Player Matchup

Geb
Geb
Froman__
Geb
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 183L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
FugginSnacks7
Cernunnos
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,828 Elo+
Party 3
Merlin
Merlin
Hamlin033
Merlin
Level 158
God Stats
2W - 3L
1,718 SR
Queue Stats
46W - 44L
1,650 Elo+
Party 3
Loki
Loki
PresentlyCookie
Loki
Level 25
God Stats
1W - 2L
1,499 SR
Queue Stats
43W - 44L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
Skybass_
Ne Zha
Level 68
God Stats
2W - 4L
1,600 SR
Queue Stats
69W - 57L
1,486 Elo+
Party 2
Team Averages
Level 74
1,563 SR
1,602 Elo+

VS

Team Averages
Level 95
1,616 SR
1,599 Elo+
Bakasura
Bakasura
BloodyGhoul16
Bakasura
Level 120
God Stats
9W - 11L
1,931 SR
Queue Stats
278W - 282L
1,459 Elo+
Solo
Ra
Ra
Civic12
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 1
Ymir
Ymir
ItsTheBlueMan
Ymir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 56L
1,608 Elo+
Party 1
Skadi
Skadi
Lukkaツ
Skadi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
jonjeez
Gilgamesh
Level 156
God Stats
2W - 1L
1,651 SR
Queue Stats
25W - 29L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 12
11,329
436
9,205
26,884
33,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
FugginSnacks7
Cernunnos
20
8 / 6 / 2
13,684
526
15,941
23,686
13,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Hamlin033
Merlin
20
7 / 7 / 7
14,871
572
18,844
22,836
12,222
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 6 / 8
15,086
580
20,336
24,613
22,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Skybass_
Ne Zha
20
7 / 7 / 11
14,117
543
23,564
30,168
17,133
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BloodyGhoul16
Bakasura
20
9 / 6 / 7
15,693
604
20,931
28,486
17,106
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 9 / 2
11,477
441
5,860
18,867
10,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 2 / 16
13,506
519
15,902
27,785
42,613
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Lukkaツ
Skadi
19
8 / 7 / 5
13,376
514
20,991
21,483
10,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
jonjeez
Gilgamesh
20
10 / 6 / 12
14,236
548
26,391
28,576
39,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
73
30
Kills
31
32
Deaths
30
40
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BloodyGhoul16
Bakasura
9
6
7
2.08
W
0
9
2
0.11
L
0
6
12
1
L
Cernunnos
FugginSnacks7
Cernunnos
8
6
2
1.5
L
Merlin
Hamlin033
Merlin
7
7
7
1.5
W
4
2
16
6
W
Skadi
Lukkaツ
Skadi
8
7
5
1.5
L
8
6
8
2
L
Ne Zha
Skybass_
Ne Zha
7
7
11
1.79
W
Gilgamesh
jonjeez
Gilgamesh
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,890
Damage
90,075
128,187
Taken
125,197
99,537
Mitigated
120,661
33,637
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BloodyGhoul16
Bakasura
20,931
15,620
0
5,078
28,486
17,106
319
3,524
24,962
0
133,006
W
5,860
1,398
29
2,710
18,867
10,466
180
5,870
12,837
92,400
0
L
9,205
1,164
0
2,391
26,884
33,938
54
5,442
19,882
38,347
0
L
Cernunnos
FugginSnacks7
Cernunnos
15,941
8,395
0
6,910
23,686
13,432
2,108
4,499
19,187
0
120,176
L
Merlin
Hamlin033
Merlin
18,844
892
0
5,959
22,836
12,222
0
6,621
16,160
136,660
0
W
15,902
4,325
0
2,059
27,785
42,613
1,005
8,684
18,961
50,554
0
W
Skadi
Lukkaツ
Skadi
20,991
12,254
0
1,662
21,483
10,798
5,016
5,679
15,804
0
98,553
L
20,336
5,705
0
7,711
24,613
22,812
5,919
2,401
21,925
0
99,810
L
Ne Zha
Skybass_
Ne Zha
23,564
11,610
0
10,666
30,168
17,133
0
4,631
24,829
0
113,047
W
Gilgamesh
jonjeez
Gilgamesh
26,391
5,472
0
972
28,576
39,678
1,450
4,351
24,225
0
106,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,087
Gold Earned
68,288
670
Minions Killed
669
0
Camps Cleared
0
2,335,984
Distance Traveled
2,299,234
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,693
604
216
8
0
547,881
2
W
Ra
11,477
441
159
6
0
412,811
0
L
Geb
11,329
436
39
2
0
462,192
4
L
Cernunnos
13,684
526
149
6
0
417,009
2
L
Merlin
14,871
572
206
8
0
441,268
2
W
Ymir
13,506
519
34
1
0
457,761
2
W
Skadi
13,376
514
137
5
0
419,320
1
L
Loki
15,086
580
142
5
0
503,137
2
L
Ne Zha
14,117
543
134
5
0
512,378
0
W
Gilgamesh
14,236
548
123
5
0
461,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role