Player Matchup

Gilgamesh
Gilgamesh
MaltLiquor__
Gilgamesh
Level 38
God Stats
12W - 18L
1,366 SR
Queue Stats
69W - 88L
1,442 Elo+
Party 2
Arachne
Arachne
Rainwatersky
Arachne
Level 100
God Stats
2W - 4L
1,447 SR
Queue Stats
29W - 53L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
RwbyWillow
Cthulhu
Level 17
God Stats
1W - 2L
1,827 SR
Queue Stats
5W - 8L
1,463 Elo+
Party 3
Merlin
Merlin
SausageLinker
Merlin
Level 8
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
mdaniel__
Artemis
Level 37
God Stats
4W - 6L
1,540 SR
Queue Stats
223W - 306L
1,405 Elo+
Solo
Team Averages
Level 40
1,502 SR
1,438 Elo+

VS

Team Averages
Level 145
1,634 SR
1,467 Elo+
Bellona
Bellona
Casual Goblins
Bellona
Level 145
God Stats
1W - 0L
1,327 SR
Queue Stats
19W - 21L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
Dragoon-307
Ah Puch
Level 154
God Stats
5W - 1L
1,607 SR
Queue Stats
73W - 78L
1,573 Elo+
Solo
Zeus
Zeus
FearMyShorts
Zeus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,477 Elo+
Party 1
Xbalanque
Xbalanque
PrestigeClips_51
Xbalanque
Level 126
God Stats
3W - 1L
1,971 SR
Queue Stats
29W - 35L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
Will Of Alchemy
Cu Chulainn
Level 160
God Stats
1W - 1L
1,767 SR
Queue Stats
40W - 44L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MaltLiquor__
Gilgamesh
16
3 / 2 / 3
8,999
692
8,069
12,404
10,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Rainwatersky
Arachne
16
5 / 1 / 2
9,425
725
5,765
15,641
6,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
RwbyWillow
Cthulhu
16
2 / 3 / 8
9,122
702
11,485
16,514
19,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 4 / 2
8,395
646
2,512
8,827
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
mdaniel__
Artemis
15
2 / 3 / 7
8,993
692
10,667
13,272
5,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
8,886
684
8,610
10,378
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Dragoon-307
Ah Puch
16
2 / 2 / 6
9,233
710
18,628
9,375
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 4
9,598
738
10,406
12,127
5,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
18
4 / 1 / 3
10,191
784
10,354
10,386
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Will Of Alchemy
Cu Chulainn
16
2 / 4 / 6
9,263
713
8,655
13,189
11,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
13
Kills
13
13
Deaths
15
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Ah Puch
Dragoon-307
Ah Puch
2
2
6
2.5
W
4
6
4
1
L
Gilgamesh
MaltLiquor__
Gilgamesh
3
2
3
2.25
W
Xbalanque
4
1
3
5.5
L
Arachne
Rainwatersky
Arachne
5
1
2
6
L
Cthulhu
RwbyWillow
Cthulhu
2
3
8
2
L
1
4
2
0.5
W
Cu Chulainn
Will Of Alchemy
Cu Chulainn
2
4
6
1.25
L
Artemis
mdaniel__
Artemis
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
56,653
66,658
Taken
55,455
47,237
Mitigated
36,729
9,300
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,610
996
545
1,581
10,378
9,942
799
2,271
8,107
0
26,793
W
Ah Puch
Dragoon-307
Ah Puch
18,628
349
0
2,341
9,375
4,477
829
2,592
6,783
45,627
0
W
10,406
711
0
1,450
12,127
5,869
534
3,504
8,623
35,161
0
L
Gilgamesh
MaltLiquor__
Gilgamesh
8,069
1,373
193
644
12,404
10,899
0
4,431
7,765
0
32,904
W
Xbalanque
10,354
4,680
0
1,614
10,386
5,162
1,917
3,406
6,980
0
50,739
L
Arachne
Rainwatersky
Arachne
5,765
4,089
0
4,806
15,641
6,994
0
7,822
7,762
0
16,940
L
Cthulhu
RwbyWillow
Cthulhu
11,485
361
516
1,139
16,514
19,767
0
6,385
9,856
33,451
0
L
2,512
220
0
292
8,827
3,905
0
4,651
4,176
21,999
0
W
Cu Chulainn
Will Of Alchemy
Cu Chulainn
8,655
1,598
0
485
13,189
11,279
880
2,224
10,965
0
30,066
L
Artemis
mdaniel__
Artemis
10,667
3,511
0
1,710
13,272
5,672
0
5,745
7,348
0
21,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,934
Gold Earned
47,171
188
Minions Killed
298
0
Camps Cleared
0
1,309,677
Distance Traveled
1,239,600
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,886
684
40
3
0
268,033
1
W
Ah Puch
9,233
710
54
4
0
251,909
4
W
Zeus
9,598
738
69
5
0
239,179
0
L
Gilgamesh
8,999
692
38
3
0
284,179
0
W
Xbalanque
10,191
784
87
7
0
230,545
0
L
Arachne
9,425
725
29
2
0
260,314
0
L
Cthulhu
9,122
702
50
4
0
287,431
1
L
Merlin
8,395
646
48
4
0
217,206
0
W
Cu Chulainn
9,263
713
48
4
0
249,934
2
L
Artemis
8,993
692
23
2
0
260,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role