Player Matchup

Chiron
Chiron
AphroditesAfro_
Chiron
Level 154
God Stats
1W - 2L
1,694 SR
Queue Stats
37W - 33L
1,563 Elo+
Party 2
Scylla
Scylla
BiteDeChat
Scylla
Level 96
God Stats
1W - 4L
1,137 SR
Queue Stats
232W - 216L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
Viridescence
Tsukuyomi
Level 67
God Stats
1W - 2L
1,157 SR
Queue Stats
62W - 77L
1,328 Elo+
Party 3
Medusa
Medusa
heratrick
Medusa
Level 127
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 2
Athena
Athena
thesprogletsma
Athena
Level 23
God Stats
1W - 0L
1,397 SR
Queue Stats
4W - 16L
1,207 Elo+
Party 3
Team Averages
Level 93
1,417 SR
1,475 Elo+

VS

Team Averages
Level 78
1,452 SR
1,424 Elo+
Anhur
Anhur
Blaiddyd
Anhur
Level 29
God Stats
2W - 2L
1,474 SR
Queue Stats
129W - 121L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
C0RE Soldier
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,351 Elo+
Solo
Hera
Hera
PlayAnyGamer
Hera
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 137L
1,390 Elo+
Solo
Athena
Athena
YamiKuroi
Athena
Level 116
God Stats
0W - 2L
1,304 SR
Queue Stats
118W - 116L
1,472 Elo+
Party 1
Thor
Thor
bixveneno1601
Thor
Level 58
God Stats
2W - 1L
1,481 SR
Queue Stats
269W - 272L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 25
12,229
764
19,944
10,264
5,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
BiteDeChat
Scylla
20
11 / 2 / 22
13,031
814
28,637
11,765
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Viridescence
Tsukuyomi
19
3 / 5 / 27
11,411
713
20,452
20,689
10,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
heratrick
Medusa
20
17 / 1 / 16
13,799
862
25,010
13,693
7,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 2 / 22
11,777
736
7,964
16,532
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blaiddyd
Anhur
17
4 / 8 / 3
10,426
652
11,160
20,490
11,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
C0RE Soldier
Hun Batz
17
1 / 8 / 6
9,959
622
18,048
22,368
12,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 5
10,245
640
8,856
15,312
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
YamiKuroi
Athena
18
1 / 7 / 6
10,349
647
7,836
30,611
35,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
2 / 8 / 6
10,711
669
10,924
21,803
12,962
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
35
38
Kills
9
11
Deaths
38
112
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
25
17.5
W
Scylla
BiteDeChat
Scylla
11
2
22
11
L
Anhur
Blaiddyd
Anhur
4
8
3
0.69
L
Hun Batz
C0RE Soldier
Hun Batz
1
8
6
0.5
L
1
7
5
0.5
W
Tsukuyomi
Viridescence
Tsukuyomi
3
5
27
3.3
L
Athena
YamiKuroi
Athena
1
7
6
0.57
L
2
8
6
0.63
W
Medusa
heratrick
Medusa
17
1
16
25
W
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,007
Damage
56,824
72,943
Taken
110,584
42,787
Mitigated
81,611
33,706
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,944
6,626
4,533
3,626
10,264
5,393
854
2,373
7,891
0
45,764
W
Scylla
BiteDeChat
Scylla
28,637
1,141
1,478
2,072
11,765
5,367
1,340
2,845
8,920
46,636
0
L
Anhur
Blaiddyd
Anhur
11,160
5,146
1,461
906
20,490
11,590
522
7,361
13,129
0
26,472
L
Hun Batz
C0RE Soldier
Hun Batz
18,048
2,147
280
4,621
22,368
12,961
0
6,110
16,258
0
31,442
L
8,856
1,255
406
1,191
15,312
8,340
98
5,759
9,553
28,707
0
W
Tsukuyomi
Viridescence
Tsukuyomi
20,452
4,283
860
7,482
20,689
10,254
2,101
2,981
17,708
0
40,807
L
Athena
YamiKuroi
Athena
7,836
2,506
1,762
3,076
30,611
35,758
97
11,347
19,264
16,551
0
L
10,924
628
1,605
3,702
21,803
12,962
0
6,024
15,779
0
24,804
W
Medusa
heratrick
Medusa
25,010
8,833
4,163
5,707
13,693
7,181
3,599
4,806
8,887
0
54,372
W
7,964
1,886
1,137
2,648
16,532
14,592
313
3,687
12,845
13,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,247
Gold Earned
51,690
185
Minions Killed
148
0
Camps Cleared
0
1,686,408
Distance Traveled
1,325,367
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,229
764
56
4
0
314,269
1
W
Scylla
13,031
814
39
2
0
322,898
4
L
Anhur
10,426
652
47
3
0
236,795
1
L
Hun Batz
9,959
622
23
1
0
260,174
0
L
Hera
10,245
640
46
3
0
247,332
0
W
Tsukuyomi
11,411
713
31
2
0
305,677
1
L
Athena
10,349
647
14
1
0
317,058
2
L
Thor
10,711
669
18
1
0
264,008
0
W
Medusa
13,799
862
44
3
0
382,863
1
W
Athena
11,777
736
15
1
0
360,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role