Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
AustinW456
Ah Muzen Cab
Diamond I
Level 154
God Stats
12W - 5L
1,779 SR
Queue Stats
153W - 121L
2,914 MMR
Solo
Anhur
Anhur
Diamond I
Harbor
Anhur
Diamond I
Level 160
God Stats
1W - 3L
1,745 SR
Queue Stats
45W - 45L
2,742 MMR
Solo
Agni
Agni
Diamond I
Jwes115
Agni
Diamond I
Level 155
God Stats
61W - 44L
1,858 SR
Queue Stats
169W - 131L
2,701 MMR
Solo
Ymir
Ymir
Grandmaster
MidsToEasy
Ymir
Grandmaster
Level 160
God Stats
16W - 8L
1,743 SR
Queue Stats
912W - 880L
2,717 MMR
Solo
Nemesis
Nemesis
Diamond I
Redlllll
Nemesis
Diamond I
Level 160
God Stats
22W - 16L
1,825 SR
Queue Stats
424W - 398L
2,802 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,790 SR
2,775 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,809 SR
2,743 MMR
Cernunnos
Cernunnos
Diamond I
IStaxks
Cernunnos
Diamond I
Level 147
God Stats
0W - 1L
1,994 SR
Queue Stats
170W - 144L
2,613 MMR
Party 1
Sobek
Sobek
Diamond I
MrPsychoticss
Sobek
Diamond I
Level 152
God Stats
2W - 4L
1,738 SR
Queue Stats
181W - 152L
2,760 MMR
Party 1
Raijin
Raijin
Diamond I
Staakk--
Raijin
Diamond I
Level 127
God Stats
4W - 9L
1,724 SR
Queue Stats
309W - 309L
2,840 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Stoutest
Sun Wukong
Diamond I
Level 160
God Stats
3W - 2L
1,805 SR
Queue Stats
113W - 100L
2,798 MMR
Solo
Susano
Susano
Diamond I
ThyBob
Susano
Diamond I
Level 160
God Stats
18W - 11L
1,782 SR
Queue Stats
238W - 172L
2,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AustinW456
Ah Muzen Cab
19
2 / 2 / 7
12,602
600
15,105
13,396
6,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Harbor
Anhur
20
1 / 0 / 11
13,429
639
15,017
17,465
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
Jwes115
Agni
18
2 / 3 / 2
11,462
546
12,219
9,976
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 0 / 13
10,749
512
3,667
20,596
23,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Redlllll
Nemesis
20
15 / 2 / 3
14,199
676
15,769
19,823
10,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CliodhnaKaliJing WeiGeb

VS

Bans
Baron SamediBakasuraMercuryUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IStaxks
Cernunnos
18
0 / 5 / 0
11,040
526
8,975
15,806
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 3 / 1
8,794
419
8,621
18,299
20,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Staakk--
Raijin
16
2 / 3 / 1
10,374
494
11,256
12,122
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Stoutest
Sun Wukong
18
2 / 4 / 2
11,687
557
10,268
23,548
16,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
ThyBob
Susano
17
3 / 5 / 3
10,667
508
10,767
19,780
9,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
20
Kills
7
7
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AustinW456
Ah Muzen Cab
2
2
7
2.75
W
Anhur
Harbor
Anhur
1
0
11
6.5
L
Cernunnos
IStaxks
Cernunnos
0
5
0
0
W
Agni
Jwes115
Agni
2
3
2
1
W
0
0
13
6.5
L
0
3
1
0.17
W
Nemesis
Redlllll
Nemesis
15
2
3
8.25
L
Raijin
Staakk--
Raijin
2
3
1
0.83
L
Sun Wukong
Stoutest
Sun Wukong
2
4
2
0.75
L
Susano
ThyBob
Susano
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,777
Damage
49,887
81,256
Taken
89,555
53,206
Mitigated
58,400
28,077
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AustinW456
Ah Muzen Cab
15,105
5,915
0
6,428
13,396
6,308
4,617
1,136
12,260
0
127,353
W
Anhur
Harbor
Anhur
15,017
8,310
0
11,403
17,465
8,141
1,970
2,042
15,407
0
137,609
L
Cernunnos
IStaxks
Cernunnos
8,975
3,891
0
4,939
15,806
5,542
2,262
1,616
14,190
0
108,754
W
Agni
Jwes115
Agni
12,219
2,056
0
1,278
9,976
4,571
2,231
4,205
5,453
114,129
0
W
3,667
951
0
4,702
20,596
23,887
427
10,162
10,125
19,945
0
L
8,621
1,795
0
5,878
18,299
20,976
0
4,801
13,498
36,550
0
W
Nemesis
Redlllll
Nemesis
15,769
8,304
0
4,266
19,823
10,299
1,043
3,545
16,045
0
120,013
L
Raijin
Staakk--
Raijin
11,256
1,243
0
1,134
12,122
5,671
0
5,264
6,858
102,663
0
L
Sun Wukong
Stoutest
Sun Wukong
10,268
2,073
0
6,864
23,548
16,878
426
1,111
22,437
0
107,082
L
Susano
ThyBob
Susano
10,767
2,735
0
1,332
19,780
9,333
869
3,094
16,686
0
100,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,441
Gold Earned
52,562
773
Minions Killed
764
0
Camps Cleared
0
2,149,731
Distance Traveled
1,940,019
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,602
600
195
9
0
423,402
7
W
Anhur
13,429
639
226
11
0
391,350
6
L
Cernunnos
11,040
526
196
9
0
349,928
5
W
Agni
11,462
546
200
10
0
403,345
2
W
Ymir
10,749
512
18
1
0
402,364
5
L
Sobek
8,794
419
39
2
0
375,531
4
W
Nemesis
14,199
676
134
6
0
529,270
2
L
Raijin
10,374
494
178
8
0
364,786
7
L
Sun Wukong
11,687
557
208
10
0
408,882
6
L
Susano
10,667
508
143
7
0
440,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role