Player Matchup

Raijin
Raijin
Berzas54
Raijin
Level 88
God Stats
2W - 0L
1,469 SR
Queue Stats
17W - 24L
1,355 Elo+
Party 2
Thanatos
Thanatos
II-M101-Il
Thanatos
Level 129
God Stats
3W - 4L
1,403 SR
Queue Stats
62W - 73L
1,449 Elo+
Party 2
Kuzenbo
Kuzenbo
N8BACCA
Kuzenbo
Level 84
God Stats
8W - 3L
1,516 SR
Queue Stats
110W - 115L
1,384 Elo+
Party 3
Chaac
Chaac
TheyHateL333
Chaac
Level 67
God Stats
2W - 1L
1,526 SR
Queue Stats
14W - 19L
1,363 Elo+
Party 2
Anubis
Anubis
sp0d0c
Anubis
Level 43
God Stats
70W - 70L
1,501 SR
Queue Stats
85W - 92L
1,384 Elo+
Party 3
Team Averages
Level 82
1,483 SR
1,387 Elo+

VS

Team Averages
Level 85
1,631 SR
1,452 Elo+
Artio
Artio
LittleWitch_Br
Artio
Level 11
God Stats
1W - 2L
1,448 SR
Queue Stats
3W - 4L
1,473 Elo+
Party 1
Erlang Shen
Erlang Shen
hypermaTT222
Erlang Shen
Level 132
God Stats
13W - 9L
1,904 SR
Queue Stats
83W - 79L
1,456 Elo+
Solo
Raijin
Raijin
justdoingvideos
Raijin
Level 88
God Stats
6W - 8L
1,511 SR
Queue Stats
230W - 244L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
ktownsfinest865
Gilgamesh
Level 67
God Stats
11W - 9L
1,600 SR
Queue Stats
733W - 796L
1,462 Elo+
Solo
Chronos
Chronos
l_EndGameh_l
Chronos
Level 128
God Stats
1W - 2L
1,694 SR
Queue Stats
57W - 39L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Berzas54
Raijin
13
4 / 2 / 4
7,947
530
4,795
8,463
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
II-M101-Il
Thanatos
12
9 / 2 / 4
8,034
536
12,275
11,065
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
N8BACCA
Kuzenbo
11
2 / 0 / 4
6,923
462
6,034
13,239
12,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 0 / 2
7,595
506
6,895
9,037
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
sp0d0c
Anubis
11
2 / 2 / 3
6,400
427
10,227
9,095
4,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,875
458
5,102
19,841
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
hypermaTT222
Erlang Shen
11
0 / 5 / 0
6,849
457
5,026
11,677
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 6 / 0
7,870
525
6,544
9,711
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ktownsfinest865
Gilgamesh
11
1 / 4 / 1
7,268
485
4,599
14,024
10,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Chronos
l_EndGameh_l
Chronos
11
1 / 3 / 1
6,381
425
8,024
14,324
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
5
6
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
Berzas54
Raijin
4
2
4
3
W
Thanatos
II-M101-Il
Thanatos
9
2
4
5.5
L
0
1
2
1
W
Kuzenbo
N8BACCA
Kuzenbo
2
0
4
4
W
2
0
2
3
L
Erlang Shen
hypermaTT222
Erlang Shen
0
5
0
0
L
3
6
0
0.5
L
Gilgamesh
ktownsfinest865
Gilgamesh
1
4
1
0.38
L
Chronos
l_EndGameh_l
Chronos
1
3
1
0.5
W
Anubis
sp0d0c
Anubis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,226
Damage
29,295
50,899
Taken
69,577
35,032
Mitigated
32,695
20,501
Healing
20,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Berzas54
Raijin
4,795
269
213
959
8,463
3,484
1,212
3,960
4,503
45,781
0
W
Thanatos
II-M101-Il
Thanatos
12,275
2,743
0
8,742
11,065
5,507
106
1,572
9,493
0
38,443
L
5,102
113
1,561
9,999
19,841
10,504
216
7,921
11,920
25,901
0
W
Kuzenbo
N8BACCA
Kuzenbo
6,034
2,484
856
2,077
13,239
12,734
60
7,747
5,492
29,085
0
W
6,895
1,056
0
3,050
9,037
8,705
754
225
8,812
0
48,417
L
Erlang Shen
hypermaTT222
Erlang Shen
5,026
1,977
0
2,146
11,677
5,245
984
1,796
9,826
0
54,067
L
6,544
897
76
404
9,711
2,874
426
3,590
6,121
50,316
0
L
Gilgamesh
ktownsfinest865
Gilgamesh
4,599
1,067
0
1,779
14,024
10,555
132
1,415
11,958
2,226
37,766
L
Chronos
l_EndGameh_l
Chronos
8,024
4,508
0
4,793
14,324
3,517
1,374
6,334
7,990
49,260
0
W
Anubis
sp0d0c
Anubis
10,227
484
543
4,061
9,095
4,602
405
6,495
2,600
38,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
35,243
294
Minions Killed
331
0
Camps Cleared
0
1,384,690
Distance Traveled
1,380,666
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,947
530
80
5
0
244,874
0
W
Thanatos
8,034
536
47
3
0
319,410
4
L
Artio
6,875
458
34
2
0
286,353
6
W
Kuzenbo
6,923
462
29
2
0
287,641
4
W
Chaac
7,595
506
81
5
0
282,683
2
L
Erlang Shen
6,849
457
81
5
0
316,604
3
L
Raijin
7,870
525
74
5
0
254,693
0
L
Gilgamesh
7,268
485
65
4
0
283,198
4
L
Chronos
6,381
425
77
5
0
239,818
6
W
Anubis
6,400
427
57
4
0
250,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role