Player Matchup

Zhong Kui
Zhong Kui
J2Ruto
Zhong Kui
Level 159
God Stats
5W - 8L
1,242 SR
Queue Stats
538W - 528L
1,566 Elo+
Party 1
Da Ji
Da Ji
LegacyMirage
Da Ji
Level 157
God Stats
17W - 20L
1,631 SR
Queue Stats
189W - 171L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
R4tb3llyy
Baron Samedi
Level 146
God Stats
72W - 44L
1,661 SR
Queue Stats
442W - 431L
1,530 Elo+
Party 1
Neith
Neith
Unico844
Neith
Level 125
God Stats
7W - 11L
1,476 SR
Queue Stats
143W - 143L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
oWMoSpectre
Cernunnos
Level 129
God Stats
2W - 5L
1,447 SR
Queue Stats
189W - 171L
1,630 Elo+
Party 2
Team Averages
Level 143
1,491 SR
1,583 Elo+

VS

Team Averages
Level 44
1,573 SR
1,463 Elo+
Poseidon
Poseidon
BUTTERZ117
Poseidon
Level 158
God Stats
4W - 2L
1,467 SR
Queue Stats
64W - 63L
1,504 Elo+
Solo
Cerberus
Cerberus
Caesg
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,552 Elo+
Party 3
Chronos
Chronos
Ikilledu185
Chronos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,553 Elo+
Solo
Thanatos
Thanatos
Mikey Rages
Thanatos
Level 17
God Stats
5W - 2L
1,898 SR
Queue Stats
94W - 82L
1,487 Elo+
Party 3
Neith
Neith
cwp34vikes
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
J2Ruto
Zhong Kui
19
5 / 6 / 4
11,779
693
17,174
23,935
25,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 1 / 3
11,949
703
8,356
14,480
6,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
R4tb3llyy
Baron Samedi
19
2 / 2 / 6
11,696
688
14,320
13,470
6,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Unico844
Neith
18
2 / 6 / 2
11,185
658
11,823
15,534
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
oWMoSpectre
Cernunnos
18
0 / 3 / 2
11,351
668
6,025
9,769
3,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BUTTERZ117
Poseidon
20
3 / 1 / 6
12,675
746
11,787
12,088
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Caesg
Cerberus
20
3 / 1 / 9
13,301
782
10,883
24,704
36,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Ikilledu185
Chronos
20
4 / 2 / 5
13,030
766
18,948
20,766
10,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Mikey Rages
Thanatos
19
5 / 6 / 4
12,513
736
11,151
16,342
9,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
19
3 / 2 / 7
12,365
727
8,813
12,182
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
11
Kills
18
18
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BUTTERZ117
Poseidon
3
1
6
6
W
Cerberus
Caesg
Cerberus
3
1
9
7.5
W
Chronos
Ikilledu185
Chronos
4
2
5
3.25
L
Zhong Kui
J2Ruto
Zhong Kui
5
6
4
1.17
L
2
1
3
3.5
W
Thanatos
Mikey Rages
Thanatos
5
6
4
1.17
L
Baron Samedi
R4tb3llyy
Baron Samedi
2
2
6
2.5
L
Neith
Unico844
Neith
2
6
2
0.5
W
Neith
3
2
7
3.25
L
Cernunnos
oWMoSpectre
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,698
Damage
61,582
77,188
Taken
86,082
49,304
Mitigated
68,945
14,418
Healing
32,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BUTTERZ117
Poseidon
11,787
853
0
2,478
12,088
5,391
4,692
2,595
9,493
72,503
0
W
Cerberus
Caesg
Cerberus
10,883
827
0
9,636
24,704
36,551
210
7,147
17,290
34,378
0
W
Chronos
Ikilledu185
Chronos
18,948
7,336
0
8,870
20,766
10,960
4,493
6,382
14,384
70,433
0
L
Zhong Kui
J2Ruto
Zhong Kui
17,174
2,157
69
4,850
23,935
25,123
108
10,776
12,786
36,452
0
L
8,356
1,660
0
1,272
14,480
6,810
0
6,811
7,603
0
45,062
W
Thanatos
Mikey Rages
Thanatos
11,151
2,493
0
9,452
16,342
9,889
743
6,657
9,685
0
47,821
L
Baron Samedi
R4tb3llyy
Baron Samedi
14,320
707
727
2,792
13,470
6,826
0
8,848
4,425
58,189
0
L
Neith
Unico844
Neith
11,823
4,217
0
3,118
15,534
6,739
0
8,734
6,632
0
47,489
W
Neith
8,813
2,680
0
2,448
12,182
6,154
731
8,713
3,469
0
26,145
L
Cernunnos
oWMoSpectre
Cernunnos
6,025
2,144
0
1,590
9,769
3,806
1,971
5,996
3,729
0
45,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,960
Gold Earned
63,884
355
Minions Killed
364
0
Camps Cleared
0
1,567,992
Distance Traveled
1,758,505
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,675
746
108
6
0
398,086
3
W
Cerberus
13,301
782
54
3
0
369,891
2
W
Chronos
13,030
766
102
6
0
353,156
4
L
Zhong Kui
11,779
693
37
2
0
323,667
1
L
Da Ji
11,949
703
80
5
0
339,517
3
W
Thanatos
12,513
736
53
3
0
335,382
1
L
Baron Samedi
11,696
688
86
5
0
313,429
2
L
Neith
11,185
658
73
4
0
304,800
3
W
Neith
12,365
727
47
3
0
301,990
2
L
Cernunnos
11,351
668
79
5
0
286,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role