Player Matchup

Janus
Janus
Codymandude
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 87L
1,541 Elo+
Party 1
Neith
Neith
Cypherian
Neith
Level 154
God Stats
3W - 2L
1,905 SR
Queue Stats
101W - 87L
1,556 Elo+
Party 1
Athena
Athena
Macadelic952137
Athena
Level 160
God Stats
6W - 6L
1,524 SR
Queue Stats
126W - 129L
1,548 Elo+
Party 1
Bellona
Bellona
WITCHCOCTOR
Bellona
Level 17
God Stats
0W - 3L
1,273 SR
Queue Stats
13W - 18L
1,470 Elo+
Party 1
Fenrir
Fenrir
itouchhim
Fenrir
Level 159
God Stats
1W - 2L
1,520 SR
Queue Stats
96W - 102L
1,537 Elo+
Party 1
Team Averages
Level 124
1,544 SR
1,530 Elo+

VS

Team Averages
Level 73
1,769 SR
1,624 Elo+
Poseidon
Poseidon
Arrkee
Poseidon
Level 107
God Stats
11W - 2L
2,061 SR
Queue Stats
135W - 89L
1,676 Elo+
Party 2
Ullr
Ullr
RattleStake
Ullr
Level 113
God Stats
4W - 1L
1,742 SR
Queue Stats
171W - 121L
1,651 Elo+
Party 2
Bellona
Bellona
StrykerCVL
Bellona
Level 41
God Stats
40W - 29L
1,756 SR
Queue Stats
155W - 124L
1,757 Elo+
Party 2
Atlas
Atlas
jensenrli
Atlas
Level 65
God Stats
14W - 6L
1,750 SR
Queue Stats
77W - 54L
1,646 Elo+
Party 2
Nemesis
Nemesis
uffyy
Nemesis
Level 41
God Stats
4W - 5L
1,537 SR
Queue Stats
31W - 36L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,207
477
4,300
3,293
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Cypherian
Neith
12
0 / 1 / 0
6,920
532
4,595
5,434
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 1 / 0
5,723
440
2,101
7,963
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
WITCHCOCTOR
Bellona
9
0 / 2 / 0
5,307
408
2,810
9,315
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
itouchhim
Fenrir
10
1 / 3 / 0
6,099
469
2,264
10,130
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arrkee
Poseidon
13
4 / 0 / 0
7,466
574
5,616
5,328
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 0
7,437
572
3,189
6,492
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
StrykerCVL
Bellona
12
2 / 0 / 0
7,470
575
6,629
9,417
10,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
jensenrli
Atlas
10
0 / 0 / 2
6,822
525
3,446
7,421
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
uffyy
Nemesis
10
0 / 0 / 1
5,905
454
790
6,944
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arrkee
Poseidon
4
0
0
4
L
0
0
0
0
L
Neith
Cypherian
Neith
0
1
0
0
L
0
1
0
0
W
1
1
0
1
W
Bellona
StrykerCVL
Bellona
2
0
0
2
L
Bellona
WITCHCOCTOR
Bellona
0
2
0
0
L
Fenrir
itouchhim
Fenrir
1
3
0
0.33
W
Atlas
jensenrli
Atlas
0
0
2
1
W
Nemesis
uffyy
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,070
Damage
19,670
36,135
Taken
35,602
21,837
Mitigated
25,196
11,250
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arrkee
Poseidon
5,616
1,157
0
472
5,328
2,153
698
1,949
3,379
72,206
0
L
4,300
327
0
125
3,293
1,125
0
1,148
2,145
55,943
0
L
Neith
Cypherian
Neith
4,595
2,074
0
2,398
5,434
2,499
0
612
4,822
0
62,247
L
2,101
481
0
2,262
7,963
6,381
0
3,671
4,292
13,852
0
W
3,189
1,455
0
2,364
6,492
2,555
0
358
6,134
0
59,775
W
Bellona
StrykerCVL
Bellona
6,629
2,286
0
4,176
9,417
10,741
408
92
9,325
0
46,042
L
Bellona
WITCHCOCTOR
Bellona
2,810
1,191
184
3,064
9,315
7,344
0
0
9,315
0
25,887
L
Fenrir
itouchhim
Fenrir
2,264
474
0
3,217
10,130
4,488
0
3,631
6,499
0
39,808
W
Atlas
jensenrli
Atlas
3,446
1,507
0
2,478
7,421
5,787
280
2,766
4,655
23,364
0
W
Nemesis
uffyy
Nemesis
790
213
0
346
6,944
3,960
0
1,236
5,708
0
35,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
35,100
364
Minions Killed
421
0
Camps Cleared
0
1,231,714
Distance Traveled
1,340,749
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,466
574
131
10
0
275,346
4
L
Janus
6,207
477
102
8
0
261,940
2
L
Neith
6,920
532
123
9
0
221,785
2
L
Athena
5,723
440
22
2
0
248,009
4
W
Ullr
7,437
572
126
10
0
227,868
4
W
Bellona
7,470
575
90
7
0
271,582
0
L
Bellona
5,307
408
49
4
0
246,948
0
L
Fenrir
6,099
469
68
5
0
253,032
1
W
Atlas
6,822
525
14
1
0
287,589
2
W
Nemesis
5,905
454
60
5
0
278,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role