Player Matchup

Neith
Neith
Andrew1593
Neith
Level 147
God Stats
4W - 2L
1,477 SR
Queue Stats
76W - 68L
1,590 Elo+
Party 2
Poseidon
Poseidon
DeadPoolsSpawn
Poseidon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,504 Elo+
Party 2
Yemoja
Yemoja
Lilragnar80
Yemoja
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,544 Elo+
Party 2
Vamana
Vamana
NAEduzation
Vamana
Level 88
God Stats
4W - 4L
1,640 SR
Queue Stats
62W - 54L
1,579 Elo+
Party 2
Loki
Loki
swanekitty
Loki
Level 28
God Stats
21W - 20L
1,699 SR
Queue Stats
77W - 125L
1,326 Elo+
Solo
Team Averages
Level 78
1,563 SR
1,509 Elo+

VS

Team Averages
Level 107
1,756 SR
1,557 Elo+
Horus
Horus
Earth7223
Horus
Level 119
God Stats
15W - 9L
1,717 SR
Queue Stats
225W - 216L
1,504 Elo+
Party 1
Atlas
Atlas
Ice1736
Atlas
Level 102
God Stats
128W - 79L
1,653 SR
Queue Stats
256W - 237L
1,557 Elo+
Party 1
Ravana
Ravana
Master Chronic1
Ravana
Level 148
God Stats
10W - 8L
1,785 SR
Queue Stats
606W - 575L
1,550 Elo+
Solo
Apollo
Apollo
TexasFlamingo
Apollo
Level 45
God Stats
6W - 1L
1,908 SR
Queue Stats
123W - 103L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
W33BTEAMSIX
Zhong Kui
Level 121
God Stats
8W - 7L
1,717 SR
Queue Stats
89W - 87L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 6 / 2
7,479
680
10,711
11,407
4,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
13
0 / 6 / 1
7,121
647
6,670
8,836
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
0 / 6 / 1
7,103
646
6,926
16,188
10,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
12
0 / 4 / 1
6,962
633
7,124
12,904
13,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 0
8,225
748
3,637
7,170
3,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Earth7223
Horus
16
8 / 0 / 9
9,079
825
12,283
14,494
9,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Ice1736
Atlas
16
4 / 0 / 7
9,244
840
6,378
10,722
10,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 1 / 11
8,865
806
9,056
8,295
4,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 10
8,266
751
12,636
10,736
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
W33BTEAMSIX
Zhong Kui
16
4 / 0 / 7
8,894
809
6,510
6,450
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
4
Kills
24
24
Deaths
4
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
2
0.17
L
Poseidon
0
6
1
0.08
W
Horus
Earth7223
Horus
8
0
9
12.5
W
Atlas
Ice1736
Atlas
4
0
7
7.5
L
Yemoja
0
6
1
0.08
W
5
1
11
10.5
L
Vamana
0
4
1
0.13
W
3
3
10
2.67
W
Zhong Kui
W33BTEAMSIX
Zhong Kui
4
0
7
7.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
46,863
56,505
Taken
50,697
34,365
Mitigated
34,390
9,447
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,711
4,662
0
1,502
11,407
4,774
0
3,648
7,759
0
33,092
L
Poseidon
6,670
1,891
0
301
8,836
2,806
0
2,452
6,384
18,990
0
W
Horus
Earth7223
Horus
12,283
5,760
1,706
5,898
14,494
9,327
463
3,319
11,175
0
27,533
W
Atlas
Ice1736
Atlas
6,378
2,007
2,450
2,469
10,722
10,801
381
3,733
6,989
23,902
0
L
Yemoja
6,926
893
2,131
2,447
16,188
10,582
0
3,291
12,897
19,624
0
W
9,056
2,050
0
998
8,295
4,364
231
1,460
6,835
0
24,478
L
Vamana
7,124
3,352
0
1,765
12,904
13,155
0
2,504
10,400
0
20,462
W
12,636
7,319
0
1,850
10,736
5,285
1,280
3,713
7,023
0
36,078
W
Zhong Kui
W33BTEAMSIX
Zhong Kui
6,510
497
0
3,148
6,450
4,613
2,109
1,371
5,079
32,478
0
L
3,637
230
0
1,301
7,170
3,048
0
993
6,177
0
22,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
44,348
172
Minions Killed
223
0
Camps Cleared
0
921,355
Distance Traveled
1,131,034
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,479
680
61
6
0
184,370
0
L
Poseidon
7,121
647
33
3
0
175,350
0
W
Horus
9,079
825
38
3
0
243,559
2
W
Atlas
9,244
840
31
3
0
237,910
2
L
Yemoja
7,103
646
14
1
0
177,321
0
W
Ravana
8,865
806
41
4
0
234,934
1
L
Vamana
6,962
633
35
3
0
211,391
1
W
Apollo
8,266
751
49
4
0
194,873
1
W
Zhong Kui
8,894
809
64
6
0
219,758
2
L
Loki
8,225
748
29
3
0
172,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role