Player Matchup

Kukulkan
Kukulkan
Chinchillan
Kukulkan
Level 125
God Stats
5W - 2L
1,510 SR
Queue Stats
81W - 56L
1,673 Elo+
Party 2
Gilgamesh
Gilgamesh
Cleaverzz
Gilgamesh
Level 63
God Stats
1W - 3L
1,689 SR
Queue Stats
41W - 30L
1,596 Elo+
Party 2
Skadi
Skadi
WHACKINGDOG
Skadi
Level 118
God Stats
49W - 32L
1,686 SR
Queue Stats
51W - 36L
1,645 Elo+
Party 2
Team Averages
Level 102
1,628 SR
1,638 Elo+

VS

Team Averages
Level 125
1,501 SR
1,524 Elo+
Set
Set
Bayharbor
Set
Level 134
God Stats
3W - 3L
1,500 SR
Queue Stats
304W - 294L
1,588 Elo+
Solo
Bellona
Bellona
LordDongusThe5th
Bellona
Level 96
God Stats
8W - 10L
1,504 SR
Queue Stats
56W - 71L
1,399 Elo+
Party 1
Nox
Nox
lNFlNITY
Nox
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 50L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chinchillan
Kukulkan
15
5 / 0 / 4
9,240
770
11,779
4,653
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Cleaverzz
Gilgamesh
12
3 / 3 / 6
8,156
680
9,024
10,586
6,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 1 / 7
8,229
686
7,750
9,317
3,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
7,210
601
7,519
10,758
9,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 4 / 1
7,453
621
4,167
13,449
14,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 2
8,037
670
7,978
9,683
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
4
4
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Kukulkan
Chinchillan
Kukulkan
5
0
4
7
W
Gilgamesh
Cleaverzz
Gilgamesh
3
3
6
2
L
1
4
1
0.38
W
2
1
7
5.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,553
Damage
19,664
24,556
Taken
33,890
11,582
Mitigated
27,732
2,477
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,519
3,383
0
1,956
10,758
9,092
0
3,407
7,351
0
13,615
W
Kukulkan
Chinchillan
Kukulkan
11,779
1,533
0
1,060
4,653
2,062
72
875
3,589
40,176
0
W
Gilgamesh
Cleaverzz
Gilgamesh
9,024
2,923
0
415
10,586
6,023
0
4,832
5,531
0
13,838
L
4,167
950
372
1,733
13,449
14,028
0
5,044
8,405
0
22,930
W
7,750
3,895
0
1,002
9,317
3,497
227
2,662
6,485
0
29,465
L
7,978
508
0
1,951
9,683
4,612
0
3,799
5,884
31,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
22,700
139
Minions Killed
113
7
Camps Cleared
4
709,234
Distance Traveled
666,969
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,210
601
13
1
0
237,079
6
W
Kukulkan
9,240
770
79
7
3
242,589
4
W
Gilgamesh
8,156
680
10
1
1
234,788
3
L
Bellona
7,453
621
42
4
4
223,264
2
W
Skadi
8,229
686
50
4
3
231,857
4
L
Nox
8,037
670
58
5
0
206,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role