Player Matchup

Hades
Hades
Alaskan_Piplin23
Hades
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 233L
1,554 Elo+
Party 1
Neith
Neith
JeanNoLevii
Neith
Level 156
God Stats
12W - 7L
1,535 SR
Queue Stats
204W - 177L
1,510 Elo+
Solo
Xbalanque
Xbalanque
OpCodplayer20
Xbalanque
Level 107
God Stats
5W - 3L
1,539 SR
Queue Stats
148W - 146L
1,605 Elo+
Party 1
Serqet
Serqet
itsmeagainduh
Serqet
Level 104
God Stats
4W - 1L
1,748 SR
Queue Stats
238W - 210L
1,575 Elo+
Party 1
Poseidon
Poseidon
wimpy25
Poseidon
Level 154
God Stats
3W - 2L
1,906 SR
Queue Stats
119W - 101L
1,567 Elo+
Party 1
Team Averages
Level 126
1,645 SR
1,562 Elo+

VS

Team Averages
Level 107
1,600 SR
1,506 Elo+
Ra
Ra
Hood Vinez
Ra
Level 137
God Stats
1W - 3L
1,474 SR
Queue Stats
116W - 107L
1,489 Elo+
Party 3
Charybdis
Charybdis
Hugs4Pochita
Charybdis
Level 124
God Stats
20W - 8L
1,757 SR
Queue Stats
106W - 106L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
I EZ1O I
Zhong Kui
Level 123
God Stats
13W - 8L
1,632 SR
Queue Stats
93W - 101L
1,474 Elo+
Party 3
Kali
Kali
Mysterious4Skin
Kali
Level 84
God Stats
4W - 4L
1,636 SR
Queue Stats
143W - 139L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
ZFighter2105
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 10
8,627
507
6,245
15,794
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 1 / 6
10,593
623
16,773
14,031
6,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
OpCodplayer20
Xbalanque
15
6 / 2 / 6
9,561
562
18,259
15,217
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 7
9,203
541
5,519
14,625
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
wimpy25
Poseidon
17
4 / 1 / 4
10,261
604
9,720
13,158
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,461
498
8,899
11,932
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Hugs4Pochita
Charybdis
13
2 / 8 / 1
7,968
469
9,779
17,747
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
I EZ1O I
Zhong Kui
14
3 / 4 / 2
9,035
531
11,407
17,048
12,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 5 / 2
8,225
484
8,445
17,529
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZFighter2105
Baron Samedi
11
0 / 4 / 2
7,267
427
4,483
13,130
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
24
Kills
9
9
Deaths
24
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
1
3
2
0.67
L
Charybdis
Hugs4Pochita
Charybdis
2
8
1
0.31
L
Zhong Kui
I EZ1O I
Zhong Kui
3
4
2
1
W
10
1
6
13
L
3
5
2
0.8
W
Xbalanque
OpCodplayer20
Xbalanque
6
2
6
4.5
L
Baron Samedi
ZFighter2105
Baron Samedi
0
4
2
0.25
W
3
2
7
3.25
W
Poseidon
wimpy25
Poseidon
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,516
Damage
43,013
72,825
Taken
77,386
43,411
Mitigated
44,300
31,749
Healing
24,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,245
500
672
5,795
15,794
16,844
0
4,213
11,581
39,570
0
L
8,899
1,271
806
4,311
11,932
4,589
0
1,918
9,876
82,062
0
L
Charybdis
Hugs4Pochita
Charybdis
9,779
3,947
0
5,740
17,747
5,837
2,749
1,543
16,204
0
65,363
L
Zhong Kui
I EZ1O I
Zhong Kui
11,407
947
0
6,588
17,048
12,125
0
7,969
8,773
59,751
0
W
16,773
8,178
0
6,733
14,031
6,713
1,950
3,403
10,628
0
85,132
L
8,445
4,028
0
3,719
17,529
7,383
0
1,518
15,852
0
68,676
W
Xbalanque
OpCodplayer20
Xbalanque
18,259
10,219
0
5,512
15,217
6,370
107
7,149
8,068
0
84,556
L
Baron Samedi
ZFighter2105
Baron Samedi
4,483
370
999
2,129
13,130
14,366
0
2,411
10,469
22,260
0
W
5,519
1,488
0
6,504
14,625
7,121
0
2,612
12,013
0
60,805
W
Poseidon
wimpy25
Poseidon
9,720
1,936
0
6,533
13,158
6,363
611
7,412
5,746
80,190
5,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,245
Gold Earned
40,956
566
Minions Killed
457
0
Camps Cleared
0
1,708,680
Distance Traveled
1,548,809
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,627
507
54
3
0
320,414
2
L
Ra
8,461
498
140
8
0
335,868
6
L
Charybdis
7,968
469
104
6
0
263,267
0
L
Zhong Kui
9,035
531
90
5
0
284,487
5
W
Neith
10,593
623
134
8
0
302,672
2
L
Kali
8,225
484
101
6
0
362,218
3
W
Xbalanque
9,561
562
133
8
0
309,880
5
L
Baron Samedi
7,267
427
22
1
0
302,969
1
W
Serqet
9,203
541
106
6
0
409,991
1
W
Poseidon
10,261
604
139
8
0
365,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role