
996
0
2,206
34,496
48,322
0
9,877
24,619
0
40,398
W
Baba Yaga
Bansheee
Baba Yaga
24,278
710
0
2,930
13,608
6,092
2,655
5,194
8,414
140,623
0
W
23,873
3,335
0
10,815
24,605
37,268
2,287
3,913
20,692
0
151,853
W
Baron Samedi
CapiTimor
Baron Samedi
11,741
1,092
3,031
8,296
23,622
24,769
644
8,698
14,924
80,422
0
W
Cupid
Djs309
Cupid
24,455
16,274
282
8,512
18,933
8,975
5,055
7,243
11,690
0
157,514
L
Tyr
18,920
2,553
0
10,009
26,327
30,646
0
2,134
24,193
0
131,034
L
Arachne
Razorjuice
Arachne
9,766
4,572
597
13,326
34,272
18,402
0
8,235
26,037
0
118,092
L
Anubis
Tachnyan
Anubis
21,458
702
0
10,626
25,306
16,780
32
12,289
13,017
121,508
0
W
Tsukuyomi
irvinzato
Tsukuyomi
13,178
1,349
0
14,234
34,116
16,272
0
7,924
26,192
0
131,724
L
Chronos
redriver
Chronos
12,336
2,925
0
8,538
21,496
11,698
2,088
6,134
15,362
135,865
11,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,339
Gold Earned
74,529
804
Minions Killed
943
0
Camps Cleared
0
2,608,423
Distance Traveled
2,645,182
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,613
435
40
1
0
491,338
7
W
Baba Yaga
15,285
527
216
7
0
546,144
1
W
Chaac
15,577
537
250
9
0
597,467
4
W
Baron Samedi
13,346
460
88
3
0
501,549
2
W
Cupid
16,967
585
237
8
0
504,713
2
L
Tyr
15,449
533
224
8
0
557,309
5
L
Arachne
13,118
452
130
4
0
634,761
3
L
Anubis
13,718
473
180
6
0
454,421
5
W
Tsukuyomi
13,354
460
152
5
0
495,309
11
L
Chronos
14,441
498
230
8
0
470,594
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role