Player Matchup

Fenrir
Fenrir
BigHen
Fenrir
Level 67
God Stats
3W - 3L
1,322 SR
Queue Stats
342W - 368L
1,413 Elo+
Party 2
Ne Zha
Ne Zha
IzyyBear
Ne Zha
Level 60
God Stats
1W - 1L
1,283 SR
Queue Stats
109W - 114L
1,463 Elo+
Party 2
Xbalanque
Xbalanque
LowkeyStoned
Xbalanque
Level 89
God Stats
7W - 9L
1,521 SR
Queue Stats
60W - 74L
1,342 Elo+
Party 2
Aphrodite
Aphrodite
headbuttknee
Aphrodite
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
vDirtNastyy
Baron Samedi
Level 47
God Stats
1W - 0L
1,714 SR
Queue Stats
49W - 56L
1,448 Elo+
Party 2
Team Averages
Level 58
1,468 SR
1,398 Elo+

VS

Team Averages
Level 72
1,425 SR
1,513 Elo+
Hel
Hel
AIRLESS99
Hel
Level 38
God Stats
0W - 1L
1,247 SR
Queue Stats
6W - 5L
1,562 Elo+
Party 1
Chernobog
Chernobog
Aleksandr2565
Chernobog
Level 64
God Stats
67W - 61L
1,486 SR
Queue Stats
189W - 202L
1,410 Elo+
Solo
Vamana
Vamana
Firerescue123
Vamana
Level 105
God Stats
1W - 3L
1,352 SR
Queue Stats
6W - 5L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
Mkyn
Ah Puch
Level 69
God Stats
0W - 1L
1,536 SR
Queue Stats
6W - 5L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
picklemember
Hou Yi
Level 83
God Stats
0W - 1L
1,504 SR
Queue Stats
6W - 6L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigHen
Fenrir
11
0 / 0 / 0
6,286
571
3,479
8,687
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
IzyyBear
Ne Zha
12
6 / 0 / 0
6,840
622
4,835
7,981
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
LowkeyStoned
Xbalanque
9
3 / 2 / 2
5,722
520
9,013
8,879
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
headbuttknee
Aphrodite
10
2 / 0 / 5
6,277
571
5,592
8,580
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
vDirtNastyy
Baron Samedi
10
1 / 3 / 4
5,725
520
2,678
7,210
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,274
479
2,296
7,916
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Aleksandr2565
Chernobog
10
2 / 2 / 1
6,000
545
3,384
8,753
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 0
6,273
570
5,257
8,680
6,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Mkyn
Ah Puch
8
1 / 4 / 1
5,560
505
7,097
7,464
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
9
1 / 3 / 1
5,287
481
4,444
7,952
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Chernobog
Aleksandr2565
Chernobog
2
2
1
1.25
W
Fenrir
BigHen
Fenrir
0
0
0
0
L
0
0
0
0
W
Ne Zha
IzyyBear
Ne Zha
6
0
0
6
W
Xbalanque
LowkeyStoned
Xbalanque
3
2
2
2
L
Ah Puch
Mkyn
Ah Puch
1
4
1
0.38
W
Aphrodite
headbuttknee
Aphrodite
2
0
5
4.5
L
Hou Yi
1
3
1
0.5
W
Baron Samedi
vDirtNastyy
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
22,478
41,337
Taken
40,765
16,276
Mitigated
16,903
17,495
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,296
494
1,364
2,023
7,916
2,977
132
2,189
5,727
19,435
0
L
Chernobog
Aleksandr2565
Chernobog
3,384
2,649
0
3,002
8,753
3,037
0
1,110
7,643
0
29,215
W
Fenrir
BigHen
Fenrir
3,479
1,452
0
4,466
8,687
3,696
0
0
8,687
0
41,758
L
5,257
1,316
0
2,721
8,680
6,030
799
0
8,680
0
42,009
W
Ne Zha
IzyyBear
Ne Zha
4,835
1,646
0
2,203
7,981
3,049
0
1,662
6,319
0
48,103
W
Xbalanque
LowkeyStoned
Xbalanque
9,013
2,937
0
1,612
8,879
2,704
551
1,625
7,254
0
33,526
L
Ah Puch
Mkyn
Ah Puch
7,097
683
0
1,562
7,464
2,446
78
2,307
5,157
32,942
0
W
Aphrodite
headbuttknee
Aphrodite
5,592
894
2,184
5,293
8,580
3,948
571
2,323
6,257
32,192
0
L
Hou Yi
4,444
2,220
0
1,730
7,952
2,413
203
2,664
5,288
0
34,087
W
Baron Samedi
vDirtNastyy
Baron Samedi
2,678
368
111
1,626
7,210
2,879
0
3,783
3,427
28,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
28,394
304
Minions Killed
270
0
Camps Cleared
0
1,102,419
Distance Traveled
1,032,511
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,274
479
40
4
0
198,257
0
L
Chernobog
6,000
545
63
6
0
243,269
0
W
Fenrir
6,286
571
83
8
0
214,006
1
L
Vamana
6,273
570
77
7
0
221,560
0
W
Ne Zha
6,840
622
83
8
0
265,314
2
W
Xbalanque
5,722
520
53
5
0
205,587
4
L
Ah Puch
5,560
505
39
4
0
189,513
1
W
Aphrodite
6,277
571
43
4
0
214,366
0
L
Hou Yi
5,287
481
51
5
0
179,912
2
W
Baron Samedi
5,725
520
42
4
0
203,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role