Player Matchup

Medusa
Medusa
ACommieBrando
Medusa
Level 106
God Stats
10W - 15L
1,353 SR
Queue Stats
162W - 184L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
LiteralNaCl
Zhong Kui
Level 121
God Stats
3W - 2L
1,786 SR
Queue Stats
228W - 269L
1,531 Elo+
Party 2
Tyr
Tyr
YeetBoiFlex
Tyr
Level 87
God Stats
6W - 10L
1,500 SR
Queue Stats
56W - 66L
1,491 Elo+
Party 2
Team Averages
Level 105
1,546 SR
1,514 Elo+

VS

Team Averages
Level 35
1,529 SR
1,437 Elo+
Thanatos
Thanatos
Kaloobey
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sslimey101
Cthulhu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
TTV_danielkbaker
Bakasura
Level 98
God Stats
3W - 4L
1,588 SR
Queue Stats
3W - 10L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
7,840
784
9,343
7,899
2,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
LiteralNaCl
Zhong Kui
12
8 / 1 / 5
8,202
820
6,567
6,840
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 9
7,594
759
6,672
6,333
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kaloobey
Thanatos
9
1 / 6 / 0
6,095
610
6,235
9,510
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Sslimey101
Cthulhu
9
0 / 5 / 2
6,246
625
3,496
8,590
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
6,091
609
2,614
9,313
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Thanatos
Kaloobey
Thanatos
1
6
0
0.17
W
Zhong Kui
LiteralNaCl
Zhong Kui
8
1
5
10.5
L
Cthulhu
Sslimey101
Cthulhu
0
5
2
0.2
L
1
3
0
0.33
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
12,345
21,072
Taken
27,413
10,657
Mitigated
14,596
5,708
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,343
3,431
0
991
7,899
2,877
0
1,787
5,950
0
32,962
L
Thanatos
Kaloobey
Thanatos
6,235
574
0
4,268
9,510
4,569
0
2,349
6,729
0
13,193
W
Zhong Kui
LiteralNaCl
Zhong Kui
6,567
1,151
393
2,930
6,840
3,645
210
1,137
5,593
17,258
0
L
Cthulhu
Sslimey101
Cthulhu
3,496
253
0
228
8,590
6,209
0
2,569
5,720
12,498
0
L
2,614
1,904
0
2,273
9,313
3,818
0
1,416
7,611
0
10,444
W
6,672
918
119
1,275
6,333
4,135
297
769
5,334
0
12,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
18,432
86
Minions Killed
68
5
Camps Cleared
4
567,271
Distance Traveled
512,358
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,840
784
56
6
1
195,698
3
L
Thanatos
6,095
610
19
2
1
154,471
1
W
Zhong Kui
8,202
820
21
2
3
174,007
3
L
Cthulhu
6,246
625
20
2
0
157,264
0
L
Bakasura
6,091
609
29
3
3
200,623
4
W
Tyr
7,594
759
9
1
1
197,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role