Player Matchup

Loki
Loki
ATL Longhorn
Loki
Level 81
God Stats
9W - 16L
1,397 SR
Queue Stats
321W - 377L
1,396 Elo+
Solo
Khepri
Khepri
GmoUno
Khepri
Level 67
God Stats
2W - 2L
1,850 SR
Queue Stats
538W - 599L
1,429 Elo+
Solo
Horus
Horus
Mollyman97
Horus
Level 105
God Stats
8W - 6L
1,569 SR
Queue Stats
144W - 119L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
PassDaStyrofoam
Gilgamesh
Level 103
God Stats
0W - 1L
1,339 SR
Queue Stats
135W - 106L
1,458 Elo+
Party 1
Persephone
Persephone
Reikogdi
Persephone
Level 65
God Stats
3W - 6L
1,388 SR
Queue Stats
114W - 134L
1,374 Elo+
Solo
Team Averages
Level 84
1,509 SR
1,428 Elo+

VS

Team Averages
Level 62
1,489 SR
1,360 Elo+
Mercury
Mercury
Slinger98
Mercury
Level 87
God Stats
9W - 6L
1,765 SR
Queue Stats
46W - 49L
1,495 Elo+
Party 3
Horus
Horus
SuperSJT
Horus
Level 26
God Stats
2W - 0L
1,281 SR
Queue Stats
3W - 3L
1,079 Elo+
Party 3
Neith
Neith
XxFrOmBeHiNd69Xx
Neith
Level 42
God Stats
8W - 8L
1,400 SR
Queue Stats
157W - 188L
1,307 Elo+
Solo
Zeus
Zeus
lamacina1999
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 173L
1,465 Elo+
Party 2
Chang'e
Chang'e
lamacina2
Chang'e
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 291L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
11,208
1,019
8,597
24,940
12,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
GmoUno
Khepri
16
0 / 3 / 4
11,418
1,038
6,700
18,966
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
16
1 / 7 / 4
10,889
990
12,019
28,289
29,714
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PassDaStyrofoam
Gilgamesh
16
2 / 3 / 4
11,069
1,006
16,627
18,368
21,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Reikogdi
Persephone
16
1 / 3 / 3
10,935
994
13,554
10,540
5,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

126

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Slinger98
Mercury
18
9 / 2 / 9
13,131
1,194
21,928
16,736
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
SuperSJT
Horus
18
2 / 2 / 16
11,519
1,047
6,576
13,469
11,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 0 / 13
12,913
1,174
21,618
9,778
5,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 2 / 12
13,090
1,190
31,676
14,408
6,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
lamacina2
Chang'e
18
2 / 0 / 16
11,670
1,061
14,261
9,078
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
6
Kills
24
24
Deaths
6
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Khepri
GmoUno
Khepri
0
3
4
0.67
L
Horus
1
7
4
0.43
L
Gilgamesh
PassDaStyrofoam
Gilgamesh
2
3
4
1.33
L
Persephone
Reikogdi
Persephone
1
3
3
0.83
W
Mercury
Slinger98
Mercury
9
2
9
6.75
W
Horus
SuperSJT
Horus
2
2
16
5
W
4
0
13
10.5
W
7
2
12
6.5
W
Chang'e
lamacina2
Chang'e
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,497
Damage
96,059
101,103
Taken
63,469
83,203
Mitigated
36,091
12,343
Healing
29,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,597
2,483
0
115
24,940
12,600
0
12,081
12,859
0
35,117
L
Khepri
GmoUno
Khepri
6,700
572
0
722
18,966
13,916
0
7,952
11,014
33,302
0
L
Horus
12,019
6,558
2,847
5,296
28,289
29,714
0
12,023
16,266
0
26,268
L
Gilgamesh
PassDaStyrofoam
Gilgamesh
16,627
4,325
0
1,057
18,368
21,148
0
10,317
8,051
0
21,624
L
Persephone
Reikogdi
Persephone
13,554
656
719
1,587
10,540
5,825
0
3,562
6,975
28,134
0
W
Mercury
Slinger98
Mercury
21,928
11,851
0
1,476
16,736
8,597
0
4,630
11,859
0
36,129
W
Horus
SuperSJT
Horus
6,576
3,576
6,263
4,799
13,469
11,016
0
2,735
10,460
0
15,235
W
21,618
16,346
0
3,838
9,778
5,801
0
3,639
5,984
0
41,030
W
31,676
3,345
1,139
2,296
14,408
6,403
0
4,474
9,763
52,791
0
W
Chang'e
lamacina2
Chang'e
14,261
2,408
5,903
4,094
9,078
4,274
0
4,776
4,274
38,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,519
Gold Earned
62,323
183
Minions Killed
207
5
Camps Cleared
12
1,095,495
Distance Traveled
1,060,697
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,208
1,019
59
5
1
223,489
1
L
Khepri
11,418
1,038
69
6
1
239,370
0
L
Horus
10,889
990
21
2
2
223,224
1
L
Gilgamesh
11,069
1,006
9
1
0
207,767
0
L
Persephone
10,935
994
25
2
1
201,645
3
W
Mercury
13,131
1,194
25
2
3
243,675
0
W
Horus
11,519
1,047
20
2
1
218,803
0
W
Neith
12,913
1,174
45
4
1
184,469
0
W
Zeus
13,090
1,190
42
4
6
193,910
0
W
Chang'e
11,670
1,061
75
7
1
219,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role