Player Matchup

Chiron
Chiron
BiscuitBot
Chiron
Level 156
God Stats
3W - 2L
1,447 SR
Queue Stats
124W - 95L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
ShowersWithSocks
Sylvanus
Level 107
God Stats
1W - 3L
1,238 SR
Queue Stats
43W - 39L
1,524 Elo+
Party 2
Nox
Nox
maxenjoyscs
Nox
Level 148
God Stats
1W - 2L
1,291 SR
Queue Stats
124W - 90L
1,650 Elo+
Party 2
Team Averages
Level 137
1,325 SR
1,603 Elo+

VS

Team Averages
Level 62
1,643 SR
1,441 Elo+
Olorun
Olorun
Budder64PlaysMC
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,428 Elo+
Party 1
Chaac
Chaac
Gazlene
Chaac
Level 128
God Stats
1W - 1L
1,713 SR
Queue Stats
32W - 33L
1,436 Elo+
Party 1
Chronos
Chronos
Octozooka
Chronos
Level 49
God Stats
0W - 1L
1,715 SR
Queue Stats
95W - 111L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BiscuitBot
Chiron
12
3 / 0 / 10
8,710
871
10,693
13,223
10,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 0 / 4
8,524
852
10,572
9,484
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 0 / 10
8,446
845
5,556
9,286
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,714
571
6,763
11,393
3,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Gazlene
Chaac
10
0 / 1 / 0
6,028
603
9,338
10,209
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Octozooka
Chronos
10
0 / 5 / 0
5,829
583
6,441
9,802
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
BiscuitBot
Chiron
3
0
10
8
L
0
8
0
0
L
Chaac
Gazlene
Chaac
0
1
0
0
L
Chronos
Octozooka
Chronos
0
5
0
0
W
8
0
4
10
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,821
Damage
22,542
31,993
Taken
31,404
25,666
Mitigated
15,264
16,399
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BiscuitBot
Chiron
10,693
6,706
1,476
4,093
13,223
10,916
614
5,371
7,521
0
24,553
L
6,763
4,322
0
1,585
11,393
3,867
0
5,918
5,475
10,090
0
L
Chaac
Gazlene
Chaac
9,338
1,373
0
2,012
10,209
7,960
0
4,940
5,269
0
26,601
L
Chronos
Octozooka
Chronos
6,441
2,176
0
921
9,802
3,437
0
4,148
5,654
18,533
0
W
10,572
3,660
4,614
4,078
9,484
6,256
1,533
3,582
5,744
31,777
5,569
W
5,556
1,414
0
2,138
9,286
8,494
482
4,369
4,632
15,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
17,571
127
Minions Killed
64
6
Camps Cleared
1
559,443
Distance Traveled
496,376
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,710
871
32
3
1
189,642
1
L
Olorun
5,714
571
18
2
0
133,125
0
L
Chaac
6,028
603
32
3
1
200,140
2
L
Chronos
5,829
583
14
1
0
163,111
0
W
Sylvanus
8,524
852
65
7
3
187,037
0
W
Nox
8,446
845
30
3
2
182,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role