Player Matchup

Shiva
Shiva
BrazyassOso
Shiva
Level 69
God Stats
17W - 15L
1,526 SR
Queue Stats
485W - 568L
1,333 Elo+
Solo
Bacchus
Bacchus
CollinAmundson
Bacchus
Level 46
God Stats
8W - 9L
1,391 SR
Queue Stats
91W - 117L
1,378 Elo+
Party 2
Ra
Ra
HornEel12552195
Ra
Level 57
God Stats
2W - 2L
1,529 SR
Queue Stats
107W - 110L
1,322 Elo+
Party 2
Izanami
Izanami
Reetz_0
Izanami
Level 29
God Stats
14W - 12L
1,626 SR
Queue Stats
130W - 127L
1,456 Elo+
Party 2
Set
Set
donnyy00
Set
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 179L
1,360 Elo+
Party 2
Team Averages
Level 46
1,514 SR
1,370 Elo+

VS

Team Averages
Level 76
1,583 SR
1,407 Elo+
Janus
Janus
AnonimusZombie
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 215L
1,407 Elo+
Party 1
Ymir
Ymir
EstePepino
Ymir
Level 22
God Stats
5W - 8L
1,567 SR
Queue Stats
9W - 18L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
K3inPlay
Amaterasu
Level 86
God Stats
4W - 1L
1,875 SR
Queue Stats
376W - 396L
1,371 Elo+
Solo
Heimdallr
Heimdallr
NatsukiCross
Heimdallr
Level 84
God Stats
1W - 5L
1,391 SR
Queue Stats
316W - 334L
1,419 Elo+
Party 1
Mercury
Mercury
Savage Skorge
Mercury
Level 102
God Stats
3W - 3L
1,583 SR
Queue Stats
314W - 334L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
11,241
468
14,676
22,351
19,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 1 / 10
11,892
496
9,022
18,659
22,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
8 / 1 / 4
13,079
545
12,192
12,358
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Reetz_0
Izanami
20
7 / 0 / 8
13,412
559
17,207
17,219
9,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 9
11,056
461
9,631
20,506
14,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,623
359
8,908
15,492
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 2
8,398
350
9,650
13,818
10,298
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
K3inPlay
Amaterasu
17
2 / 3 / 3
10,699
446
11,991
27,206
19,321
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
NatsukiCross
Heimdallr
15
1 / 5 / 1
9,201
383
10,126
13,781
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
16
5 / 7 / 1
10,977
457
10,514
20,892
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
24
Kills
8
8
Deaths
25
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
4
5
0.88
W
5
1
10
10
L
0
5
2
0.2
W
8
1
4
10
L
Amaterasu
K3inPlay
Amaterasu
2
3
3
1.17
L
Heimdallr
NatsukiCross
Heimdallr
1
5
1
0.3
W
Izanami
Reetz_0
Izanami
7
0
8
11
L
Mercury
5
7
1
0.79
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,728
Damage
51,189
91,093
Taken
91,189
72,896
Mitigated
50,023
28,518
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,908
268
94
2,461
15,492
5,426
0
4,926
10,566
68,643
0
W
14,676
6,317
317
2,405
22,351
19,590
1,681
1,155
21,196
0
79,028
W
9,022
1,151
622
5,607
18,659
22,864
0
4,820
13,839
35,520
0
L
9,650
1,811
0
596
13,818
10,298
0
4,179
9,639
42,945
0
W
12,192
315
2,769
5,933
12,358
6,984
4,246
4,170
8,188
103,522
0
L
Amaterasu
K3inPlay
Amaterasu
11,991
5,704
0
4,823
27,206
19,321
0
4,022
23,184
0
82,233
L
Heimdallr
NatsukiCross
Heimdallr
10,126
4,382
425
2,602
13,781
6,839
0
3,960
9,821
0
74,484
W
Izanami
Reetz_0
Izanami
17,207
10,692
0
9,414
17,219
9,109
4,203
5,728
11,491
0
145,348
L
Mercury
10,514
7,279
0
250
20,892
8,139
253
4,127
16,765
0
79,987
W
9,631
3,819
0
1,451
20,506
14,349
1,513
3,658
16,839
0
73,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,680
Gold Earned
47,898
639
Minions Killed
522
0
Camps Cleared
0
2,338,320
Distance Traveled
2,153,736
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,623
359
83
3
0
417,655
1
W
Shiva
11,241
468
124
5
0
417,386
2
W
Bacchus
11,892
496
48
2
0
494,923
6
L
Ymir
8,398
350
68
3
0
419,330
9
W
Ra
13,079
545
161
7
0
445,023
0
L
Amaterasu
10,699
446
136
6
0
455,917
4
L
Heimdallr
9,201
383
131
5
0
390,718
0
W
Izanami
13,412
559
200
8
0
417,646
8
L
Mercury
10,977
457
104
4
0
470,116
0
W
Set
11,056
461
106
4
0
563,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role