Player Matchup

Ullr
Ullr
Curiosittty
Ullr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ra
Ra
HughGKok
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
Jaxxuwux
Ganesha
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 136L
1,446 Elo+
Party 3
Arachne
Arachne
TheDogCourage
Arachne
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,394 Elo+
Solo
Serqet
Serqet
rainbow1114
Serqet
Level 53
God Stats
1W - 2L
1,305 SR
Queue Stats
94W - 118L
1,432 Elo+
Party 3
Team Averages
Level 56
1,461 SR
1,454 Elo+

VS

Team Averages
Level 38
1,521 SR
1,476 Elo+
Sun Wukong
Sun Wukong
Kilroy3
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
Kirkisbalpen
Hel
Level 40
God Stats
0W - 2L
1,605 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
RandomSangheili
Thanatos
Level 85
God Stats
4W - 6L
1,500 SR
Queue Stats
74W - 98L
1,382 Elo+
Solo
Skadi
Skadi
Sandrell
Skadi
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
TheSagBaggler
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
9,189
541
7,480
7,219
3,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 4 / 4
8,858
521
5,086
7,506
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Jaxxuwux
Ganesha
12
0 / 1 / 11
8,228
484
4,032
10,390
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
18
6 / 0 / 5
11,315
666
12,790
16,334
10,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
15
9 / 0 / 4
9,554
562
9,508
13,360
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kilroy3
Sun Wukong
11
0 / 3 / 0
6,706
394
5,660
12,512
7,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 2
6,942
408
4,839
13,272
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
2 / 4 / 1
7,038
414
2,924
11,292
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Sandrell
Skadi
12
3 / 5 / 1
7,564
445
8,177
10,620
3,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 1
6,226
366
5,455
8,630
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
6
6
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
3
4
4
1.25
W
Ganesha
Jaxxuwux
Ganesha
0
1
11
5.5
L
Sun Wukong
Kilroy3
Sun Wukong
0
3
0
0
L
1
5
2
0.4
L
Thanatos
2
4
1
0.63
L
Skadi
Sandrell
Skadi
3
5
1
0.7
W
Arachne
6
0
5
8.5
L
0
4
1
0.13
W
Serqet
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,896
Damage
27,055
54,809
Taken
56,326
31,079
Mitigated
30,402
25,360
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,480
1,609
0
369
7,219
3,235
1,382
1,105
6,114
0
69,534
W
5,086
998
266
1,349
7,506
2,806
665
712
6,794
53,583
0
W
Ganesha
Jaxxuwux
Ganesha
4,032
645
544
4,117
10,390
8,361
447
1,659
8,731
25,040
0
L
Sun Wukong
Kilroy3
Sun Wukong
5,660
1,307
0
3,413
12,512
7,715
0
1,195
10,909
0
51,043
L
4,839
542
1,357
3,516
13,272
9,222
75
2,122
10,856
27,721
0
L
Thanatos
2,924
825
0
7,248
11,292
5,578
0
501
10,594
0
50,044
L
Skadi
Sandrell
Skadi
8,177
4,593
0
1,312
10,620
3,884
36
3,806
6,488
0
41,556
W
Arachne
12,790
9,414
0
11,236
16,334
10,978
1,200
1,535
14,799
0
109,653
L
5,455
2,689
0
966
8,630
4,003
668
1,494
7,136
0
38,500
W
Serqet
9,508
2,831
0
7,479
13,360
5,699
1,467
382
12,978
0
77,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,144
Gold Earned
34,476
564
Minions Killed
306
0
Camps Cleared
0
1,641,234
Distance Traveled
1,421,957
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,189
541
143
8
0
311,345
4
W
Ra
8,858
521
109
6
0
276,134
0
W
Ganesha
8,228
484
9
1
0
319,017
6
L
Sun Wukong
6,706
394
86
5
0
294,419
2
L
Hel
6,942
408
27
2
0
323,261
1
L
Thanatos
7,038
414
79
5
0
253,391
3
L
Skadi
7,564
445
50
3
0
289,379
1
W
Arachne
11,315
666
197
12
0
354,099
1
L
Neith
6,226
366
64
4
0
261,507
2
W
Serqet
9,554
562
106
6
0
380,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role