Player Matchup

Yemoja
Yemoja
ActualPoint
Yemoja
Level 27
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BassNote3487438
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 1
Cernunnos
Cernunnos
EIiteDrummer
Cernunnos
Level 25
God Stats
0W - 1L
1,120 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
Skad00shjumper
Cthulhu
Level 28
God Stats
0W - 2L
1,198 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
TheFireyPheonix
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 1
Team Averages
Level 31
1,311 SR
1,577 Elo+

VS

Team Averages
Level 71
1,541 SR
1,415 Elo+
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BasicJacob
Mulan
Level 67
God Stats
2W - 2L
1,484 SR
Queue Stats
18W - 25L
1,301 Elo+
Party 2
Artemis
Artemis
KaTz_illusions
Artemis
Level 108
God Stats
4W - 2L
1,628 SR
Queue Stats
44W - 44L
1,438 Elo+
Party 2
Olorun
Olorun
Scrubola
Olorun
Level 24
God Stats
5W - 4L
1,655 SR
Queue Stats
10W - 9L
1,490 Elo+
Party 2
Ymir
Ymir
lastkiller540
Ymir
Level 69
God Stats
2W - 2L
1,439 SR
Queue Stats
7W - 13L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 0
5,199
433
2,924
6,919
4,877
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
11
0 / 0 / 0
5,717
476
1,130
4,227
1,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
EIiteDrummer
Cernunnos
8
0 / 4 / 2
5,318
443
3,632
8,186
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
6,240
520
5,153
13,625
9,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
2 / 3 / 0
5,637
470
2,312
9,235
6,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 1 / 2
7,553
629
4,874
8,547
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
12
3 / 2 / 1
7,474
623
9,783
9,489
5,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 4
6,461
538
7,967
9,552
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Scrubola
Olorun
12
1 / 0 / 1
7,014
585
2,885
1,575
692
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 4
5,751
479
2,267
5,890
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
11
11
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
2
6
L
Yemoja
0
2
0
0
W
Mulan
3
2
1
1.75
L
Jing Wei
0
0
0
0
L
Cernunnos
EIiteDrummer
Cernunnos
0
4
2
0.25
W
2
1
4
4
W
Olorun
Scrubola
Olorun
1
0
1
1.5
L
2
2
0
1
L
2
3
0
0.67
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,151
Damage
27,776
42,192
Taken
35,053
24,646
Mitigated
17,006
8,890
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,874
3,195
0
2,371
8,547
3,205
0
482
8,065
0
51,393
L
Yemoja
2,924
426
238
991
6,919
4,877
105
1,893
5,026
24,225
0
W
Mulan
9,783
2,321
0
1,577
9,489
5,333
110
4,845
4,644
0
52,339
L
Jing Wei
1,130
856
0
1,014
4,227
1,726
734
1,966
2,261
0
35,986
L
Cernunnos
EIiteDrummer
Cernunnos
3,632
1,592
0
421
8,186
2,346
270
374
7,812
0
26,307
W
7,967
4,698
0
3,110
9,552
3,574
1,098
1,335
8,217
0
41,195
W
Olorun
Scrubola
Olorun
2,885
1,336
0
1,199
1,575
692
1,692
32
1,543
53,517
0
L
5,153
1,720
67
5,068
13,625
9,235
173
363
13,262
33,807
0
L
2,312
1,337
206
885
9,235
6,462
126
556
8,679
0
29,469
W
2,267
1,320
0
507
5,890
4,202
378
1,383
4,507
11,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,111
Gold Earned
34,253
243
Minions Killed
326
0
Camps Cleared
0
1,163,805
Distance Traveled
1,166,075
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,553
629
76
6
0
250,204
0
L
Yemoja
5,199
433
39
3
0
203,473
4
W
Mulan
7,474
623
104
9
0
242,950
1
L
Jing Wei
5,717
476
53
4
0
239,801
3
L
Cernunnos
5,318
443
51
4
0
227,528
0
W
Artemis
6,461
538
52
4
0
218,429
3
W
Olorun
7,014
585
76
6
0
224,240
1
L
Cthulhu
6,240
520
47
4
0
240,646
6
L
Set
5,637
470
53
4
0
252,357
1
W
Ymir
5,751
479
18
2
0
230,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role