Player Matchup

Bellona
Bellona
DeadlyPitcher
Bellona
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Tyr
Tyr
Nrt_weeman1107
Tyr
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 10L
1,357 Elo+
Party 1
Poseidon
Poseidon
dreadnaught_101
Poseidon
Level 83
God Stats
9W - 13L
1,642 SR
Queue Stats
50W - 58L
1,463 Elo+
Party 1
Ares
Ares
marshallparker10
Ares
Level 101
God Stats
2W - 1L
1,171 SR
Queue Stats
51W - 56L
1,463 Elo+
Party 1
Charybdis
Charybdis
stimee
Charybdis
Level 160
God Stats
60W - 47L
1,559 SR
Queue Stats
220W - 215L
1,687 Elo+
Solo
Team Averages
Level 91
1,474 SR
1,494 Elo+

VS

Team Averages
Level 103
1,390 SR
1,369 Elo+
Chaac
Chaac
Dreadpirate77
Chaac
Level 155
God Stats
7W - 5L
1,554 SR
Queue Stats
33W - 46L
1,447 Elo+
Party 2
Thoth
Thoth
Errandir
Thoth
Level 107
God Stats
1W - 1L
1,216 SR
Queue Stats
30W - 24L
1,534 Elo+
Solo
Medusa
Medusa
Lord_Farkling
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,315 Elo+
Party 2
Ullr
Ullr
huginNOthugin
Ullr
Level 81
God Stats
1W - 5L
1,179 SR
Queue Stats
5W - 18L
1,274 Elo+
Solo
Nu Wa
Nu Wa
tnt4111607
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 0 / 12
8,101
736
5,156
7,741
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
10 / 1 / 6
9,156
832
9,771
13,943
11,716
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
17
6 / 0 / 7
9,195
836
15,840
7,292
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 1 / 11
9,110
828
8,143
12,649
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
stimee
Charybdis
15
0 / 0 / 3
8,435
767
3,207
7,054
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,414
674
8,030
15,460
13,690
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Errandir
Thoth
13
0 / 3 / 1
7,166
651
7,501
7,690
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 1
7,878
716
5,482
12,644
5,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 2 / 1
7,399
673
2,214
6,787
3,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
13
0 / 5 / 1
7,208
655
7,519
8,709
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
19
Kills
2
2
Deaths
19
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
12
7
L
1
2
0
0.5
L
Thoth
Errandir
Thoth
0
3
1
0.17
L
1
7
1
0.21
W
10
1
6
13
W
Poseidon
6
0
7
9.5
L
0
2
1
0.25
W
2
1
11
7.5
W
Charybdis
stimee
Charybdis
0
0
3
1.5
L
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,117
Damage
30,746
48,679
Taken
51,290
35,567
Mitigated
28,092
7,230
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,156
963
0
1,704
7,741
5,475
747
2,663
5,078
0
11,210
L
8,030
1,490
233
6,478
15,460
13,690
0
6,553
8,907
0
20,396
L
Thoth
Errandir
Thoth
7,501
623
70
366
7,690
2,921
310
4,244
3,446
29,000
0
L
5,482
2,797
481
1,618
12,644
5,337
491
7,718
4,926
0
21,680
W
9,771
2,332
0
1,428
13,943
11,716
0
5,143
8,800
0
17,862
W
Poseidon
15,840
1,977
0
974
7,292
3,881
1,274
2,482
4,810
51,412
1,800
L
2,214
673
71
284
6,787
3,035
544
2,810
3,977
0
22,593
W
8,143
88
566
2,497
12,649
11,418
497
4,037
8,612
28,080
0
W
Charybdis
stimee
Charybdis
3,207
1,804
0
61
7,054
3,077
3,739
695
6,359
0
40,178
L
Nu Wa
7,519
3,449
0
1,544
8,709
3,109
458
2,259
6,450
19,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
37,065
210
Minions Killed
177
0
Camps Cleared
0
1,210,253
Distance Traveled
1,049,703
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,101
736
19
2
0
245,887
3
L
Chaac
7,414
674
33
3
0
249,075
1
L
Thoth
7,166
651
41
4
0
217,138
0
L
Medusa
7,878
716
30
3
0
186,744
0
W
Tyr
9,156
832
15
1
0
243,269
0
W
Poseidon
9,195
836
83
8
0
249,576
3
L
Ullr
7,399
673
48
4
0
199,910
1
W
Ares
9,110
828
27
2
0
243,853
3
W
Charybdis
8,435
767
66
6
0
227,668
0
L
Nu Wa
7,208
655
25
2
0
196,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role