Player Matchup

Hera
Hera
AdvenaR
Hera
Level 61
God Stats
2W - 0L
1,728 SR
Queue Stats
177W - 150L
1,552 Elo+
Party 1
Hachiman
Hachiman
AntiHero812
Hachiman
Level 77
God Stats
6W - 4L
1,707 SR
Queue Stats
219W - 204L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
Dconey
Baron Samedi
Level 66
God Stats
16W - 9L
1,802 SR
Queue Stats
227W - 207L
1,531 Elo+
Party 1
Shiva
Shiva
TeenageEcstasy
Shiva
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,558 Elo+
Party 2
Arachne
Arachne
ttrilo
Arachne
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 200L
1,558 Elo+
Party 2
Team Averages
Level 82
1,647 SR
1,544 Elo+

VS

Team Averages
Level 92
1,454 SR
1,590 Elo+
Osiris
Osiris
JakeSucksMe
Osiris
Level 102
God Stats
1W - 5L
1,249 SR
Queue Stats
324W - 336L
1,597 Elo+
Solo
Atlas
Atlas
MLGM8
Atlas
Level 108
God Stats
1W - 2L
1,591 SR
Queue Stats
67W - 49L
1,590 Elo+
Solo
Bellona
Bellona
Thatsalotofloki
Bellona
Level 145
God Stats
1W - 3L
1,780 SR
Queue Stats
24W - 30L
1,640 Elo+
Solo
Charybdis
Charybdis
sufferbean
Charybdis
Level 37
God Stats
15W - 19L
1,329 SR
Queue Stats
159W - 206L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tyrod11
Morgan Le Fay
Level 66
God Stats
3W - 3L
1,320 SR
Queue Stats
397W - 389L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AdvenaR
Hera
20
0 / 7 / 6
13,850
495
15,845
16,796
10,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
AntiHero812
Hachiman
20
9 / 3 / 9
15,781
564
22,583
22,565
10,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Dconey
Baron Samedi
20
5 / 7 / 10
13,964
499
24,025
26,034
16,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 2 / 12
13,691
489
11,250
27,885
35,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Arachne
ttrilo
Arachne
20
11 / 4 / 11
15,796
564
23,651
29,265
17,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
7 / 6 / 7
14,245
509
16,151
33,189
32,861
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
MLGM8
Atlas
20
7 / 4 / 1
14,772
528
16,675
26,801
33,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 5 / 6
13,347
477
15,478
34,294
43,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
sufferbean
Charybdis
18
1 / 7 / 6
11,692
418
10,250
23,597
10,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
tyrod11
Morgan Le Fay
19
2 / 7 / 3
12,982
464
16,223
23,141
12,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
29
Kills
23
23
Deaths
29
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
AdvenaR
Hera
0
7
6
0.43
W
Hachiman
AntiHero812
Hachiman
9
3
9
4.5
W
Baron Samedi
Dconey
Baron Samedi
5
7
10
1.43
L
Osiris
7
6
7
1.75
L
Atlas
MLGM8
Atlas
7
4
1
1.88
W
4
2
12
5
L
6
5
6
1.8
L
Charybdis
sufferbean
Charybdis
1
7
6
0.57
W
Arachne
ttrilo
Arachne
11
4
11
4.13
L
Morgan Le Fay
tyrod11
Morgan Le Fay
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,354
Damage
74,777
122,545
Taken
141,022
91,343
Mitigated
132,168
48,470
Healing
34,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AdvenaR
Hera
15,845
6,720
0
2,880
16,796
10,424
2,007
9,974
6,368
118,158
0
W
Hachiman
AntiHero812
Hachiman
22,583
10,278
0
5,448
22,565
10,930
2,793
3,746
18,819
0
137,793
W
Baron Samedi
Dconey
Baron Samedi
24,025
1,124
919
12,067
26,034
16,662
1,396
7,251
18,750
119,842
0
L
Osiris
16,151
4,902
0
9,193
33,189
32,861
511
9,024
23,897
0
120,104
L
Atlas
MLGM8
Atlas
16,675
3,401
0
6,005
26,801
33,287
202
12,084
14,707
115,584
0
W
11,250
2,187
659
9,900
27,885
35,926
553
7,020
20,719
0
60,908
L
15,478
5,737
0
8,545
34,294
43,479
1,136
6,567
27,499
0
104,064
L
Charybdis
sufferbean
Charybdis
10,250
5,165
0
7,193
23,597
10,211
340
3,570
19,913
0
86,251
W
Arachne
ttrilo
Arachne
23,651
15,372
0
16,597
29,265
17,401
3,039
8,741
20,292
0
138,141
L
Morgan Le Fay
tyrod11
Morgan Le Fay
16,223
1,817
99
3,039
23,141
12,330
1,444
10,113
12,561
116,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,082
Gold Earned
67,038
758
Minions Killed
799
0
Camps Cleared
0
2,532,612
Distance Traveled
2,400,901
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,850
495
194
7
0
428,328
2
W
Hachiman
15,781
564
197
7
0
516,961
5
W
Baron Samedi
13,964
499
161
6
0
472,585
8
L
Osiris
14,245
509
163
6
0
515,323
8
L
Atlas
14,772
528
194
7
0
468,981
10
W
Shiva
13,691
489
68
2
0
522,611
1
L
Bellona
13,347
477
134
5
0
516,944
3
L
Charybdis
11,692
418
133
5
0
449,526
5
W
Arachne
15,796
564
138
5
0
592,127
6
L
Morgan Le Fay
12,982
464
175
6
0
450,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role