Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BliggaOn60fps
Baron Samedi
Level 107
God Stats
9W - 1L
1,863 SR
Queue Stats
336W - 191L
1,639 Elo+
Party 1
Chernobog
Chernobog
Inarem
Chernobog
Level 129
God Stats
2W - 0L
1,869 SR
Queue Stats
766W - 467L
1,705 Elo+
Party 1
Team Averages
Level 128
1,744 SR
1,614 Elo+

VS

Team Averages
Level 110
1,477 SR
1,514 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Corklin
Hachiman
Level 85
God Stats
1W - 3L
1,327 SR
Queue Stats
15W - 19L
1,432 Elo+
Solo
Eset
Eset
Mimmick35
Eset
Level 84
God Stats
3W - 5L
1,603 SR
Queue Stats
292W - 301L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 2 / 8
7,260
726
4,561
12,192
10,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
BliggaOn60fps
Baron Samedi
12
2 / 1 / 5
7,478
748
8,104
8,800
8,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Inarem
Chernobog
14
7 / 0 / 1
8,152
815
12,823
7,492
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 5 / 2
6,433
643
5,581
13,069
12,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
Corklin
Hachiman
10
1 / 2 / 1
6,351
635
8,313
9,252
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
11
1 / 2 / 2
6,556
656
7,750
8,040
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
8
2
L
Shiva
 
Shiva
1
5
2
0.4
W
Baron Samedi
BliggaOn60fps
Baron Samedi
2
1
5
4.5
L
Hachiman
Corklin
Hachiman
1
2
1
0.75
W
Chernobog
Inarem
Chernobog
7
0
1
7.5
L
Eset
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
21,644
28,484
Taken
30,361
23,361
Mitigated
19,685
9,160
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,561
310
551
2,233
12,192
10,647
138
2,591
9,601
12,201
0
L
Shiva
 
Shiva
5,581
850
263
707
13,069
12,420
0
3,571
9,095
0
15,064
W
Baron Samedi
BliggaOn60fps
Baron Samedi
8,104
1,142
1,033
3,384
8,800
8,954
154
2,466
6,334
23,916
0
L
Hachiman
Corklin
Hachiman
8,313
5,209
0
1,095
9,252
3,710
0
4,234
4,818
0
19,001
W
Chernobog
Inarem
Chernobog
12,823
8,566
0
1,959
7,492
3,760
54
2,867
4,625
0
42,683
L
Eset
7,750
586
1,239
1,618
8,040
3,555
0
4,296
3,525
29,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,890
Gold Earned
19,340
128
Minions Killed
90
7
Camps Cleared
3
578,992
Distance Traveled
544,155
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,260
726
18
2
0
191,380
3
L
Shiva
6,433
643
26
3
0
177,331
3
W
Baron Samedi
7,478
748
38
4
1
199,925
4
L
Hachiman
6,351
635
28
3
1
178,862
2
W
Chernobog
8,152
815
72
7
6
187,687
1
L
Eset
6,556
656
36
4
2
187,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role