Player Matchup

Thanatos
Thanatos
KingTalTal
Thanatos
Level 21
God Stats
3W - 3L
1,291 SR
Queue Stats
51W - 53L
1,489 Elo+
Party 1
Sol
Sol
tadedfletch
Sol
Level 103
God Stats
5W - 4L
1,685 SR
Queue Stats
199W - 205L
1,454 Elo+
Party 1
Bacchus
Bacchus
terrencius
Bacchus
Level 22
God Stats
16W - 36L
1,341 SR
Queue Stats
140W - 154L
1,316 Elo+
Party 1
Team Averages
Level 49
1,439 SR
1,419 Elo+

VS

Team Averages
Level 65
1,547 SR
1,399 Elo+
Cthulhu
Cthulhu
BloodySkull8315
Cthulhu
Level 13
God Stats
3W - 2L
1,640 SR
Queue Stats
10W - 18L
1,332 Elo+
Party 2
Nemesis
Nemesis
Jrcannabis
Nemesis
Level 136
God Stats
11W - 10L
1,658 SR
Queue Stats
499W - 591L
1,516 Elo+
Solo
Chronos
Chronos
Mupli
Chronos
Level 47
God Stats
2W - 7L
1,344 SR
Queue Stats
14W - 23L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingTalTal
Thanatos
18
9 / 5 / 10
14,299
715
27,223
25,138
15,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 6
15,288
764
24,236
14,372
7,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
terrencius
Bacchus
17
0 / 2 / 14
13,653
683
9,685
17,713
24,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
13,017
651
12,676
27,328
29,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nemesis
Jrcannabis
Nemesis
17
7 / 8 / 1
14,164
708
13,657
23,268
15,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Mupli
Chronos
17
1 / 6 / 5
12,287
614
12,576
18,436
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
8
9
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Nemesis
Jrcannabis
Nemesis
7
8
1
0.94
W
Thanatos
KingTalTal
Thanatos
9
5
10
2.8
L
Chronos
Mupli
Chronos
1
6
5
0.58
W
10
2
6
6.5
W
Bacchus
terrencius
Bacchus
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,144
Damage
38,909
57,223
Taken
69,032
47,179
Mitigated
52,267
35,166
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,676
1,314
546
6,748
27,328
29,292
0
15,411
11,308
33,708
0
L
Nemesis
Jrcannabis
Nemesis
13,657
5,466
0
3,820
23,268
15,759
0
9,640
13,103
0
45,920
W
Thanatos
KingTalTal
Thanatos
27,223
6,490
0
21,751
25,138
15,115
706
10,085
15,053
0
56,142
L
Chronos
Mupli
Chronos
12,576
5,198
408
3,690
18,436
7,216
0
9,028
8,994
40,793
0
W
24,236
8,612
0
6,935
14,372
7,122
2,184
8,331
6,041
74,717
0
W
Bacchus
terrencius
Bacchus
9,685
1,157
0
6,480
17,713
24,942
830
7,714
9,999
35,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
39,468
185
Minions Killed
161
11
Camps Cleared
5
1,130,215
Distance Traveled
1,095,327
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,017
651
55
3
0
355,306
5
L
Nemesis
14,164
708
52
3
2
385,811
2
W
Thanatos
14,299
715
31
2
6
398,834
2
L
Chronos
12,287
614
54
3
3
354,210
1
W
Sol
15,288
764
122
6
4
354,945
2
W
Bacchus
13,653
683
32
2
1
376,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role