Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
CasualDavid
Charybdis
Gold I
Level 109
God Stats
1W - 2L
1,719 SR
Queue Stats
101W - 95L
1,704 MMR
Solo
Thanatos
Thanatos
Silver I
CratosHs
Thanatos
Silver I
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 71L
1,557 MMR
Solo
Osiris
Osiris
Gold II
Drayenor
Osiris
Gold II
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
442W - 451L
1,551 MMR
Solo
Ullr
Ullr
Gold II
KingGigantor
Ullr
Gold II
Level 156
God Stats
0W - 2L
1,260 SR
Queue Stats
174W - 172L
1,514 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,496 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,512 SR
1,598 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
CHASEMCDADE
Artemis
Gold I
Level 89
God Stats
25W - 14L
1,673 SR
Queue Stats
341W - 348L
1,785 MMR
Party 1
Athena
Athena
Silver II
TLee
Athena
Silver II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
UhtredRagnarsson
Tyr
Gold IV
Level 108
God Stats
7W - 7L
1,480 SR
Queue Stats
588W - 592L
1,547 MMR
Party 1
Mercury
Mercury
Platinum V
streetmeat63
Mercury
Platinum V
Level 155
God Stats
3W - 2L
1,409 SR
Queue Stats
323W - 316L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 6 / 3
11,193
400
10,460
28,970
42,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
CasualDavid
Charybdis
20
3 / 5 / 2
13,584
485
22,654
23,484
14,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
CratosHs
Thanatos
17
2 / 8 / 4
11,545
412
9,683
24,667
13,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Drayenor
Osiris
20
5 / 7 / 3
13,774
492
17,814
36,742
48,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 5 / 3
14,022
501
12,866
19,837
10,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
JormungandrArachneAtlas

VS

Bans
ApolloMorgan Le FayCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
6 / 5 / 14
15,370
549
21,647
20,992
11,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
CHASEMCDADE
Artemis
20
11 / 0 / 13
16,189
578
29,184
13,530
7,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
TLee
Athena
20
3 / 2 / 18
14,378
514
8,777
30,594
51,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 2 / 17
15,408
550
18,029
28,393
44,367
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
streetmeat63
Mercury
20
7 / 4 / 10
15,256
545
17,480
26,594
15,621
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
103
13
Kills
31
31
Deaths
13
15
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
3
0.25
W
Poseidon
 
Poseidon
6
5
14
2.6
W
Artemis
CHASEMCDADE
Artemis
11
0
13
17.5
L
Charybdis
CasualDavid
Charybdis
3
5
2
0.8
L
Thanatos
CratosHs
Thanatos
2
8
4
0.5
L
Osiris
Drayenor
Osiris
5
7
3
0.93
L
3
5
3
0.9
W
Athena
TLee
Athena
3
2
18
6
W
4
2
17
6.25
W
Mercury
streetmeat63
Mercury
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,477
Damage
95,117
133,700
Taken
120,103
130,238
Mitigated
130,984
34,971
Healing
26,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,460
774
4,105
4,057
28,970
42,980
0
7,968
21,002
37,856
0
W
Poseidon
 
Poseidon
21,647
3,807
0
2,275
20,992
11,073
2,026
2,064
18,928
147,285
0
W
Artemis
CHASEMCDADE
Artemis
29,184
20,013
0
6,920
13,530
7,977
8,882
2,709
10,821
0
144,933
L
Charybdis
CasualDavid
Charybdis
22,654
9,994
0
2,797
23,484
14,134
0
5,920
17,564
0
151,224
L
Thanatos
CratosHs
Thanatos
9,683
1,511
0
15,549
24,667
13,850
440
5,912
18,755
0
85,070
L
Osiris
Drayenor
Osiris
17,814
6,492
0
6,560
36,742
48,945
0
6,755
29,987
0
112,955
L
12,866
4,580
0
1,903
19,837
10,329
604
4,317
15,520
0
140,704
W
Athena
TLee
Athena
8,777
2,103
0
6,527
30,594
51,946
1,022
4,310
26,284
43,902
0
W
18,029
2,629
0
9,756
28,393
44,367
775
1,655
26,738
0
109,269
W
Mercury
streetmeat63
Mercury
17,480
8,770
0
990
26,594
15,621
1,695
3,857
22,213
0
161,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,118
Gold Earned
76,601
820
Minions Killed
770
0
Camps Cleared
0
2,568,429
Distance Traveled
2,860,112
33
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,193
400
27
1
0
539,816
12
W
Poseidon
15,370
549
195
7
0
514,789
14
W
Artemis
16,189
578
195
7
0
550,498
10
L
Charybdis
13,584
485
260
9
0
491,865
10
L
Thanatos
11,545
412
104
4
0
494,362
5
L
Osiris
13,774
492
195
7
0
522,723
4
L
Ullr
14,022
501
234
8
0
519,663
2
W
Athena
14,378
514
31
1
0
603,693
14
W
Tyr
15,408
550
167
6
0
541,867
1
W
Mercury
15,256
545
182
7
0
649,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role