Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DullestYak84755
Achilles
Level 87
God Stats
16W - 11L
1,610 SR
Queue Stats
327W - 281L
1,529 Elo+
Party 3
Artemis
Artemis
OMAR_SAINT
Artemis
Level 140
God Stats
2W - 2L
1,734 SR
Queue Stats
99W - 104L
1,521 Elo+
Solo
Anubis
Anubis
nekozum
Anubis
Level 89
God Stats
27W - 27L
1,580 SR
Queue Stats
852W - 781L
1,586 Elo+
Party 3
Loki
Loki
xSubLethalx
Loki
Level 132
God Stats
17W - 24L
1,497 SR
Queue Stats
437W - 454L
1,505 Elo+
Party 1
Team Averages
Level 112
1,584 SR
1,528 Elo+

VS

Team Averages
Level 134
1,567 SR
1,552 Elo+
Osiris
Osiris
Hafawaffle937
Osiris
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 63L
1,618 Elo+
Party 2
Ymir
Ymir
HomeboyMcJ3w
Ymir
Level 152
God Stats
2W - 2L
1,491 SR
Queue Stats
119W - 84L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
Thee Slapperoni
Xbalanque
Level 108
God Stats
10W - 2L
1,562 SR
Queue Stats
24W - 27L
1,470 Elo+
Solo
Poseidon
Poseidon
YoungStroder
Poseidon
Level 139
God Stats
4W - 4L
1,544 SR
Queue Stats
123W - 86L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
colmufffdiver
Zhong Kui
Level 125
God Stats
2W - 0L
1,738 SR
Queue Stats
67W - 49L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 4 / 1
6,371
398
7,278
13,368
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
15
2 / 3 / 0
8,743
546
11,839
14,981
16,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
OMAR_SAINT
Artemis
12
0 / 1 / 2
7,159
447
5,343
9,319
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
nekozum
Anubis
14
4 / 2 / 0
8,384
524
6,986
9,896
5,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 2
7,806
488
5,924
15,903
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
9,129
571
11,455
17,194
16,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 5
8,314
520
8,281
11,854
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Thee Slapperoni
Xbalanque
15
3 / 0 / 5
8,867
554
10,425
9,551
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
YoungStroder
Poseidon
12
3 / 1 / 3
7,548
472
7,468
9,220
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
colmufffdiver
Zhong Kui
12
1 / 5 / 4
7,969
498
7,179
11,102
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
14
14
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
1
0.13
L
Achilles
2
3
0
0.67
W
4
2
1
2.25
W
3
1
5
5.5
L
Artemis
OMAR_SAINT
Artemis
0
1
2
1
W
Xbalanque
Thee Slapperoni
Xbalanque
3
0
5
5.5
W
Poseidon
YoungStroder
Poseidon
3
1
3
4.5
W
Zhong Kui
colmufffdiver
Zhong Kui
1
5
4
0.6
L
Anubis
nekozum
Anubis
4
2
0
2
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,370
Damage
44,808
63,467
Taken
58,921
40,765
Mitigated
37,404
12,800
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,278
286
134
250
13,368
8,469
0
4,035
9,333
38,802
0
L
Achilles
11,839
4,901
0
3,909
14,981
16,793
0
586
14,395
0
73,131
W
11,455
5,233
0
5,767
17,194
16,738
0
0
17,194
0
60,572
W
8,281
2,488
0
2,273
11,854
6,105
0
2,972
8,882
66,443
0
L
Artemis
OMAR_SAINT
Artemis
5,343
2,317
0
2,420
9,319
3,529
1,207
4,087
5,232
0
46,710
W
Xbalanque
Thee Slapperoni
Xbalanque
10,425
4,697
0
5,239
9,551
4,117
1,210
3,007
6,544
0
72,353
W
Poseidon
YoungStroder
Poseidon
7,468
1,820
263
2,080
9,220
3,741
0
3,869
5,351
43,641
5,441
W
Zhong Kui
colmufffdiver
Zhong Kui
7,179
839
0
2,706
11,102
6,703
110
4,829
6,273
47,084
0
L
Anubis
nekozum
Anubis
6,986
228
0
3,809
9,896
5,500
288
5,999
3,897
64,813
0
L
5,924
2,141
0
2,278
15,903
6,474
0
7,653
8,250
0
56,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,463
Gold Earned
41,827
482
Minions Killed
433
0
Camps Cleared
0
1,507,227
Distance Traveled
1,516,855
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,371
398
58
4
0
303,471
0
L
Achilles
8,743
546
138
9
0
322,651
4
W
Osiris
9,129
571
90
6
0
301,483
1
W
Ymir
8,314
520
87
5
0
314,654
0
L
Artemis
7,159
447
85
5
0
287,240
5
W
Xbalanque
8,867
554
109
7
0
287,522
7
W
Poseidon
7,548
472
67
4
0
332,765
0
W
Zhong Kui
7,969
498
80
5
0
280,431
5
L
Anubis
8,384
524
117
7
0
280,952
3
L
Loki
7,806
488
84
5
0
312,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role