Player Matchup

Zeus
Zeus
I Am Shiki
Zeus
Level 113
God Stats
12W - 8L
1,501 SR
Queue Stats
134W - 138L
1,458 Elo+
Party 2
Cupid
Cupid
frostyfreeze97
Cupid
Level 126
God Stats
1W - 4L
1,177 SR
Queue Stats
90W - 83L
1,491 Elo+
Party 2
Sobek
Sobek
rainingdeath22
Sobek
Level 138
God Stats
7W - 8L
1,437 SR
Queue Stats
183W - 211L
1,474 Elo+
Party 2
Team Averages
Level 126
1,372 SR
1,474 Elo+

VS

Team Averages
Level 44
1,460 SR
1,271 Elo+
Medusa
Medusa
Egar Bleekar
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,176 Elo+
Party 1
Sol
Sol
lordcornholio6
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 135L
1,368 Elo+
Solo
Bacchus
Bacchus
tswizzle710
Bacchus
Level 36
God Stats
8W - 10L
1,379 SR
Queue Stats
82W - 98L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 14
8,601
860
13,250
5,143
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
11 / 1 / 7
9,236
924
15,652
7,621
3,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 1 / 13
9,079
908
4,743
12,161
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 6 / 1
6,127
613
4,540
11,872
6,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 8 / 1
7,366
737
8,538
12,318
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
tswizzle710
Bacchus
10
1 / 6 / 1
7,301
730
4,670
15,930
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
20
Kills
2
2
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
1
0.08
W
4
0
14
11
W
11
1
7
14.5
L
1
8
1
0.19
W
5
1
13
11.5
L
Bacchus
tswizzle710
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,645
Damage
17,748
24,925
Taken
40,120
18,665
Mitigated
28,767
6,630
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,540
1,784
0
658
11,872
6,897
0
5,280
6,592
0
11,065
W
13,250
1,550
0
660
5,143
2,310
114
3,312
1,831
35,369
0
W
15,652
9,462
552
1,194
7,621
3,670
1,938
4,283
3,338
0
30,802
L
8,538
2,814
0
2,757
12,318
5,253
0
6,428
5,890
26,160
2,883
W
4,743
472
327
3,897
12,161
12,685
42
4,964
7,197
15,196
0
L
Bacchus
tswizzle710
Bacchus
4,670
185
419
1,909
15,930
16,617
0
6,372
9,558
11,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
20,794
113
Minions Killed
83
6
Camps Cleared
1
608,717
Distance Traveled
539,668
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,127
613
16
2
0
182,213
2
W
Zeus
8,601
860
58
6
5
202,698
1
W
Cupid
9,236
924
39
4
1
193,858
0
L
Sol
7,366
737
56
6
1
163,716
0
W
Sobek
9,079
908
16
2
0
212,161
2
L
Bacchus
7,301
730
11
1
0
193,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role