Player Matchup

Hou Yi
Hou Yi
FlurpSlooper
Hou Yi
Level 89
God Stats
0W - 2L
1,294 SR
Queue Stats
78W - 81L
1,580 Elo+
Party 2
Persephone
Persephone
GAMiNG_GOD_HNM49
Persephone
Level 122
God Stats
12W - 16L
1,455 SR
Queue Stats
173W - 174L
1,611 Elo+
Solo
Mercury
Mercury
J4YDizzl3
Mercury
Level 155
God Stats
7W - 5L
1,696 SR
Queue Stats
313W - 307L
1,608 Elo+
Solo
Sylvanus
Sylvanus
Potatoandrice
Sylvanus
Level 92
God Stats
12W - 11L
1,601 SR
Queue Stats
82W - 96L
1,541 Elo+
Party 2
King Arthur
King Arthur
darkwraith50
King Arthur
Level 127
God Stats
4W - 2L
1,868 SR
Queue Stats
310W - 301L
1,621 Elo+
Solo
Team Averages
Level 117
1,583 SR
1,592 Elo+

VS

Team Averages
Level 78
1,827 SR
1,700 Elo+
Achilles
Achilles
Boozooka
Achilles
Level 57
God Stats
2W - 0L
1,729 SR
Queue Stats
63W - 24L
1,768 Elo+
Party 1
Ra
Ra
DangelSonicOC
Ra
Level 116
God Stats
13W - 8L
1,756 SR
Queue Stats
87W - 43L
1,737 Elo+
Party 1
Ymir
Ymir
MrInsuffiecient
Ymir
Level 87
God Stats
1W - 4L
1,902 SR
Queue Stats
97W - 55L
1,713 Elo+
Party 1
Apollo
Apollo
Squidirino
Apollo
Level 61
God Stats
11W - 1L
1,854 SR
Queue Stats
41W - 15L
1,733 Elo+
Party 1
Baron Samedi
Baron Samedi
goinham102
Baron Samedi
Level 71
God Stats
13W - 13L
1,892 SR
Queue Stats
359W - 316L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
0 / 4 / 1
8,595
430
4,855
14,908
5,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
GAMiNG_GOD_HNM49
Persephone
15
2 / 6 / 3
9,860
493
13,380
14,170
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
J4YDizzl3
Mercury
13
2 / 7 / 3
8,409
420
8,137
19,238
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Potatoandrice
Sylvanus
12
2 / 1 / 3
7,682
384
7,880
14,023
15,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
darkwraith50
King Arthur
18
2 / 4 / 1
10,985
549
9,439
17,193
12,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boozooka
Achilles
14
2 / 3 / 4
9,593
480
9,979
18,518
19,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 2 / 7
11,149
557
11,510
12,625
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 5
11,155
558
15,683
20,750
12,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Squidirino
Apollo
19
4 / 0 / 0
11,699
585
10,682
11,086
5,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
goinham102
Baron Samedi
20
3 / 0 / 1
12,995
650
7,390
12,513
8,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
22
22
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Boozooka
Achilles
2
3
4
1.33
W
4
2
7
3.75
L
Hou Yi
0
4
1
0.13
L
Persephone
GAMiNG_GOD_HNM49
Persephone
2
6
3
0.58
L
Mercury
J4YDizzl3
Mercury
2
7
3
0.5
W
9
3
5
3.83
L
Sylvanus
Potatoandrice
Sylvanus
2
1
3
3.5
W
Apollo
Squidirino
Apollo
4
0
0
4
L
King Arthur
darkwraith50
King Arthur
2
4
1
0.63
W
Baron Samedi
goinham102
Baron Samedi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
55,244
79,532
Taken
75,492
46,773
Mitigated
52,086
16,854
Healing
33,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Boozooka
Achilles
9,979
2,796
0
5,642
18,518
19,677
98
8,169
9,767
0
33,550
W
11,510
2,249
3,709
6,493
12,625
6,001
254
8,894
3,731
101,880
0
L
Hou Yi
4,855
2,312
0
1,429
14,908
5,157
52
121
14,787
0
55,507
L
Persephone
GAMiNG_GOD_HNM49
Persephone
13,380
1,720
0
1,674
14,170
6,213
0
7,777
6,387
96,926
0
L
Mercury
J4YDizzl3
Mercury
8,137
6,330
0
130
19,238
7,948
0
10,416
8,822
0
74,184
W
15,683
5,271
0
3,929
20,750
12,469
22
3,858
16,892
101,109
0
L
Sylvanus
Potatoandrice
Sylvanus
7,880
2,441
2,142
3,798
14,023
15,129
0
5,506
8,517
31,586
0
W
Apollo
Squidirino
Apollo
10,682
5,660
0
7,119
11,086
5,334
1,540
942
10,144
0
124,084
L
King Arthur
darkwraith50
King Arthur
9,439
1,008
0
7,681
17,193
12,326
0
10,759
6,434
0
97,925
W
Baron Samedi
goinham102
Baron Samedi
7,390
1,104
181
5,942
12,513
8,605
137
0
12,513
124,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,531
Gold Earned
56,591
563
Minions Killed
756
0
Camps Cleared
0
1,764,711
Distance Traveled
1,905,622
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,593
480
35
2
0
394,552
5
W
Ra
11,149
557
181
9
0
420,663
6
L
Hou Yi
8,595
430
94
5
0
330,089
0
L
Persephone
9,860
493
139
7
0
348,708
1
L
Mercury
8,409
420
91
5
0
386,032
1
W
Ymir
11,155
558
119
6
0
396,431
0
L
Sylvanus
7,682
384
39
2
0
357,165
7
W
Apollo
11,699
585
188
9
0
374,405
1
L
King Arthur
10,985
549
200
10
0
342,717
0
W
Baron Samedi
12,995
650
233
12
0
319,571
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role