Player Matchup

Baron Samedi
Baron Samedi
LR Grim
Baron Samedi
Level 113
God Stats
26W - 19L
1,573 SR
Queue Stats
322W - 240L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
Legacy of Kaos
Danzaburou
Level 135
God Stats
1W - 2L
1,345 SR
Queue Stats
184W - 170L
1,577 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iNAM3L3SS
Kumbhakarna
Level 28
God Stats
18W - 11L
1,687 SR
Queue Stats
69W - 64L
1,446 Elo+
Party 1
Team Averages
Level 92
1,535 SR
1,487 Elo+

VS

Team Averages
Level 24
1,500 SR
970 Elo+
Fenrir
Fenrir
Borusthefrog
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,010 Elo+
Party 2
Jormungandr
Jormungandr
Sean Boss 1999
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
950 Elo+
Party 2
Freya
Freya
V JSS V
Freya
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
950 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LR Grim
Baron Samedi
12
3 / 0 / 14
7,755
776
9,552
4,225
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Legacy of Kaos
Danzaburou
13
13 / 0 / 4
9,779
978
17,624
5,287
2,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
iNAM3L3SS
Kumbhakarna
11
1 / 0 / 15
7,959
796
3,125
10,555
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 6 / 0
5,701
570
3,498
13,034
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Sean Boss 1999
Jormungandr
9
0 / 5 / 0
6,052
605
3,520
13,653
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
V JSS V
Freya
9
0 / 6 / 0
5,735
574
3,284
8,167
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
17
Kills
0
0
Deaths
17
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
0
0
W
Baron Samedi
LR Grim
Baron Samedi
3
0
14
10
W
Danzaburou
Legacy of Kaos
Danzaburou
13
0
4
15
L
Jormungandr
Sean Boss 1999
Jormungandr
0
5
0
0
L
Freya
V JSS V
Freya
0
6
0
0
W
Kumbhakarna
iNAM3L3SS
Kumbhakarna
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
10,302
20,067
Taken
34,854
13,193
Mitigated
22,342
12,204
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,498
457
63
607
13,034
7,023
0
4,593
8,441
0
8,979
W
Baron Samedi
LR Grim
Baron Samedi
9,552
419
3,222
2,188
4,225
1,913
757
1,564
2,630
24,616
0
W
Danzaburou
Legacy of Kaos
Danzaburou
17,624
7,335
0
2,535
5,287
2,567
967
1,783
3,439
0
44,124
L
Jormungandr
Sean Boss 1999
Jormungandr
3,520
839
244
833
13,653
11,802
0
4,847
8,806
14,759
0
L
Freya
V JSS V
Freya
3,284
943
426
897
8,167
3,517
0
3,493
4,674
12,169
1,504
W
Kumbhakarna
iNAM3L3SS
Kumbhakarna
3,125
336
380
3,879
10,555
8,713
362
3,200
7,080
5,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
17,488
109
Minions Killed
63
5
Camps Cleared
2
527,908
Distance Traveled
407,558
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,701
570
13
1
0
153,692
0
W
Baron Samedi
7,755
776
39
4
1
178,361
3
W
Danzaburou
9,779
978
65
7
4
169,794
2
L
Jormungandr
6,052
605
23
2
0
133,768
1
L
Freya
5,735
574
27
3
2
120,098
0
W
Kumbhakarna
7,959
796
5
1
0
179,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role