Player Matchup

Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
LewdReX
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,548 Elo+
Party 1
Skadi
Skadi
shadowknight184
Skadi
Level 54
God Stats
13W - 2L
1,788 SR
Queue Stats
63W - 48L
1,547 Elo+
Party 1
Team Averages
Level 70
1,596 SR
1,532 Elo+

VS

Team Averages
Level 71
1,496 SR
1,437 Elo+
Anubis
Anubis
BiffTNifty
Anubis
Level 17
God Stats
5W - 3L
1,674 SR
Queue Stats
23W - 20L
1,516 Elo+
Party 2
Rama
Rama
MADOFF1998
Rama
Level 107
God Stats
0W - 3L
1,277 SR
Queue Stats
46W - 60L
1,385 Elo+
Solo
Ymir
Ymir
Seto Kota
Ymir
Level 89
God Stats
27W - 25L
1,536 SR
Queue Stats
216W - 283L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 0 / 4
7,996
727
9,128
5,107
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
LewdReX
Cabrakan
13
1 / 0 / 8
8,317
756
4,281
8,487
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 0 / 5
7,637
694
10,221
3,984
1,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BiffTNifty
Anubis
11
0 / 6 / 0
6,493
590
5,270
9,269
4,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,322
575
2,834
7,240
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 2 / 0
6,342
577
3,094
10,626
9,807
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
4
7
L
Anubis
BiffTNifty
Anubis
0
6
0
0
W
Cabrakan
LewdReX
Cabrakan
1
0
8
5
L
0
1
0
0
L
Ymir
0
2
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,630
Damage
11,198
17,578
Taken
27,135
13,834
Mitigated
18,067
5,593
Healing
2,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,128
363
68
1,190
5,107
2,148
273
3,277
1,830
32,379
0
L
Anubis
BiffTNifty
Anubis
5,270
201
0
1,731
9,269
4,784
0
5,316
3,689
24,673
0
W
Cabrakan
LewdReX
Cabrakan
4,281
553
0
3,091
8,487
9,740
246
3,371
5,116
11,261
0
L
2,834
2,020
0
1,113
7,240
3,476
0
3,172
3,917
0
21,858
L
Ymir
3,094
294
0
0
10,626
9,807
0
4,370
5,937
13,363
0
W
10,221
4,873
0
1,244
3,984
1,946
926
2,637
1,347
0
31,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
19,157
124
Minions Killed
119
7
Camps Cleared
3
580,125
Distance Traveled
565,154
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,996
727
55
5
4
193,497
2
L
Anubis
6,493
590
37
3
1
173,987
3
W
Cabrakan
8,317
756
21
2
1
197,236
2
L
Rama
6,322
575
49
4
2
190,706
3
L
Ymir
6,342
577
33
3
0
200,461
1
W
Skadi
7,637
694
48
4
2
189,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role