Player Matchup

Izanami
Izanami
LiliaBunni
Izanami
Level 81
God Stats
15W - 19L
1,421 SR
Queue Stats
336W - 349L
1,433 Elo+
Party 2
Ganesha
Ganesha
SentinalJiggly
Ganesha
Level 96
God Stats
7W - 5L
1,623 SR
Queue Stats
133W - 154L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
Volk542
Ao Kuang
Level 108
God Stats
6W - 2L
1,672 SR
Queue Stats
213W - 227L
1,436 Elo+
Party 2
Ra
Ra
anakynsuroh
Ra
Level 98
God Stats
110W - 76L
1,567 SR
Queue Stats
152W - 139L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
sofaboy739
Erlang Shen
Level 83
God Stats
3W - 2L
1,696 SR
Queue Stats
187W - 165L
1,552 Elo+
Solo
Team Averages
Level 93
1,595 SR
1,462 Elo+

VS

Team Averages
Level 92
1,476 SR
1,530 Elo+
Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DylanTheNinja64
Hades
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 277L
1,534 Elo+
Party 1
Izanami
Izanami
WHITE_ROSE32
Izanami
Level 103
God Stats
6W - 4L
1,353 SR
Queue Stats
44W - 28L
1,574 Elo+
Solo
Horus
Horus
YellowCosmo777
Horus
Level 122
God Stats
12W - 10L
1,677 SR
Queue Stats
728W - 676L
1,581 Elo+
Party 1
Vulcan
Vulcan
keekplays_TTV
Vulcan
Level 64
God Stats
3W - 7L
1,350 SR
Queue Stats
79W - 94L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LiliaBunni
Izanami
13
1 / 2 / 1
7,583
542
4,271
6,978
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 5
7,009
501
3,148
6,762
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Volk542
Ao Kuang
12
3 / 1 / 1
7,604
543
4,443
10,576
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 2
8,031
574
6,177
7,612
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
sofaboy739
Erlang Shen
13
1 / 1 / 0
7,346
525
5,141
8,857
7,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 2 / 0
7,151
511
4,029
10,694
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 0
7,939
567
5,313
8,999
5,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
WHITE_ROSE32
Izanami
14
1 / 0 / 1
8,053
575
6,197
7,666
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 3
6,420
459
5,518
9,979
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
6,095
435
3,541
7,499
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
5
5
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
0
1.5
L
0
1
0
0
W
Izanami
LiliaBunni
Izanami
1
2
1
0.75
W
0
0
5
2.5
W
Ao Kuang
Volk542
Ao Kuang
3
1
1
3.5
L
Izanami
WHITE_ROSE32
Izanami
1
0
1
1.5
L
0
1
3
1.5
W
3
1
2
4
L
1
4
0
0.25
W
Erlang Shen
sofaboy739
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
24,598
40,785
Taken
44,837
20,649
Mitigated
22,263
16,006
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,029
1,447
0
8,600
10,694
5,422
0
2,368
8,254
0
48,776
L
5,313
711
136
5,722
8,999
5,987
179
2,589
6,370
66,681
0
W
Izanami
LiliaBunni
Izanami
4,271
2,512
0
2,129
6,978
1,825
0
0
6,978
0
68,191
W
3,148
389
0
2,141
6,762
4,710
0
130
6,146
22,524
0
W
Ao Kuang
Volk542
Ao Kuang
4,443
932
0
3,642
10,576
3,784
0
2,947
7,629
49,275
0
L
Izanami
WHITE_ROSE32
Izanami
6,197
4,214
0
2,702
7,666
2,612
69
947
6,719
0
78,120
L
5,518
2,016
329
2,928
9,979
5,166
0
3,668
6,141
0
23,039
W
6,177
757
473
4,123
7,612
2,954
614
2,051
5,561
61,362
0
L
3,541
1,285
0
714
7,499
3,076
70
3,567
3,585
40,040
0
W
Erlang Shen
sofaboy739
Erlang Shen
5,141
3,020
0
3,498
8,857
7,376
0
3,726
5,131
0
50,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
35,658
452
Minions Killed
468
0
Camps Cleared
0
1,415,293
Distance Traveled
1,295,079
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,151
511
81
6
0
297,331
0
L
Hades
7,939
567
152
11
0
251,032
5
W
Izanami
7,583
542
142
10
0
233,783
3
W
Ganesha
7,009
501
14
1
0
300,770
6
W
Ao Kuang
7,604
543
88
6
0
306,035
4
L
Izanami
8,053
575
145
10
0
245,246
1
L
Horus
6,420
459
30
2
0
304,598
4
W
Ra
8,031
574
112
8
0
296,856
5
L
Vulcan
6,095
435
60
4
0
196,872
1
W
Erlang Shen
7,346
525
96
7
0
277,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role