Player Matchup

Chang'e
Chang'e
Silver I
CEXARXD
Chang'e
Silver I
Level 160
God Stats
1W - 3L
1,647 SR
Queue Stats
60W - 68L
1,459 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
DVidjill
Cu Chulainn
Gold IV
Level 159
God Stats
1W - 1L
1,743 SR
Queue Stats
364W - 371L
1,456 MMR
Solo
Hachiman
Hachiman
Gold IV
Yemgo
Hachiman
Gold IV
Level 149
God Stats
1W - 1L
1,483 SR
Queue Stats
223W - 232L
1,491 MMR
Solo
Ymir
Ymir
Silver III
sirusXsirus
Ymir
Silver III
Level 146
God Stats
0W - 2L
1,721 SR
Queue Stats
19W - 15L
1,457 MMR
Solo
Fenrir
Fenrir
Silver III
yeilong123456
Fenrir
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,619 SR
1,463 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,669 SR
1,475 MMR
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
BannedAgain212
Guan Yu
Bronze III
Level 45
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 13L
1,400 MMR
Party 2
Chiron
Chiron
Silver I
Kickσ
Chiron
Silver I
Level 160
God Stats
6W - 3L
1,777 SR
Queue Stats
173W - 159L
1,592 MMR
Party 1
Izanami
Izanami
Gold IV
KillaBxxxx
Izanami
Gold IV
Level 156
God Stats
18W - 4L
1,845 SR
Queue Stats
181W - 175L
1,383 MMR
Party 1
He Bo
He Bo
Silver II
PleaseF7
He Bo
Silver II
Level 132
God Stats
1W - 3L
1,520 SR
Queue Stats
45W - 48L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CEXARXD
Chang'e
17
0 / 5 / 5
10,880
435
14,442
25,342
11,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
DVidjill
Cu Chulainn
18
3 / 10 / 2
11,884
475
18,011
33,122
27,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Yemgo
Hachiman
20
3 / 5 / 0
12,997
520
9,986
21,320
9,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 5
10,876
435
8,978
25,235
29,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 6 / 2
11,164
447
16,329
27,426
13,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KaliBakasuraAtlasCliodhna

VS

Bans
Jing WeiNemesisMorgan Le FayAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
0 / 2 / 15
11,971
479
8,358
28,947
38,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 4 / 8
15,354
614
24,015
34,030
54,309
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Kickσ
Chiron
20
4 / 2 / 10
14,206
568
24,468
17,792
7,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
KillaBxxxx
Izanami
20
6 / 1 / 3
15,657
626
18,231
19,024
8,362
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
PleaseF7
He Bo
20
11 / 4 / 4
15,837
633
18,940
16,328
6,662
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
13
Kills
28
28
Deaths
13
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
15
3.75
W
7
4
8
2.75
L
Chang'e
CEXARXD
Chang'e
0
5
5
0.5
L
Cu Chulainn
DVidjill
Cu Chulainn
3
10
2
0.4
W
Chiron
Kickσ
Chiron
4
2
10
4.5
W
Izanami
KillaBxxxx
Izanami
6
1
3
7.5
W
He Bo
PleaseF7
He Bo
11
4
4
3.25
L
Hachiman
Yemgo
Hachiman
3
5
0
0.6
L
2
2
5
2.25
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,746
Damage
94,012
132,445
Taken
116,121
92,171
Mitigated
115,172
35,061
Healing
48,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,358
758
1,492
9,922
28,947
38,224
449
11,076
17,871
47,132
0
W
24,015
5,583
1,262
17,103
34,030
54,309
687
5,194
28,836
0
121,318
L
Chang'e
CEXARXD
Chang'e
14,442
903
2,401
9,867
25,342
11,578
0
4,887
20,455
111,936
0
L
Cu Chulainn
DVidjill
Cu Chulainn
18,011
3,606
0
4,747
33,122
27,805
0
8,768
24,354
14,894
95,343
W
Chiron
Kickσ
Chiron
24,468
11,749
1,277
6,705
17,792
7,615
3,686
5,773
12,019
0
136,528
W
Izanami
KillaBxxxx
Izanami
18,231
13,481
0
8,775
19,024
8,362
12,049
6,119
12,905
0
175,521
W
He Bo
PleaseF7
He Bo
18,940
2,327
0
2,419
16,328
6,662
1,323
3,311
13,017
172,812
0
L
Hachiman
Yemgo
Hachiman
9,986
6,610
0
6,189
21,320
9,991
902
4,028
17,292
0
118,720
L
8,978
2,071
0
3,618
25,235
29,565
0
7,570
17,665
42,263
0
L
16,329
2,743
0
8,239
27,426
13,232
0
4,586
22,840
0
86,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,801
Gold Earned
73,025
662
Minions Killed
837
0
Camps Cleared
0
2,223,173
Distance Traveled
2,441,518
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,971
479
54
2
0
505,089
9
W
Guan Yu
15,354
614
180
7
0
498,346
3
L
Chang'e
10,880
435
168
7
0
440,059
5
L
Cu Chulainn
11,884
475
163
7
0
392,612
6
W
Chiron
14,206
568
180
7
0
472,941
4
W
Izanami
15,657
626
236
9
0
489,384
6
W
He Bo
15,837
633
187
7
0
475,758
3
L
Hachiman
12,997
520
182
7
0
416,805
4
L
Ymir
10,876
435
39
2
0
500,545
12
L
Fenrir
11,164
447
110
4
0
473,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role