Player Matchup

Cthulhu
Cthulhu
Bronze V
Funkmasters68
Cthulhu
Bronze V
Level 157
God Stats
4W - 1L
1,639 SR
Queue Stats
67W - 66L
1,454 MMR
Solo
Rama
Rama
Silver III
Granqee
Rama
Silver III
Level 60
God Stats
1W - 1L
1,476 SR
Queue Stats
188W - 204L
1,476 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Holorunt
Cu Chulainn
Gold IV
Level 140
God Stats
21W - 23L
1,284 SR
Queue Stats
213W - 220L
1,428 MMR
Solo
Scylla
Scylla
Bronze III
Slayery S
Scylla
Bronze III
Level 82
God Stats
1W - 1L
1,570 SR
Queue Stats
1W - 2L
1,446 MMR
Solo
Arachne
Arachne
Gold IV
xMissyMuffx
Arachne
Gold IV
Level 154
God Stats
0W - 4L
1,522 SR
Queue Stats
92W - 102L
1,483 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,498 SR
1,457 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,524 SR
1,457 MMR
Amaterasu
Amaterasu
Gold III
DarkSquirreLight
Amaterasu
Gold III
Level 145
God Stats
1W - 0L
1,195 SR
Queue Stats
69W - 67L
1,477 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Jhall015
Xbalanque
Gold IV
Level 106
God Stats
32W - 31L
1,574 SR
Queue Stats
310W - 326L
1,483 MMR
Solo
Ganesha
Ganesha
Gold II
KoBo_Haji
Ganesha
Gold II
Level 148
God Stats
39W - 33L
1,573 SR
Queue Stats
121W - 134L
1,410 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
KriegerAzttek
Baron Samedi
Gold IV
Level 143
God Stats
30W - 19L
1,767 SR
Queue Stats
290W - 285L
1,430 MMR
Solo
Set
Set
Gold IV
MOB1567
Set
Gold IV
Level 102
God Stats
28W - 41L
1,510 SR
Queue Stats
536W - 565L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
5 / 5 / 7
12,118
418
16,206
36,385
40,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
Granqee
Rama
18
2 / 10 / 5
12,643
436
10,219
24,544
8,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Holorunt
Cu Chulainn
19
0 / 8 / 3
13,244
457
20,656
30,749
34,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Slayery S
Scylla
20
4 / 9 / 7
13,587
469
16,180
21,023
8,742
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xMissyMuffx
Arachne
20
11 / 6 / 6
15,182
524
27,367
35,149
18,543
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AtlasKaliJing WeiShiva

VS

Bans
BastetBakasuraArtioAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
9 / 3 / 10
16,354
564
24,652
38,419
43,556
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Jhall015
Xbalanque
20
15 / 5 / 9
16,197
559
39,364
21,123
10,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
KoBo_Haji
Ganesha
18
0 / 3 / 23
14,349
495
8,167
26,797
33,020
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
KriegerAzttek
Baron Samedi
20
8 / 4 / 11
15,139
522
21,472
16,777
9,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Set
20
6 / 7 / 10
14,544
502
19,376
35,143
25,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
101
22
Kills
38
38
Deaths
22
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
9
3
10
4.67
L
Cthulhu
5
5
7
1.7
L
Rama
Granqee
Rama
2
10
5
0.45
L
Cu Chulainn
Holorunt
Cu Chulainn
0
8
3
0.19
W
Xbalanque
Jhall015
Xbalanque
15
5
9
3.9
W
Ganesha
KoBo_Haji
Ganesha
0
3
23
3.83
W
Baron Samedi
KriegerAzttek
Baron Samedi
8
4
11
3.38
W
Set
6
7
10
1.57
L
Scylla
Slayery S
Scylla
4
9
7
0.83
L
Arachne
xMissyMuffx
Arachne
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,628
Damage
113,031
147,850
Taken
138,259
110,766
Mitigated
122,026
43,123
Healing
49,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
24,652
11,523
0
12,662
38,419
43,556
1,714
10,451
27,968
0
126,915
L
Cthulhu
16,206
1,205
459
13,709
36,385
40,423
0
8,700
27,685
56,660
0
L
Rama
Granqee
Rama
10,219
6,731
0
6,033
24,544
8,456
824
4,784
19,760
0
68,064
L
Cu Chulainn
Holorunt
Cu Chulainn
20,656
5,561
0
6,553
30,749
34,602
1,019
2,677
28,072
17,607
99,870
W
Xbalanque
Jhall015
Xbalanque
39,364
13,689
0
6,519
21,123
10,408
2,737
6,946
14,177
0
159,711
W
Ganesha
KoBo_Haji
Ganesha
8,167
1,242
5,631
8,108
26,797
33,020
459
7,749
19,048
40,566
0
W
Baron Samedi
KriegerAzttek
Baron Samedi
21,472
418
2,459
5,457
16,777
9,737
1,820
5,679
11,098
121,804
0
W
Set
19,376
11,094
0
8,363
35,143
25,305
1,653
7,955
27,188
0
127,976
L
Scylla
Slayery S
Scylla
16,180
995
0
1,621
21,023
8,742
871
5,682
15,341
101,084
0
L
Arachne
xMissyMuffx
Arachne
27,367
17,142
0
14,748
35,149
18,543
0
8,014
27,135
0
169,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,774
Gold Earned
76,583
709
Minions Killed
657
0
Camps Cleared
0
2,468,749
Distance Traveled
2,623,145
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,354
564
157
5
0
548,628
3
L
Cthulhu
12,118
418
65
2
0
536,922
6
L
Rama
12,643
436
119
4
0
449,714
4
L
Cu Chulainn
13,244
457
202
7
0
449,804
5
W
Xbalanque
16,197
559
199
7
0
534,049
1
W
Ganesha
14,349
495
11
0
0
533,949
13
W
Baron Samedi
15,139
522
161
6
0
519,175
5
W
Set
14,544
502
129
4
0
487,344
0
L
Scylla
13,587
469
155
5
0
456,151
0
L
Arachne
15,182
524
168
6
0
576,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role