Player Matchup

Ra
Ra
d0c Derp
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,392 Elo+
Party 2
Ares
Ares
tuake
Ares
Level 29
God Stats
1W - 1L
1,687 SR
Queue Stats
10W - 10L
1,392 Elo+
Party 2
Hachiman
Hachiman
xHolmesx2190
Hachiman
Level 48
God Stats
1W - 0L
1,283 SR
Queue Stats
11W - 9L
1,406 Elo+
Party 2
Team Averages
Level 41
1,490 SR
1,397 Elo+

VS

Team Averages
Level 76
1,473 SR
1,555 Elo+
Atlas
Atlas
 
Atlas
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BENZOBBY999
Vulcan
Level 63
God Stats
3W - 7L
1,418 SR
Queue Stats
64W - 74L
1,534 Elo+
Party 1
Bakasura
Bakasura
UNRELAXEDSNIPEZ
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 7
8,082
674
6,465
9,440
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
tuake
Ares
15
6 / 0 / 5
10,191
849
8,405
13,247
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
xHolmesx2190
Hachiman
14
4 / 1 / 5
8,768
731
11,330
6,713
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 4 / 6
8,415
701
8,759
17,314
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
14
4 / 3 / 3
8,528
711
11,239
7,875
3,414
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
2 / 4 / 4
7,983
665
3,907
10,657
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
7
7
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
6
1
L
Vulcan
4
3
3
1.83
L
Bakasura
2
4
4
1
W
1
6
7
0.75
W
Ares
tuake
Ares
6
0
5
8.5
W
Hachiman
xHolmesx2190
Hachiman
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,200
Damage
23,905
29,400
Taken
35,846
21,604
Mitigated
25,976
5,898
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,759
1,687
0
4,103
17,314
16,985
0
7,387
9,927
20,789
0
L
Vulcan
11,239
6,093
0
420
7,875
3,414
0
3,201
4,674
41,266
0
L
Bakasura
3,907
2,427
0
1,719
10,657
5,577
0
4,515
6,142
0
13,385
W
6,465
477
770
1,162
9,440
4,302
246
7,439
1,951
27,965
0
W
Ares
tuake
Ares
8,405
152
717
2,749
13,247
14,055
65
7,320
5,759
13,094
0
W
Hachiman
xHolmesx2190
Hachiman
11,330
5,105
0
500
6,713
3,247
1,377
5,430
1,203
0
40,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
24,926
122
Minions Killed
117
2
Camps Cleared
7
668,869
Distance Traveled
671,915
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,415
701
15
1
1
222,356
1
L
Vulcan
8,528
711
64
5
0
221,460
2
L
Bakasura
7,983
665
38
3
6
228,099
0
W
Ra
8,082
674
48
4
2
213,443
1
W
Ares
10,191
849
5
0
0
255,420
1
W
Hachiman
8,768
731
69
6
0
200,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role