Player Matchup

Baron Samedi
Baron Samedi
Celtic17981916
Baron Samedi
Level 160
God Stats
6W - 2L
1,562 SR
Queue Stats
183W - 149L
1,651 Elo+
Party 3
King Arthur
King Arthur
Efeliat
King Arthur
Level 158
God Stats
20W - 22L
1,499 SR
Queue Stats
440W - 451L
1,554 Elo+
Party 2
Da Ji
Da Ji
SteveD003
Da Ji
Level 157
God Stats
6W - 1L
1,847 SR
Queue Stats
70W - 69L
1,619 Elo+
Party 2
Chiron
Chiron
ghostitude
Chiron
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 102L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
xXkiritoXx248
Sylvanus
Level 89
God Stats
1W - 1L
1,846 SR
Queue Stats
14W - 10L
1,678 Elo+
Party 3
Team Averages
Level 126
1,651 SR
1,600 Elo+

VS

Team Averages
Level 155
1,655 SR
1,608 Elo+
Ne Zha
Ne Zha
InsertSlur
Ne Zha
Level 153
God Stats
8W - 9L
1,585 SR
Queue Stats
376W - 333L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
Slade9910
Nu Wa
Level 148
God Stats
46W - 49L
1,594 SR
Queue Stats
535W - 477L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
Tims1937
Heimdallr
Level 160
God Stats
8W - 8L
1,683 SR
Queue Stats
522W - 459L
1,587 Elo+
Party 4
Gilgamesh
Gilgamesh
lecutusin
Gilgamesh
Level 156
God Stats
16W - 12L
1,724 SR
Queue Stats
488W - 463L
1,617 Elo+
Solo
Yemoja
Yemoja
ultra_sloth
Yemoja
Level 156
God Stats
11W - 10L
1,688 SR
Queue Stats
301W - 257L
1,634 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Celtic17981916
Baron Samedi
18
3 / 1 / 12
12,681
507
11,384
28,672
32,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
Efeliat
King Arthur
20
7 / 0 / 6
15,637
625
22,904
24,873
37,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
SteveD003
Da Ji
20
8 / 2 / 12
14,217
569
15,899
24,510
14,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
ghostitude
Chiron
20
2 / 0 / 7
13,462
538
9,254
17,569
9,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
xXkiritoXx248
Sylvanus
20
7 / 1 / 13
14,181
567
18,683
24,499
16,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
InsertSlur
Ne Zha
15
1 / 7 / 1
9,715
389
5,809
20,331
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Slade9910
Nu Wa
16
3 / 7 / 1
10,453
418
24,813
14,915
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Tims1937
Heimdallr
20
0 / 4 / 2
12,294
492
12,760
20,438
11,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
lecutusin
Gilgamesh
18
0 / 5 / 0
11,011
440
10,744
30,489
28,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
15
0 / 4 / 2
9,690
388
7,291
21,675
27,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
10
27
Kills
4
4
Deaths
27
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Celtic17981916
Baron Samedi
3
1
12
9
W
King Arthur
Efeliat
King Arthur
7
0
6
10
L
Ne Zha
InsertSlur
Ne Zha
1
7
1
0.21
L
Nu Wa
Slade9910
Nu Wa
3
7
1
0.5
W
Da Ji
SteveD003
Da Ji
8
2
12
7
L
Heimdallr
Tims1937
Heimdallr
0
4
2
0.25
W
Chiron
ghostitude
Chiron
2
0
7
5.5
L
Gilgamesh
lecutusin
Gilgamesh
0
5
0
0
L
Yemoja
0
4
2
0.25
W
Sylvanus
xXkiritoXx248
Sylvanus
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,124
Damage
61,417
120,123
Taken
107,848
110,461
Mitigated
80,146
58,273
Healing
30,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Celtic17981916
Baron Samedi
11,384
826
3,418
9,201
28,672
32,675
1,217
9,565
18,599
69,379
0
W
King Arthur
Efeliat
King Arthur
22,904
2,797
0
5,459
24,873
37,133
592
2,434
22,146
0
135,759
L
Ne Zha
InsertSlur
Ne Zha
5,809
1,462
0
8,015
20,331
7,745
0
5,828
14,503
0
76,533
L
Nu Wa
Slade9910
Nu Wa
24,813
4,511
0
1,789
14,915
5,138
37
6,590
8,325
90,811
0
W
Da Ji
SteveD003
Da Ji
15,899
4,516
0
9,172
24,510
14,563
4,579
7,165
16,899
0
130,332
L
Heimdallr
Tims1937
Heimdallr
12,760
6,515
0
7,671
20,438
11,440
0
3,663
16,775
0
135,710
W
Chiron
ghostitude
Chiron
9,254
2,253
1,144
6,574
17,569
9,395
4,462
4,514
12,749
0
112,157
L
Gilgamesh
lecutusin
Gilgamesh
10,744
3,617
0
9,329
30,489
28,010
1,059
2,294
28,195
0
104,457
L
Yemoja
7,291
617
898
2,535
21,675
27,813
0
10,445
11,230
39,890
0
W
Sylvanus
xXkiritoXx248
Sylvanus
18,683
4,747
10,012
13,293
24,499
16,695
2,882
9,811
14,198
108,757
21,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,178
Gold Earned
53,163
763
Minions Killed
702
0
Camps Cleared
0
2,268,529
Distance Traveled
2,016,462
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,681
507
63
3
0
430,300
7
W
King Arthur
15,637
625
201
8
0
491,411
1
L
Ne Zha
9,715
389
116
5
0
436,554
5
L
Nu Wa
10,453
418
152
6
0
346,130
6
W
Da Ji
14,217
569
148
6
0
502,489
6
L
Heimdallr
12,294
492
215
9
0
422,281
5
W
Chiron
13,462
538
154
6
0
429,454
6
L
Gilgamesh
11,011
440
174
7
0
388,494
1
L
Yemoja
9,690
388
45
2
0
423,003
7
W
Sylvanus
14,181
567
197
8
0
414,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role