Player Matchup

Cernunnos
Cernunnos
Diamond I
DayDays__
Cernunnos
Diamond I
Level 134
God Stats
30W - 15L
1,859 SR
Queue Stats
303W - 245L
2,817 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond II
Fr0z3n Infern0
Erlang Shen
Diamond II
Level 150
God Stats
2W - 2L
1,825 SR
Queue Stats
170W - 130L
2,659 MMR
Solo
Scylla
Scylla
Diamond I
Soggy_Kiwi33
Scylla
Diamond I
Level 147
God Stats
7W - 9L
1,683 SR
Queue Stats
256W - 228L
2,588 MMR
Party 2
Xing Tian
Xing Tian
Diamond I
YouOntheBo
Xing Tian
Diamond I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 74L
2,638 MMR
Solo
Thanatos
Thanatos
Diamond I
pinķ
Thanatos
Diamond I
Level 118
God Stats
0W - 1L
1,991 SR
Queue Stats
187W - 160L
2,553 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,772 SR
2,651 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,664 SR
2,421 MMR
Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond I
Bacon Diff
Fenrir
Diamond I
Level 160
God Stats
14W - 2L
2,130 SR
Queue Stats
204W - 126L
2,703 MMR
Party 3
Achilles
Achilles
Diamond I
LtDuckers
Achilles
Diamond I
Level 157
God Stats
3W - 9L
1,354 SR
Queue Stats
403W - 404L
2,546 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond I
MostHatedManMack
Kumbhakarna
Diamond I
Level 149
God Stats
16W - 6L
1,836 SR
Queue Stats
168W - 134L
2,704 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
thesnapplecap
Xbalanque
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
2,652 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DayDays__
Cernunnos
17
1 / 5 / 1
10,477
524
13,408
22,467
10,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Fr0z3n Infern0
Erlang Shen
16
0 / 5 / 2
10,346
517
14,174
24,851
21,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
16
1 / 6 / 0
9,461
473
10,175
11,693
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
YouOntheBo
Xing Tian
12
1 / 4 / 0
8,247
412
4,745
16,381
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
pinķ
Thanatos
15
3 / 4 / 1
9,388
469
12,278
18,464
9,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SusanoUllrLoki

VS

Bans
Jing WeiGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 1 / 7
12,251
613
17,352
10,476
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Bacon Diff
Fenrir
20
17 / 0 / 5
14,520
726
22,662
25,265
15,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
LtDuckers
Achilles
18
2 / 3 / 7
12,425
621
12,330
22,874
17,164
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
MostHatedManMack
Kumbhakarna
17
0 / 0 / 14
11,517
576
4,317
19,518
22,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
thesnapplecap
Xbalanque
19
0 / 2 / 4
12,460
623
9,485
15,850
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
6
Kills
24
24
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
7
8.5
W
Fenrir
Bacon Diff
Fenrir
17
0
5
19.5
L
Cernunnos
DayDays__
Cernunnos
1
5
1
0.3
L
Erlang Shen
Fr0z3n Infern0
Erlang Shen
0
5
2
0.2
W
Achilles
LtDuckers
Achilles
2
3
7
1.83
W
Kumbhakarna
MostHatedManMack
Kumbhakarna
0
0
14
7
L
Scylla
1
6
0
0.17
L
Xing Tian
YouOntheBo
Xing Tian
1
4
0
0.25
L
Thanatos
pinķ
Thanatos
3
4
1
0.88
W
Xbalanque
thesnapplecap
Xbalanque
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,780
Damage
66,146
93,856
Taken
93,983
60,394
Mitigated
65,756
36,679
Healing
46,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,352
1,981
325
5,642
10,476
5,138
3,356
3,268
7,208
128,825
0
W
Fenrir
Bacon Diff
Fenrir
22,662
11,885
0
12,254
25,265
15,606
2,063
5,438
19,584
0
158,907
L
Cernunnos
DayDays__
Cernunnos
13,408
6,281
0
7,889
22,467
10,038
0
3,941
18,526
0
107,916
L
Erlang Shen
Fr0z3n Infern0
Erlang Shen
14,174
7,247
0
10,324
24,851
21,065
64
3,769
21,082
0
93,942
W
Achilles
LtDuckers
Achilles
12,330
4,242
0
7,685
22,874
17,164
426
2,581
20,293
0
86,136
W
Kumbhakarna
MostHatedManMack
Kumbhakarna
4,317
818
4,030
9,196
19,518
22,256
566
6,216
13,302
22,974
0
L
Scylla
10,175
749
0
582
11,693
4,599
0
3,415
8,278
94,702
0
L
Xing Tian
YouOntheBo
Xing Tian
4,745
261
0
2,039
16,381
15,334
0
6,253
10,128
18,814
0
L
Thanatos
pinķ
Thanatos
12,278
3,181
0
15,845
18,464
9,358
560
4,291
14,173
0
82,979
W
Xbalanque
thesnapplecap
Xbalanque
9,485
4,499
0
7,606
15,850
5,592
7,163
805
15,045
0
124,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,919
Gold Earned
63,173
641
Minions Killed
721
0
Camps Cleared
0
1,814,799
Distance Traveled
2,043,583
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,251
613
176
9
0
388,795
8
W
Fenrir
14,520
726
188
9
0
498,151
0
L
Cernunnos
10,477
524
180
9
0
330,714
0
L
Erlang Shen
10,346
517
179
9
0
383,293
5
W
Achilles
12,425
621
146
7
0
392,488
11
W
Kumbhakarna
11,517
576
21
1
0
412,319
8
L
Scylla
9,461
473
149
7
0
321,460
1
L
Xing Tian
8,247
412
18
1
0
357,580
5
L
Thanatos
9,388
469
115
6
0
421,752
4
W
Xbalanque
12,460
623
190
10
0
351,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role