Player Matchup

Erlang Shen
Erlang Shen
E1Kuernito
Erlang Shen
Level 108
God Stats
0W - 1L
1,787 SR
Queue Stats
55W - 65L
1,426 Elo+
Party 2
Mulan
Mulan
E1_IF4NTASMA
Mulan
Level 99
God Stats
0W - 2L
1,613 SR
Queue Stats
58W - 72L
1,421 Elo+
Party 2
Mercury
Mercury
HyperChiquita18
Mercury
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 296L
1,408 Elo+
Party 1
Sol
Sol
SteveScrub
Sol
Level 119
God Stats
1W - 2L
1,716 SR
Queue Stats
75W - 88L
1,410 Elo+
Solo
Cliodhna
Cliodhna
xxdemolitionxx34
Cliodhna
Level 117
God Stats
7W - 9L
1,637 SR
Queue Stats
397W - 434L
1,475 Elo+
Party 1
Team Averages
Level 106
1,651 SR
1,428 Elo+

VS

Team Averages
Level 113
1,521 SR
1,458 Elo+
Cerberus
Cerberus
OhVector-_-
Cerberus
Level 104
God Stats
3W - 0L
1,702 SR
Queue Stats
342W - 357L
1,479 Elo+
Solo
Awilix
Awilix
SpeedyYishua
Awilix
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,480 Elo+
Solo
Discordia
Discordia
Yay Area MuscLe
Discordia
Level 113
God Stats
1W - 1L
1,239 SR
Queue Stats
36W - 52L
1,410 Elo+
Party 3
Chiron
Chiron
plugsnet
Chiron
Level 159
God Stats
2W - 2L
1,384 SR
Queue Stats
272W - 291L
1,498 Elo+
Party 3
Eset
Eset
yngclampgod
Eset
Level 65
God Stats
2W - 0L
1,779 SR
Queue Stats
110W - 107L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
E1Kuernito
Erlang Shen
16
3 / 9 / 12
10,334
689
15,274
25,811
26,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
2 / 7 / 12
10,284
686
12,256
18,925
26,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 10 / 6
8,705
580
6,081
14,694
5,644
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 4 / 8
10,189
679
19,638
14,893
6,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
12 / 8 / 5
12,208
814
24,905
17,705
8,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OhVector-_-
Cerberus
20
10 / 1 / 22
11,895
793
11,828
34,334
23,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
16
2 / 6 / 22
10,699
713
9,285
15,723
7,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Yay Area MuscLe
Discordia
15
3 / 6 / 13
10,062
671
16,236
11,794
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
plugsnet
Chiron
20
17 / 5 / 17
13,758
917
27,985
25,351
12,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 20
11,997
800
14,785
13,177
6,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
132
20
Kills
38
38
Deaths
21
43
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
E1Kuernito
Erlang Shen
3
9
12
1
L
2
7
12
1.14
L
1
10
6
0.4
W
Cerberus
OhVector-_-
Cerberus
10
1
22
21
W
Awilix
2
6
22
2.17
L
2
4
8
1.5
W
Discordia
Yay Area MuscLe
Discordia
3
6
13
1.58
W
Chiron
plugsnet
Chiron
17
5
17
5.1
L
12
8
5
1.81
W
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,154
Damage
80,119
92,028
Taken
100,379
73,148
Mitigated
54,941
21,805
Healing
49,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
E1Kuernito
Erlang Shen
15,274
6,943
2,764
4,440
25,811
26,650
48
12,395
13,065
0
23,839
L
12,256
806
332
2,726
18,925
26,190
0
10,015
8,607
0
19,766
L
6,081
2,274
156
110
14,694
5,644
0
7,536
6,951
0
13,302
W
Cerberus
OhVector-_-
Cerberus
11,828
511
2,118
18,604
34,334
23,912
312
7,684
26,245
27,779
0
W
Awilix
9,285
3,515
1,916
3,447
15,723
7,173
626
2,925
12,697
0
17,713
L
19,638
6,685
866
4,994
14,893
6,209
1,534
5,331
9,374
36,368
0
W
Discordia
Yay Area MuscLe
Discordia
16,236
1,197
475
663
11,794
4,660
854
1,316
10,344
24,457
0
W
Chiron
plugsnet
Chiron
27,985
16,719
2,688
10,604
25,351
12,754
4,820
4,939
20,228
0
49,603
L
24,905
2,655
971
4,446
17,705
8,455
484
6,320
11,182
0
36,916
W
14,785
1,406
5,107
3,528
13,177
6,442
1,364
2,774
10,362
37,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,720
Gold Earned
58,411
113
Minions Killed
173
0
Camps Cleared
0
1,181,362
Distance Traveled
1,323,693
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,334
689
8
1
0
239,218
3
L
Mulan
10,284
686
20
1
0
238,829
0
L
Mercury
8,705
580
15
1
0
202,490
0
W
Cerberus
11,895
793
41
3
0
288,649
4
W
Awilix
10,699
713
15
1
0
260,419
3
L
Sol
10,189
679
48
3
0
252,396
1
W
Discordia
10,062
671
20
1
0
247,620
0
W
Chiron
13,758
917
38
3
0
251,144
1
L
Cliodhna
12,208
814
22
1
0
248,429
0
W
Eset
11,997
800
59
4
0
275,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role