Player Matchup

Skadi
Skadi
FredrickBadGuy
Skadi
Level 101
God Stats
11W - 5L
1,700 SR
Queue Stats
42W - 34L
1,580 Elo+
Party 4
Tsukuyomi
Tsukuyomi
KenjiWakizashi
Tsukuyomi
Level 19
God Stats
17W - 11L
1,653 SR
Queue Stats
123W - 101L
1,535 Elo+
Party 3
Bacchus
Bacchus
Nargack
Bacchus
Level 48
God Stats
42W - 42L
1,596 SR
Queue Stats
163W - 147L
1,503 Elo+
Party 3
Pele
Pele
Tsukyami
Pele
Level 121
God Stats
5W - 3L
1,505 SR
Queue Stats
48W - 42L
1,535 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
buffmidlane
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 61
1,591 SR
1,531 Elo+

VS

Team Averages
Level 87
1,461 SR
1,503 Elo+
Thor
Thor
DevilTA4444
Thor
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 165L
1,507 Elo+
Party 1
Izanami
Izanami
Joselitop4226
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,603 Elo+
Party 2
Atlas
Atlas
KHOLAKHRE
Atlas
Level 23
God Stats
24W - 20L
1,476 SR
Queue Stats
139W - 113L
1,415 Elo+
Party 1
Chronos
Chronos
imbaz-_-
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 161L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
zNovachrono
Sun Wukong
Level 122
God Stats
0W - 3L
1,330 SR
Queue Stats
60W - 64L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,408
534
10,101
8,150
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
KenjiWakizashi
Tsukuyomi
12
0 / 0 / 0
6,245
520
3,072
5,473
1,949
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Nargack
Bacchus
11
2 / 0 / 3
6,571
548
4,631
4,990
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
12
5 / 3 / 2
6,887
574
8,930
13,643
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
buffmidlane
Morgan Le Fay
12
3 / 1 / 2
6,717
560
6,695
5,638
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,453
538
5,302
11,871
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
9
0 / 5 / 0
5,584
465
3,617
9,140
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
KHOLAKHRE
Atlas
9
0 / 2 / 0
5,802
484
2,332
11,712
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
imbaz-_-
Chronos
9
0 / 3 / 2
5,932
494
2,916
7,237
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
zNovachrono
Sun Wukong
13
2 / 0 / 0
7,565
630
3,365
5,238
3,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
3
0
3
4.5
L
Izanami
0
5
0
0
L
Atlas
KHOLAKHRE
Atlas
0
2
0
0
W
Tsukuyomi
KenjiWakizashi
Tsukuyomi
0
0
0
0
W
Bacchus
Nargack
Bacchus
2
0
3
3.5
W
Pele
5
3
2
2
W
Morgan Le Fay
buffmidlane
Morgan Le Fay
3
1
2
4
L
Chronos
imbaz-_-
Chronos
0
3
2
0.33
L
Sun Wukong
zNovachrono
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
17,532
37,894
Taken
45,198
15,020
Mitigated
20,733
12,886
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,302
1,081
0
3,890
11,871
4,386
0
1,491
10,323
0
43,202
W
10,101
5,113
0
1,560
8,150
2,100
2,294
517
7,633
0
54,853
L
Izanami
3,617
1,850
0
610
9,140
3,678
0
2,381
6,706
0
35,352
L
Atlas
KHOLAKHRE
Atlas
2,332
921
0
3,769
11,712
6,659
33
4,527
7,026
18,395
0
W
Tsukuyomi
KenjiWakizashi
Tsukuyomi
3,072
523
0
2,076
5,473
1,949
0
0
5,473
0
45,513
W
Bacchus
Nargack
Bacchus
4,631
752
0
2,672
4,990
3,833
115
829
4,161
21,834
0
W
Pele
8,930
2,325
0
5,129
13,643
4,878
0
1,837
11,806
0
51,067
W
Morgan Le Fay
buffmidlane
Morgan Le Fay
6,695
1,545
0
1,449
5,638
2,260
375
2,065
3,573
41,384
0
L
Chronos
imbaz-_-
Chronos
2,916
1,276
0
1,409
7,237
2,468
0
2,658
4,579
34,725
0
L
Sun Wukong
zNovachrono
Sun Wukong
3,365
426
0
2,842
5,238
3,542
0
0
5,238
0
52,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
31,336
346
Minions Killed
340
0
Camps Cleared
0
1,262,590
Distance Traveled
1,168,540
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,453
538
78
7
0
257,713
5
W
Skadi
6,408
534
71
6
0
229,683
3
L
Izanami
5,584
465
69
6
0
211,878
2
L
Atlas
5,802
484
22
2
0
235,180
0
W
Tsukuyomi
6,245
520
93
8
0
252,900
3
W
Bacchus
6,571
548
39
3
0
262,387
3
W
Pele
6,887
574
70
6
0
267,279
4
W
Morgan Le Fay
6,717
560
73
6
0
250,341
5
L
Chronos
5,932
494
60
5
0
219,069
2
L
Sun Wukong
7,565
630
111
9
0
244,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role