Player Matchup

Chang'e
Chang'e
CinnamonPanda x
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,411 Elo+
Party 1
Zhong Kui
Zhong Kui
DANA 2722
Zhong Kui
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 47L
1,453 Elo+
Party 1
Achilles
Achilles
GarbagePanda419
Achilles
Level 52
God Stats
2W - 1L
1,709 SR
Queue Stats
45W - 54L
1,434 Elo+
Party 1
Skadi
Skadi
TonelessHook458
Skadi
Level 157
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
arturo dat
Set
Level 68
God Stats
1W - 3L
1,206 SR
Queue Stats
171W - 143L
1,480 Elo+
Solo
Team Averages
Level 106
1,442 SR
1,456 Elo+

VS

Team Averages
Level 88
1,593 SR
1,436 Elo+
Zhong Kui
Zhong Kui
LadyDragn
Zhong Kui
Level 109
God Stats
3W - 2L
1,812 SR
Queue Stats
182W - 236L
1,344 Elo+
Party 2
Vulcan
Vulcan
OriginalWebCam
Vulcan
Level 124
God Stats
5W - 3L
1,585 SR
Queue Stats
182W - 236L
1,344 Elo+
Party 2
Ganesha
Ganesha
UltraInstictYmir
Ganesha
Level 98
God Stats
2W - 0L
1,567 SR
Queue Stats
41W - 35L
1,503 Elo+
Party 3
Horus
Horus
arrowsmith23
Horus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,515 Elo+
Party 3
Bastet
Bastet
cowboys2232
Bastet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 10
10,675
628
11,335
19,681
9,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
DANA 2722
Zhong Kui
20
7 / 7 / 5
12,903
759
22,127
20,946
14,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
17
1 / 7 / 11
10,042
591
5,471
18,859
7,848
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 7 / 9
11,159
656
19,654
21,476
8,606
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
5 / 10 / 4
12,183
717
16,606
30,908
19,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LadyDragn
Zhong Kui
20
9 / 4 / 23
12,711
748
26,510
19,770
16,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 5 / 19
13,544
797
30,363
13,858
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

20
0 / 3 / 34
11,465
674
18,783
23,273
30,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 2 / 21
11,774
693
10,122
19,264
20,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
19
6 / 3 / 16
11,429
672
17,249
20,872
11,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
148
16
Kills
35
35
Deaths
17
39
Assists
113
Player
Kills
Deaths
Assists
KDA
L
2
4
10
1.75
L
Zhong Kui
DANA 2722
Zhong Kui
7
7
5
1.36
L
Achilles
1
7
11
0.93
W
Zhong Kui
LadyDragn
Zhong Kui
9
4
23
5.13
W
13
5
19
4.5
L
1
7
9
0.79
W
0
3
34
5.67
W
7
2
21
8.75
L
5
10
4
0.7
W
Bastet
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,193
Damage
103,027
111,870
Taken
97,037
60,164
Mitigated
86,310
41,019
Healing
47,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,335
816
12,980
8,940
19,681
9,753
371
13,531
5,940
24,165
0
L
Zhong Kui
DANA 2722
Zhong Kui
22,127
3,099
650
3,784
20,946
14,955
408
14,473
6,142
35,764
0
L
Achilles
5,471
1,277
922
1,063
18,859
7,848
91
12,885
5,682
0
8,620
W
Zhong Kui
LadyDragn
Zhong Kui
26,510
913
3,269
6,768
19,770
16,050
4,125
6,297
13,473
50,187
0
W
30,363
7,336
1,853
815
13,858
7,905
2,263
3,402
10,456
57,150
0
L
19,654
9,830
1,313
3,444
21,476
8,606
813
15,801
5,479
0
49,113
W
18,783
483
2,926
5,074
23,273
30,285
568
8,745
14,528
40,827
0
W
10,122
4,751
8,903
7,744
19,264
20,798
657
6,967
12,297
0
15,085
L
16,606
4,790
840
7,083
30,908
19,002
0
17,565
12,971
0
36,882
W
Bastet
17,249
2,772
3,415
6,756
20,872
11,272
1,239
8,051
12,821
0
24,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,962
Gold Earned
60,923
187
Minions Killed
160
0
Camps Cleared
0
1,372,368
Distance Traveled
1,577,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,675
628
34
2
0
300,262
0
L
Zhong Kui
12,903
759
45
3
0
254,598
0
L
Achilles
10,042
591
8
0
0
280,707
0
W
Zhong Kui
12,711
748
48
3
0
269,387
0
W
Vulcan
13,544
797
71
4
0
273,292
0
L
Skadi
11,159
656
68
4
0
239,639
0
W
Ganesha
11,465
674
0
0
0
336,305
0
W
Horus
11,774
693
14
1
0
367,807
0
L
Set
12,183
717
32
2
0
297,162
0
W
Bastet
11,429
672
27
2
0
330,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role