Player Matchup

Geb
Geb
BenDrankLyn
Geb
Level 43
God Stats
0W - 4L
1,318 SR
Queue Stats
299W - 305L
1,292 Elo+
Party 1
Hercules
Hercules
CImHavingfun
Hercules
Level 25
God Stats
3W - 2L
1,285 SR
Queue Stats
126W - 132L
1,308 Elo+
Party 1
Susano
Susano
Inviccta
Susano
Level 28
God Stats
0W - 1L
1,253 SR
Queue Stats
237W - 229L
1,353 Elo+
Party 3
Sol
Sol
Wolf AnH
Sol
Level 135
God Stats
1W - 4L
1,789 SR
Queue Stats
141W - 133L
1,517 Elo+
Party 3
Heimdallr
Heimdallr
numbmallard990
Heimdallr
Level 83
God Stats
5W - 3L
1,636 SR
Queue Stats
127W - 129L
1,363 Elo+
Party 3
Team Averages
Level 63
1,456 SR
1,367 Elo+

VS

Team Averages
Level 58
1,609 SR
1,423 Elo+
Ganesha
Ganesha
Clockwork2008
Ganesha
Level 26
God Stats
2W - 0L
1,511 SR
Queue Stats
20W - 18L
1,376 Elo+
Party 2
Ra
Ra
Flaminhunter946
Ra
Level 22
God Stats
5W - 2L
1,536 SR
Queue Stats
22W - 17L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fpsilverback
Tsukuyomi
Level 89
God Stats
2W - 0L
1,734 SR
Queue Stats
36W - 25L
1,482 Elo+
Party 2
Skadi
Skadi
Tri0ptimum
Skadi
Level 54
God Stats
5W - 0L
1,766 SR
Queue Stats
36W - 33L
1,441 Elo+
Party 2
Guan Yu
Guan Yu
iSlidyou
Guan Yu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,634
449
5,210
18,632
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
CImHavingfun
Hercules
13
0 / 3 / 0
7,873
463
1,560
11,697
4,270
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Inviccta
Susano
12
1 / 4 / 4
7,792
458
4,176
13,420
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 0
9,904
583
10,561
8,598
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
numbmallard990
Heimdallr
12
2 / 8 / 2
7,691
452
7,602
15,455
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 1 / 14
8,650
509
4,982
12,528
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 3 / 4
8,914
524
4,409
10,304
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Fpsilverback
Tsukuyomi
15
4 / 2 / 9
9,359
551
10,191
12,610
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
14
8 / 1 / 4
9,690
570
13,219
8,415
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
iSlidyou
Guan Yu
16
6 / 0 / 5
10,258
603
10,838
11,921
18,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
7
Kills
20
20
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Hercules
CImHavingfun
Hercules
0
3
0
0
W
Ganesha
0
1
14
7
W
2
3
4
1.33
W
Tsukuyomi
Fpsilverback
Tsukuyomi
4
2
9
4.25
L
Susano
Inviccta
Susano
1
4
4
0.75
W
Skadi
8
1
4
10
L
4
2
0
2
W
Guan Yu
iSlidyou
Guan Yu
6
0
5
8.5
L
Heimdallr
numbmallard990
Heimdallr
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,109
Damage
43,639
67,802
Taken
55,778
32,975
Mitigated
47,833
15,952
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,210
591
475
3,734
18,632
13,992
567
3,868
14,609
27,980
0
L
Hercules
CImHavingfun
Hercules
1,560
467
0
566
11,697
4,270
242
383
10,863
0
48,268
W
Ganesha
4,982
867
0
1,813
12,528
14,739
449
3,636
8,892
27,251
0
W
4,409
883
1,344
2,285
10,304
5,243
507
3,992
6,312
66,138
0
W
Tsukuyomi
Fpsilverback
Tsukuyomi
10,191
1,382
0
4,627
12,610
6,379
1,393
3,148
9,462
0
58,191
L
Susano
Inviccta
Susano
4,176
503
0
4,322
13,420
5,349
765
1,771
11,535
0
39,891
W
Skadi
13,219
5,259
0
588
8,415
3,426
2,095
2,333
6,082
0
71,396
L
10,561
3,266
0
3,259
8,598
3,605
1,122
1,592
6,965
85,657
8,637
W
Guan Yu
iSlidyou
Guan Yu
10,838
905
1,205
3,776
11,921
18,046
1,100
2,072
9,849
6,436
57,359
L
Heimdallr
numbmallard990
Heimdallr
7,602
2,882
660
2,936
15,455
5,759
27
3,180
12,275
0
47,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
46,871
442
Minions Killed
450
0
Camps Cleared
0
1,544,022
Distance Traveled
1,851,506
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,634
449
35
2
0
306,855
3
L
Hercules
7,873
463
89
5
0
299,382
0
W
Ganesha
8,650
509
7
0
0
379,609
1
W
Ra
8,914
524
101
6
0
331,110
1
W
Tsukuyomi
9,359
551
92
5
0
410,206
0
L
Susano
7,792
458
65
4
0
325,261
0
W
Skadi
9,690
570
138
8
0
390,345
1
L
Sol
9,904
583
163
10
0
304,444
4
W
Guan Yu
10,258
603
112
7
0
340,236
0
L
Heimdallr
7,691
452
90
5
0
308,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role