Player Matchup

Yemoja
Yemoja
BigSimilac
Yemoja
Level 25
God Stats
1W - 3L
1,287 SR
Queue Stats
1W - 7L
1,218 Elo+
Party 1
Anubis
Anubis
MojiPaladinse621
Anubis
Level 8
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 1
Bakasura
Bakasura
SrBeanMan
Bakasura
Level 82
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 5L
1,213 Elo+
Party 1
Neith
Neith
Voxxgoon
Neith
Level 7
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
vorpal-kickasso
Cthulhu
Level 124
God Stats
1W - 4L
1,260 SR
Queue Stats
4W - 11L
1,295 Elo+
Party 1
Team Averages
Level 49
1,322 SR
1,244 Elo+

VS

Team Averages
Level 111
1,499 SR
1,418 Elo+
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ALDOCFH97
Anubis
Level 134
God Stats
7W - 1L
1,827 SR
Queue Stats
96W - 99L
1,423 Elo+
Party 2
Bakasura
Bakasura
ATOMIC fusion22
Bakasura
Level 103
God Stats
11W - 10L
1,390 SR
Queue Stats
262W - 296L
1,414 Elo+
Party 3
Shiva
Shiva
Promptbubble62
Shiva
Level 55
God Stats
1W - 1L
1,254 SR
Queue Stats
114W - 153L
1,350 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
brvno97
Ah Muzen Cab
Level 108
God Stats
3W - 1L
1,524 SR
Queue Stats
106W - 96L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigSimilac
Yemoja
11
0 / 5 / 0
8,044
350
3,759
16,637
14,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 9 / 1
8,966
390
4,457
13,488
5,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
SrBeanMan
Bakasura
16
1 / 5 / 2
10,313
448
9,191
26,417
10,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Voxxgoon
Neith
14
0 / 3 / 0
8,434
367
5,656
12,282
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 5 / 0
10,659
463
16,273
28,035
20,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 0 / 11
10,945
476
9,850
24,285
16,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
ALDOCFH97
Anubis
20
12 / 1 / 5
14,333
623
22,717
12,532
7,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
20
9 / 1 / 3
13,651
594
19,793
21,137
11,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 4 / 3
11,142
484
7,313
19,534
10,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
brvno97
Ah Muzen Cab
15
2 / 1 / 7
10,659
463
10,798
15,181
6,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
6
Kills
27
27
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
11
7.5
W
Anubis
ALDOCFH97
Anubis
12
1
5
14.5
W
Bakasura
9
1
3
10.5
L
Yemoja
BigSimilac
Yemoja
0
5
0
0
L
0
9
1
0.06
W
2
4
3
0.88
L
Bakasura
SrBeanMan
Bakasura
1
5
2
0.4
L
Neith
Voxxgoon
Neith
0
3
0
0
W
Ah Muzen Cab
brvno97
Ah Muzen Cab
2
1
7
5.5
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,336
Damage
70,471
96,859
Taken
92,669
55,514
Mitigated
52,492
21,527
Healing
37,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,850
2,411
390
14,500
24,285
16,383
1,296
5,291
18,994
10
55,535
W
Anubis
ALDOCFH97
Anubis
22,717
647
89
7,853
12,532
7,438
3,469
5,886
6,646
134,790
0
W
Bakasura
19,793
13,290
0
7,210
21,137
11,533
1,930
2,582
18,235
0
133,578
L
Yemoja
BigSimilac
Yemoja
3,759
1,013
3,784
2,294
16,637
14,696
207
3,224
12,649
20,049
0
L
4,457
98
0
1,823
13,488
5,692
0
6,436
6,500
53,970
0
W
7,313
1,725
565
3,573
19,534
10,282
278
7,368
11,886
0
70,584
L
Bakasura
SrBeanMan
Bakasura
9,191
6,701
0
4,681
26,417
10,760
0
4,451
20,937
0
80,367
L
Neith
Voxxgoon
Neith
5,656
1,682
0
394
12,282
4,245
787
1,621
10,373
0
52,950
W
Ah Muzen Cab
brvno97
Ah Muzen Cab
10,798
3,573
0
3,689
15,181
6,856
3,819
3,914
11,267
0
77,194
L
16,273
2,147
0
8,551
28,035
20,121
182
6,985
19,238
59,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,416
Gold Earned
60,730
436
Minions Killed
690
0
Camps Cleared
0
1,948,688
Distance Traveled
2,251,285
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,945
476
72
3
0
467,702
7
W
Anubis
14,333
623
207
9
0
400,010
0
W
Bakasura
13,651
594
206
9
0
551,935
3
L
Yemoja
8,044
350
32
1
0
338,497
7
L
Anubis
8,966
390
89
4
0
354,631
1
W
Shiva
11,142
484
104
5
0
416,188
0
L
Bakasura
10,313
448
147
6
0
466,786
0
L
Neith
8,434
367
92
4
0
359,940
1
W
Ah Muzen Cab
10,659
463
101
4
0
415,450
0
L
Cthulhu
10,659
463
76
3
0
428,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role