Player Matchup

Sylvanus
Sylvanus
Bronze V
 
Sylvanus
Bronze V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze V
Magikarp6969
Jing Wei
Bronze V
Level 62
God Stats
5W - 2L
1,842 SR
Queue Stats
9W - 6L
1,500 MMR
Party 2
Merlin
Merlin
Gold IV
Tandemation
Merlin
Gold IV
Level 129
God Stats
11W - 10L
1,725 SR
Queue Stats
150W - 152L
1,388 MMR
Solo
Mercury
Mercury
Bronze IV
Thanostrich
Mercury
Bronze IV
Level 60
God Stats
0W - 1L
1,786 SR
Queue Stats
3W - 4L
1,553 MMR
Party 2
Camazotz
Camazotz
Silver III
yeilong123456
Camazotz
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,546 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,671 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,478 SR
1,489 MMR
Hou Yi
Hou Yi
Gold II
CHASEMCDADE
Hou Yi
Gold II
Level 89
God Stats
33W - 37L
1,524 SR
Queue Stats
341W - 348L
1,647 MMR
Party 1
Tyr
Tyr
Gold II
HermitXIII
Tyr
Gold II
Level 57
God Stats
7W - 4L
1,433 SR
Queue Stats
98W - 88L
1,448 MMR
Solo
Arachne
Arachne
Gold V
UhtredRagnarsson
Arachne
Gold V
Level 108
God Stats
51W - 43L
1,596 SR
Queue Stats
588W - 592L
1,410 MMR
Party 1
Poseidon
Poseidon
Gold III
afternoonquicki
Poseidon
Gold III
Level 127
God Stats
6W - 7L
1,570 SR
Queue Stats
442W - 460L
1,426 MMR
Solo
Osiris
Osiris
Gold III
lTheThingl
Osiris
Gold III
Level 160
God Stats
8W - 8L
1,266 SR
Queue Stats
161W - 163L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 3 / 0
6,218
366
3,839
11,126
11,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Magikarp6969
Jing Wei
13
0 / 5 / 0
7,847
462
4,489
13,167
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
1 / 3 / 1
9,049
532
4,057
8,477
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Thanostrich
Mercury
15
2 / 3 / 1
8,764
516
6,137
11,819
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
yeilong123456
Camazotz
16
2 / 2 / 2
9,235
543
12,886
23,557
12,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ah Muzen CabBakasuraKaliAtlas

VS

Bans
ThothCliodhnaLokiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 0 / 3
10,459
615
12,150
7,152
3,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 8
8,847
520
8,283
12,385
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 1 / 5
9,596
564
8,489
15,442
8,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
19
2 / 1 / 2
11,001
647
5,292
7,082
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
lTheThingl
Osiris
15
3 / 3 / 0
9,046
532
12,811
16,665
16,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Hou Yi
6
0
3
7.5
W
1
0
8
5
L
Jing Wei
Magikarp6969
Jing Wei
0
5
0
0
L
Merlin
1
3
1
0.5
L
Mercury
Thanostrich
Mercury
2
3
1
0.83
W
4
1
5
6.5
W
Poseidon
2
1
2
3
W
Osiris
lTheThingl
Osiris
3
3
0
1
L
Camazotz
yeilong123456
Camazotz
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,408
Damage
47,025
68,146
Taken
58,726
38,925
Mitigated
40,942
23,300
Healing
22,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,839
803
1,121
2,040
11,126
11,768
116
627
10,499
19,865
0
W
Hou Yi
12,150
7,475
0
4,170
7,152
3,050
0
2,188
4,916
0
86,800
W
8,283
1,182
0
4,025
12,385
9,420
0
2,735
9,230
0
27,132
L
Jing Wei
Magikarp6969
Jing Wei
4,489
2,582
0
3,187
13,167
5,167
0
552
12,615
0
64,653
L
Merlin
4,057
319
0
1,338
8,477
4,457
0
2,460
6,017
79,184
0
L
Mercury
Thanostrich
Mercury
6,137
3,825
0
750
11,819
4,998
0
1,259
10,560
0
72,046
W
8,489
4,989
0
9,315
15,442
8,668
740
1,945
13,334
0
82,511
W
Poseidon
5,292
741
0
898
7,082
2,888
0
783
6,143
135,048
0
W
Osiris
lTheThingl
Osiris
12,811
4,665
0
4,250
16,665
16,916
0
207
16,418
0
59,126
L
Camazotz
yeilong123456
Camazotz
12,886
4,726
0
14,864
23,557
12,535
0
394
23,163
0
71,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,113
Gold Earned
48,949
577
Minions Killed
617
0
Camps Cleared
0
1,686,588
Distance Traveled
1,804,187
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,218
366
26
2
0
270,204
4
W
Hou Yi
10,459
615
171
10
0
334,464
5
W
Tyr
8,847
520
38
2
0
385,842
7
L
Jing Wei
7,847
462
140
8
0
313,948
5
L
Merlin
9,049
532
161
9
0
327,350
8
L
Mercury
8,764
516
130
8
0
442,247
6
W
Arachne
9,596
564
115
7
0
388,025
1
W
Poseidon
11,001
647
216
13
0
375,632
4
W
Osiris
9,046
532
77
5
0
320,224
5
L
Camazotz
9,235
543
120
7
0
332,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role