Player Matchup

Chaac
Chaac
Batman781
Chaac
Level 129
God Stats
0W - 3L
1,012 SR
Queue Stats
20W - 26L
1,485 Elo+
Solo
Hera
Hera
KodaHarvey
Hera
Level 38
God Stats
11W - 11L
1,462 SR
Queue Stats
60W - 82L
1,307 Elo+
Party 2
Vulcan
Vulcan
Redfloo_10102020
Vulcan
Level 32
God Stats
3W - 10L
1,558 SR
Queue Stats
39W - 52L
1,287 Elo+
Solo
Horus
Horus
STACHE WHACKER
Horus
Level 120
God Stats
13W - 20L
1,610 SR
Queue Stats
230W - 252L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
Weston990
Ratatoskr
Level 39
God Stats
1W - 1L
1,760 SR
Queue Stats
60W - 82L
1,307 Elo+
Party 2
Team Averages
Level 72
1,481 SR
1,364 Elo+

VS

Team Averages
Level 94
1,387 SR
1,384 Elo+
Izanami
Izanami
Boondega
Izanami
Level 27
God Stats
3W - 0L
1,552 SR
Queue Stats
12W - 19L
1,314 Elo+
Party 1
Bacchus
Bacchus
Chadmodious
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 55L
1,296 Elo+
Party 1
Fenrir
Fenrir
DefeatedByTwon
Fenrir
Level 57
God Stats
1W - 0L
1,273 SR
Queue Stats
37W - 37L
1,418 Elo+
Solo
Heimdallr
Heimdallr
HGS Zombie
Heimdallr
Level 84
God Stats
1W - 3L
1,109 SR
Queue Stats
2W - 7L
1,488 Elo+
Party 1
Eset
Eset
OzzmosisGames
Eset
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 60L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Batman781
Chaac
20
4 / 2 / 5
12,438
732
16,385
23,779
21,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 5 / 4
12,099
712
6,312
10,734
4,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 1 / 2
9,679
569
1,506
1,521
689
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 1 / 5
12,348
726
14,842
17,672
17,417
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Ratatoskr
Weston990
Ratatoskr
19
3 / 6 / 6
11,763
692
18,993
24,708
23,303
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boondega
Izanami
18
1 / 3 / 3
11,216
660
5,410
11,616
5,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Chadmodious
Bacchus
19
4 / 2 / 5
11,935
702
9,666
19,250
25,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
1 / 3 / 6
11,679
687
12,775
15,652
9,006
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
HGS Zombie
Heimdallr
19
5 / 5 / 4
12,126
713
17,101
17,979
9,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 3 / 7
12,669
745
16,812
16,908
8,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
16
Kills
14
15
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
Batman781
Chaac
4
2
5
3.25
W
Izanami
Boondega
Izanami
1
3
3
0.83
W
Bacchus
Chadmodious
Bacchus
4
2
5
3.25
W
1
3
6
1.33
W
Heimdallr
HGS Zombie
Heimdallr
5
5
4
1.4
L
3
5
4
1
W
3
3
7
2.17
L
0
1
2
1
L
6
1
5
8.5
L
Ratatoskr
Weston990
Ratatoskr
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,038
Damage
61,764
78,414
Taken
81,405
67,504
Mitigated
57,957
16,205
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Batman781
Chaac
16,385
1,857
0
6,112
23,779
21,459
142
6,011
16,034
112
58,293
W
Izanami
Boondega
Izanami
5,410
3,154
0
2,166
11,616
5,749
2,245
1,087
10,529
0
30,484
W
Bacchus
Chadmodious
Bacchus
9,666
1,306
1,742
3,266
19,250
25,321
120
2,801
15,369
26,397
0
W
12,775
3,225
0
4,257
15,652
9,006
138
1,060
14,592
0
33,208
W
Heimdallr
HGS Zombie
Heimdallr
17,101
8,168
0
3,183
17,979
9,237
2,878
2,233
15,746
0
45,309
L
6,312
2,426
108
267
10,734
4,636
140
4,920
5,571
36,740
0
W
16,812
1,377
1,943
5,458
16,908
8,644
1,386
749
16,159
76,947
0
L
1,506
854
0
0
1,521
689
0
775
746
6,299
0
L
14,842
5,674
1,698
4,627
17,672
17,417
0
5,826
11,270
0
33,626
L
Ratatoskr
Weston990
Ratatoskr
18,993
2,888
0
3,393
24,708
23,303
354
7,443
15,730
324
49,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,327
Gold Earned
59,625
247
Minions Killed
280
0
Camps Cleared
0
1,508,491
Distance Traveled
1,610,912
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,438
732
84
5
0
339,981
0
W
Izanami
11,216
660
60
4
0
274,937
0
W
Bacchus
11,935
702
30
2
0
352,609
0
W
Fenrir
11,679
687
34
2
0
351,187
4
W
Heimdallr
12,126
713
53
3
0
298,062
0
L
Hera
12,099
712
63
4
0
323,035
1
W
Eset
12,669
745
103
6
0
334,117
2
L
Vulcan
9,679
569
11
1
0
58,682
0
L
Horus
12,348
726
44
3
0
362,725
4
L
Ratatoskr
11,763
692
45
3
0
424,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role