Player Matchup

Mercury
Mercury
C0NR
Mercury
Level 109
God Stats
10W - 13L
1,645 SR
Queue Stats
178W - 175L
1,573 Elo+
Party 2
Izanami
Izanami
LordxHadez
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 98L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
XBOWMARKER
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,629 Elo+
Party 2
Neith
Neith
dhersh2772
Neith
Level 99
God Stats
10W - 16L
1,511 SR
Queue Stats
56W - 65L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
rjhar4
Jormungandr
Level 101
God Stats
3W - 2L
1,495 SR
Queue Stats
121W - 125L
1,492 Elo+
Party 2
Team Averages
Level 92
1,530 SR
1,522 Elo+

VS

Team Averages
Level 83
1,450 SR
1,622 Elo+
Yemoja
Yemoja
IFFVI
Yemoja
Level 118
God Stats
3W - 2L
1,340 SR
Queue Stats
176W - 174L
1,625 Elo+
Party 3
Sun Wukong
Sun Wukong
Littlesupe
Sun Wukong
Level 127
God Stats
12W - 9L
1,167 SR
Queue Stats
377W - 358L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
SacDePois
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 192L
1,664 Elo+
Party 3
Bakasura
Bakasura
oorieel
Bakasura
Level 37
God Stats
2W - 1L
1,744 SR
Queue Stats
127W - 119L
1,537 Elo+
Party 1
Poseidon
Poseidon
stiffmeister21
Poseidon
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 50L
1,744 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C0NR
Mercury
20
12 / 5 / 7
16,730
598
21,935
26,778
15,345
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
LordxHadez
Izanami
19
4 / 10 / 3
13,323
476
9,898
24,778
13,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
XBOWMARKER
Danzaburou
16
0 / 10 / 2
10,864
388
4,458
22,713
9,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
20
6 / 4 / 11
14,721
526
24,514
18,792
11,397
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
rjhar4
Jormungandr
20
4 / 4 / 6
15,951
570
26,895
28,369
36,549
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IFFVI
Yemoja
20
3 / 2 / 21
15,792
564
10,145
29,894
52,052
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Littlesupe
Sun Wukong
20
7 / 3 / 2
16,088
575
17,406
33,871
38,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
SacDePois
Danzaburou
20
18 / 5 / 7
17,648
630
35,602
28,444
19,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
oorieel
Bakasura
20
3 / 8 / 3
14,386
514
10,852
25,645
13,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
20
2 / 8 / 6
13,841
494
16,132
15,957
7,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
72
26
Kills
33
33
Deaths
26
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
C0NR
Mercury
12
5
7
3.1
W
Yemoja
IFFVI
Yemoja
3
2
21
6.75
W
Sun Wukong
Littlesupe
Sun Wukong
7
3
2
2.67
L
Izanami
LordxHadez
Izanami
4
10
3
0.55
W
Danzaburou
SacDePois
Danzaburou
18
5
7
4.3
L
Danzaburou
XBOWMARKER
Danzaburou
0
10
2
0.1
L
Neith
6
4
11
2.88
W
Bakasura
oorieel
Bakasura
3
8
3
0.56
L
Jormungandr
rjhar4
Jormungandr
4
4
6
1.75
W
Poseidon
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,700
Damage
90,137
121,430
Taken
133,811
86,325
Mitigated
131,734
23,410
Healing
40,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
C0NR
Mercury
21,935
12,170
0
3,039
26,778
15,345
1,758
8,150
18,298
0
188,667
W
Yemoja
IFFVI
Yemoja
10,145
1,320
5,230
4,384
29,894
52,052
685
3,652
26,242
37,422
0
W
Sun Wukong
Littlesupe
Sun Wukong
17,406
4,542
0
18,424
33,871
38,939
66
17,579
16,292
0
133,339
L
Izanami
LordxHadez
Izanami
9,898
4,335
291
2,884
24,778
13,362
1,364
7,038
17,584
0
87,736
W
Danzaburou
SacDePois
Danzaburou
35,602
25,899
0
7,675
28,444
19,093
7,179
2,775
25,669
0
147,058
L
Danzaburou
XBOWMARKER
Danzaburou
4,458
1,425
0
2,226
22,713
9,672
2,502
4,704
17,512
0
57,035
L
Neith
24,514
9,262
0
5,946
18,792
11,397
810
4,018
14,296
0
139,560
W
Bakasura
oorieel
Bakasura
10,852
6,246
0
4,682
25,645
13,675
2,219
1,925
23,720
0
131,411
L
Jormungandr
rjhar4
Jormungandr
26,895
9,961
0
9,024
28,369
36,549
1,471
2,687
25,210
142,796
0
W
Poseidon
16,132
2,232
0
500
15,957
7,975
2,054
1,328
14,629
124,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,589
Gold Earned
77,755
864
Minions Killed
819
0
Camps Cleared
0
2,379,770
Distance Traveled
2,661,720
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,730
598
238
9
0
624,108
4
W
Yemoja
15,792
564
45
2
0
550,879
9
W
Sun Wukong
16,088
575
238
9
0
572,186
2
L
Izanami
13,323
476
130
5
0
437,672
2
W
Danzaburou
17,648
630
182
7
0
488,995
1
L
Danzaburou
10,864
388
73
3
0
370,029
4
L
Neith
14,721
526
196
7
0
483,566
0
W
Bakasura
14,386
514
175
6
0
556,877
3
L
Jormungandr
15,951
570
227
8
0
464,395
2
W
Poseidon
13,841
494
179
6
0
492,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role