Player Matchup

Zhong Kui
Zhong Kui
CHEFchris562
Zhong Kui
Level 158
God Stats
14W - 25L
1,500 SR
Queue Stats
355W - 360L
1,536 Elo+
Solo
Jing Wei
Jing Wei
CoolZSeb
Jing Wei
Level 140
God Stats
0W - 1L
1,812 SR
Queue Stats
174W - 170L
1,580 Elo+
Solo
Ratatoskr
Ratatoskr
FaikkenF7
Ratatoskr
Level 148
God Stats
5W - 6L
1,432 SR
Queue Stats
541W - 520L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
ZombehKittehz
Sun Wukong
Level 96
God Stats
3W - 7L
1,637 SR
Queue Stats
185W - 175L
1,663 Elo+
Solo
Kukulkan
Kukulkan
rojasdominator
Kukulkan
Level 108
God Stats
25W - 18L
1,679 SR
Queue Stats
386W - 348L
1,540 Elo+
Solo
Team Averages
Level 130
1,612 SR
1,573 Elo+

VS

Team Averages
Level 116
1,676 SR
1,593 Elo+
Athena
Athena
Impulsive R4ge
Athena
Level 154
God Stats
2W - 1L
1,595 SR
Queue Stats
26W - 14L
1,557 Elo+
Party 2
Cupid
Cupid
KoolKhris
Cupid
Level 68
God Stats
3W - 3L
1,844 SR
Queue Stats
431W - 387L
1,542 Elo+
Party 1
Chaac
Chaac
Nordias
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,621 Elo+
Party 2
Gilgamesh
Gilgamesh
SCHOFIELD684799
Gilgamesh
Level 117
God Stats
54W - 26L
1,738 SR
Queue Stats
122W - 80L
1,634 Elo+
Solo
Anubis
Anubis
arreolagustavo08
Anubis
Level 112
God Stats
10W - 3L
1,703 SR
Queue Stats
362W - 307L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHEFchris562
Zhong Kui
12
1 / 6 / 1
8,285
436
13,606
23,621
18,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
CoolZSeb
Jing Wei
15
1 / 2 / 1
9,156
482
10,508
14,417
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
FaikkenF7
Ratatoskr
14
1 / 5 / 3
8,648
455
6,582
18,791
9,523
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
ZombehKittehz
Sun Wukong
17
1 / 0 / 0
10,498
553
11,681
20,055
17,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
2 / 3 / 0
8,858
466
14,653
8,642
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 10
9,475
499
5,067
15,315
16,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
KoolKhris
Cupid
14
2 / 2 / 5
8,520
448
17,168
18,197
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Nordias
Chaac
16
1 / 0 / 0
10,266
540
14,217
15,907
20,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SCHOFIELD684799
Gilgamesh
18
11 / 2 / 4
11,285
594
17,055
18,367
11,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 2 / 8
10,121
533
7,200
14,376
8,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
16
16
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CHEFchris562
Zhong Kui
1
6
1
0.25
L
Jing Wei
CoolZSeb
Jing Wei
1
2
1
0.75
L
Ratatoskr
FaikkenF7
Ratatoskr
1
5
3
0.5
W
0
0
10
5
W
Cupid
KoolKhris
Cupid
2
2
5
2.25
W
Chaac
Nordias
Chaac
1
0
0
1
W
Gilgamesh
SCHOFIELD684799
Gilgamesh
11
2
4
6.5
L
Sun Wukong
ZombehKittehz
Sun Wukong
1
0
0
1
W
2
2
8
3
L
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,030
Damage
60,707
85,526
Taken
82,162
54,120
Mitigated
66,076
37,071
Healing
36,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CHEFchris562
Zhong Kui
13,606
2,618
2,089
11,376
23,621
18,173
426
4,242
19,379
48,056
0
L
Jing Wei
CoolZSeb
Jing Wei
10,508
7,222
0
5,052
14,417
5,132
162
2,592
11,825
0
83,881
L
Ratatoskr
FaikkenF7
Ratatoskr
6,582
1,239
0
7,219
18,791
9,523
0
1,873
16,918
0
71,386
W
5,067
1,406
0
4,433
15,315
16,937
192
7,113
8,202
35,171
0
W
Cupid
KoolKhris
Cupid
17,168
9,854
901
10,417
18,197
8,276
812
8,060
10,137
0
78,527
W
Chaac
Nordias
Chaac
14,217
3,683
0
5,634
15,907
20,692
726
600
15,307
0
94,184
W
Gilgamesh
SCHOFIELD684799
Gilgamesh
17,055
7,670
0
7,013
18,367
11,624
190
6,340
12,027
0
92,002
L
Sun Wukong
ZombehKittehz
Sun Wukong
11,681
2,859
0
10,695
20,055
17,357
0
0
20,055
15
96,284
W
7,200
340
0
8,233
14,376
8,547
72
6,821
7,555
86,854
0
L
Kukulkan
14,653
1,553
0
640
8,642
3,935
0
3,560
5,082
82,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
49,667
625
Minions Killed
627
0
Camps Cleared
0
1,855,334
Distance Traveled
1,952,511
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,285
436
50
3
0
306,536
0
L
Jing Wei
9,156
482
149
8
0
353,088
8
L
Ratatoskr
8,648
455
102
5
0
395,863
5
W
Athena
9,475
499
48
3
0
462,255
0
W
Cupid
8,520
448
110
6
0
349,198
1
W
Chaac
10,266
540
175
9
0
381,751
2
W
Gilgamesh
11,285
594
131
7
0
406,283
2
L
Sun Wukong
10,498
553
191
10
0
422,587
6
W
Anubis
10,121
533
163
9
0
353,024
4
L
Kukulkan
8,858
466
133
7
0
377,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role