Player Matchup

Bakasura
Bakasura
DaedalusProject
Bakasura
Level 146
God Stats
11W - 5L
1,683 SR
Queue Stats
104W - 74L
1,630 Elo+
Party 1
Chang'e
Chang'e
HotCoffeeGODess
Chang'e
Level 115
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Heimdallr
Heimdallr
IIWhiteRavenII
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MissMacarena
Nu Wa
Level 88
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrHoarfrost
Cu Chulainn
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,454 Elo+
Party 1
Team Averages
Level 124
1,610 SR
1,431 Elo+

VS

Team Averages
Level 109
1,550 SR
1,481 Elo+
Baron Samedi
Baron Samedi
FallenCrocus
Baron Samedi
Level 147
God Stats
1W - 1L
1,788 SR
Queue Stats
64W - 75L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
Nielmorek
Jing Wei
Level 79
God Stats
2W - 1L
1,496 SR
Queue Stats
43W - 39L
1,492 Elo+
Solo
Fafnir
Fafnir
SirMonty
Fafnir
Level 64
God Stats
11W - 12L
1,543 SR
Queue Stats
126W - 112L
1,494 Elo+
Party 2
King Arthur
King Arthur
Tourettes Draco
King Arthur
Level 141
God Stats
4W - 4L
1,565 SR
Queue Stats
126W - 130L
1,473 Elo+
Party 2
Loki
Loki
Tourettes Gear
Loki
Level 112
God Stats
4W - 0L
1,357 SR
Queue Stats
64W - 66L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
3 / 3 / 3
12,303
724
16,227
21,395
12,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 3
10,769
633
13,764
18,079
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
IIWhiteRavenII
Heimdallr
20
2 / 4 / 5
12,182
717
10,939
11,705
6,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 2 / 6
10,671
628
18,458
13,175
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MrHoarfrost
Cu Chulainn
18
4 / 7 / 6
11,538
679
23,859
28,246
29,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FallenCrocus
Baron Samedi
20
2 / 0 / 14
12,845
756
21,679
13,908
8,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Nielmorek
Jing Wei
20
7 / 3 / 6
13,399
788
18,258
20,608
10,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
SirMonty
Fafnir
19
3 / 1 / 12
13,228
778
12,199
23,942
39,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Tourettes Draco
King Arthur
18
4 / 7 / 11
11,991
705
19,598
32,186
30,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
4 / 3 / 10
13,311
783
9,496
15,835
7,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
14
Kills
20
20
Deaths
14
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
3
3
1.5
W
Baron Samedi
FallenCrocus
Baron Samedi
2
0
14
9
L
4
4
3
1.38
L
Heimdallr
IIWhiteRavenII
Heimdallr
2
4
5
1.13
L
1
2
6
2
L
Cu Chulainn
MrHoarfrost
Cu Chulainn
4
7
6
1
W
Jing Wei
Nielmorek
Jing Wei
7
3
6
3.33
W
Fafnir
SirMonty
Fafnir
3
1
12
9
W
King Arthur
Tourettes Draco
King Arthur
4
7
11
1.36
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,247
Damage
81,230
92,600
Taken
106,479
63,317
Mitigated
96,747
21,382
Healing
29,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
16,227
9,554
0
4,030
21,395
12,930
0
8,014
13,381
0
54,386
W
Baron Samedi
FallenCrocus
Baron Samedi
21,679
1,749
6,644
6,996
13,908
8,720
1,669
3,149
9,876
80,336
0
L
13,764
1,230
7,556
6,588
18,079
8,512
0
6,589
11,490
28,233
0
L
Heimdallr
IIWhiteRavenII
Heimdallr
10,939
3,692
0
1,280
11,705
6,842
0
4,010
7,695
0
44,849
L
18,458
3,996
0
1,404
13,175
5,999
84
3,983
9,192
48,408
0
L
Cu Chulainn
MrHoarfrost
Cu Chulainn
23,859
4,250
0
524
28,246
29,034
0
11,282
16,964
748
49,563
W
Jing Wei
Nielmorek
Jing Wei
18,258
13,456
0
4,141
20,608
10,303
3,201
4,994
14,655
0
77,924
W
Fafnir
SirMonty
Fafnir
12,199
3,308
0
4,334
23,942
39,021
254
6,825
15,731
26,201
0
W
King Arthur
Tourettes Draco
King Arthur
19,598
1,342
394
2,837
32,186
30,878
251
11,887
18,272
0
50,329
W
9,496
2,037
660
3,472
15,835
7,825
1,024
4,427
10,767
0
51,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,463
Gold Earned
64,774
322
Minions Killed
374
0
Camps Cleared
0
1,702,193
Distance Traveled
1,791,747
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,303
724
112
7
0
416,529
2
W
Baron Samedi
12,845
756
115
7
0
319,903
3
L
Chang'e
10,769
633
35
2
0
325,043
0
L
Heimdallr
12,182
717
81
5
0
307,567
1
L
Nu Wa
10,671
628
43
3
0
311,276
4
L
Cu Chulainn
11,538
679
51
3
0
341,778
2
W
Jing Wei
13,399
788
99
6
0
324,730
2
W
Fafnir
13,228
778
28
2
0
402,020
1
W
King Arthur
11,991
705
49
3
0
366,047
0
W
Loki
13,311
783
83
5
0
379,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role