Player Matchup

Vulcan
Vulcan
Silver I
ClappinSheek
Vulcan
Silver I
Level 152
God Stats
9W - 8L
1,653 SR
Queue Stats
652W - 725L
1,200 MMR
Party 2
Mercury
Mercury
Silver IV
SheFeltMyDende
Mercury
Silver IV
Level 81
God Stats
0W - 1L
1,873 SR
Queue Stats
12W - 15L
1,315 MMR
Solo
Yemoja
Yemoja
Gold IV
SpeedDemonTokyo
Yemoja
Gold IV
Level 149
God Stats
153W - 161L
1,568 SR
Queue Stats
684W - 739L
1,573 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,698 SR
1,363 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,458 SR
1,444 MMR
Anubis
Anubis
Bronze III
Ripskide
Anubis
Bronze III
Level 68
God Stats
1W - 0L
1,565 SR
Queue Stats
2W - 3L
1,488 MMR
Party 1
Artemis
Artemis
Bronze III
Zephyr5-0
Artemis
Bronze III
Level 65
God Stats
1W - 0L
1,259 SR
Queue Stats
16W - 32L
1,422 MMR
Party 1
Khepri
Khepri
Bronze III
gelhary
Khepri
Bronze III
Level 56
God Stats
2W - 3L
1,552 SR
Queue Stats
3W - 6L
1,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 7 / 3
12,723
636
17,752
19,288
8,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 3
12,316
616
9,743
23,178
8,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 2 / 5
13,864
693
11,079
22,145
25,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetAphroditeAtlasChang'eGilgamesh

VS

Bans
ZeusPoseidonRaThothSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ripskide
Anubis
18
2 / 2 / 7
12,680
634
11,925
13,302
8,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Zephyr5-0
Artemis
20
9 / 2 / 3
15,024
751
26,011
15,763
8,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
gelhary
Khepri
18
3 / 2 / 9
14,257
713
11,192
24,732
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
14
14
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
7
3
0.64
W
Anubis
Ripskide
Anubis
2
2
7
2.75
L
2
5
3
0.7
L
1
2
5
1.75
W
Artemis
Zephyr5-0
Artemis
9
2
3
5.25
W
Khepri
gelhary
Khepri
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,574
Damage
49,128
64,611
Taken
53,797
42,494
Mitigated
45,471
15,305
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
17,752
6,808
0
2,610
19,288
8,133
460
7,578
11,710
61,625
0
W
Anubis
Ripskide
Anubis
11,925
592
0
3,417
13,302
8,875
186
7,757
5,545
55,343
0
L
9,743
4,658
0
3,749
23,178
8,399
1,489
6,518
16,660
0
42,340
L
11,079
1,757
2,080
6,866
22,145
25,962
586
9,393
12,752
43,832
0
W
Artemis
Zephyr5-0
Artemis
26,011
10,567
0
2,628
15,763
8,698
2,615
7,549
8,214
0
84,609
W
Khepri
gelhary
Khepri
11,192
1,381
961
6,634
24,732
27,898
331
13,734
10,998
28,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
41,961
196
Minions Killed
219
8
Camps Cleared
8
1,014,252
Distance Traveled
1,140,130
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,723
636
107
5
2
324,278
3
W
Anubis
12,680
634
70
4
3
374,214
4
L
Mercury
12,316
616
47
2
4
354,944
3
L
Yemoja
13,864
693
42
2
2
335,030
1
W
Artemis
15,024
751
125
6
4
352,473
6
W
Khepri
14,257
713
24
1
1
413,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role