Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Aim Guide
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,257 Elo+
Solo
Gilgamesh
Gilgamesh
DefiasXVI
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Hachiman
Hachiman
JNamoria97
Hachiman
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Thanatos
Thanatos
TheHench42
Thanatos
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,451 Elo+

VS

Team Averages
Level 86
1,481 SR
1,485 Elo+
Jing Wei
Jing Wei
ChirpyXC
Jing Wei
Level 49
God Stats
5W - 7L
1,282 SR
Queue Stats
133W - 122L
1,637 Elo+
Solo
Kali
Kali
VixenN2000
Kali
Level 120
God Stats
4W - 6L
1,500 SR
Queue Stats
20W - 32L
1,368 Elo+
Solo
Charybdis
Charybdis
calecito24
Charybdis
Level 129
God Stats
45W - 30L
1,578 SR
Queue Stats
98W - 101L
1,454 Elo+
Solo
Cerberus
Cerberus
cwp34vikes
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,562 Elo+
Solo
Nu Wa
Nu Wa
passerbyeus
Nu Wa
Level 125
God Stats
17W - 9L
1,542 SR
Queue Stats
94W - 135L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 1 / 1
7,048
705
2,791
5,565
3,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Aim Guide
Cthulhu
15
1 / 0 / 4
7,852
785
7,054
8,927
7,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
DefiasXVI
Gilgamesh
14
3 / 2 / 6
8,172
817
8,330
9,821
7,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
JNamoria97
Hachiman
14
3 / 2 / 4
7,570
757
3,066
6,404
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
TheHench42
Thanatos
14
4 / 2 / 3
7,969
797
5,678
8,922
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChirpyXC
Jing Wei
14
5 / 1 / 0
7,833
783
9,088
8,313
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 1
6,375
638
3,365
6,373
3,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
calecito24
Charybdis
11
0 / 3 / 0
6,194
619
1,563
5,317
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
cwp34vikes
Cerberus
13
0 / 5 / 5
7,266
727
5,400
14,015
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 0
6,853
685
5,779
3,243
1,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
7
7
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
1
1.5
W
Cthulhu
Aim Guide
Cthulhu
1
0
4
3
L
Jing Wei
ChirpyXC
Jing Wei
5
1
0
5
W
Gilgamesh
DefiasXVI
Gilgamesh
3
2
6
3
W
Hachiman
JNamoria97
Hachiman
3
2
4
2.5
W
Thanatos
TheHench42
Thanatos
4
2
3
2.75
L
1
2
1
0.75
L
Charybdis
calecito24
Charybdis
0
3
0
0
L
Cerberus
cwp34vikes
Cerberus
0
5
5
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,919
Damage
25,195
39,639
Taken
37,261
26,193
Mitigated
21,078
10,231
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,791
1,477
0
64
5,565
3,730
1,277
1,730
3,835
23,362
0
W
Cthulhu
Aim Guide
Cthulhu
7,054
1,604
160
1,720
8,927
7,957
574
1,808
7,119
29,987
0
L
Jing Wei
ChirpyXC
Jing Wei
9,088
6,018
0
876
8,313
3,484
0
2,331
5,870
0
27,421
W
Gilgamesh
DefiasXVI
Gilgamesh
8,330
2,133
1,599
1,658
9,821
7,526
1,218
3,451
6,370
0
16,811
W
Hachiman
JNamoria97
Hachiman
3,066
2,777
0
845
6,404
2,663
2,090
1,531
4,873
0
12,949
W
Thanatos
TheHench42
Thanatos
5,678
2,207
0
4,185
8,922
4,317
1,465
2,659
6,263
0
13,996
L
3,365
926
0
675
6,373
3,465
140
1,409
4,784
0
8,128
L
Charybdis
calecito24
Charybdis
1,563
602
0
0
5,317
2,010
0
817
4,434
0
12,916
L
Cerberus
cwp34vikes
Cerberus
5,400
883
0
1,700
14,015
10,922
0
4,156
9,594
10,906
0
L
5,779
2,065
27
393
3,243
1,197
143
509
2,734
24,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,611
Gold Earned
34,521
160
Minions Killed
128
0
Camps Cleared
0
962,648
Distance Traveled
749,938
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,048
705
41
4
0
166,926
1
W
Cthulhu
7,852
785
51
5
0
199,987
0
L
Jing Wei
7,833
783
47
5
0
187,550
5
W
Gilgamesh
8,172
817
18
2
0
202,196
3
W
Hachiman
7,570
757
22
2
0
178,374
0
W
Thanatos
7,969
797
28
3
0
215,165
0
L
Kali
6,375
638
5
1
0
148,864
1
L
Charybdis
6,194
619
22
2
0
94,751
2
L
Cerberus
7,266
727
17
2
0
179,573
0
L
Nu Wa
6,853
685
37
4
0
139,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role