Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
Im_Ball_Deep
Sobek
Silver IV
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 43L
1,351 MMR
Solo
Poseidon
Poseidon
Silver I
NEONSATAN
Poseidon
Silver I
Level 127
God Stats
23W - 16L
1,843 SR
Queue Stats
112W - 123L
1,399 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
RaderLZ-
Jing Wei
Gold IV
Level 107
God Stats
6W - 5L
1,788 SR
Queue Stats
145W - 162L
1,551 MMR
Solo
Ne Zha
Ne Zha
Silver I
funkychicken89
Ne Zha
Silver I
Level 160
God Stats
39W - 33L
1,641 SR
Queue Stats
205W - 206L
1,255 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,654 SR
1,411 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,521 SR
1,377 MMR
Izanami
Izanami
Bronze III
Claid18
Izanami
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Agni
Agni
Gold IV
DrownInHtown
Agni
Gold IV
Level 128
God Stats
2W - 1L
1,639 SR
Queue Stats
96W - 94L
1,536 MMR
Solo
Xing Tian
Xing Tian
Silver II
DrowsyFatBoy-
Xing Tian
Silver II
Level 80
God Stats
2W - 7L
1,356 SR
Queue Stats
23W - 41L
1,250 MMR
Solo
Osiris
Osiris
Bronze IV
The_Big_Bonanza
Osiris
Bronze IV
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 95L
1,361 MMR
Solo
Amaterasu
Amaterasu
Silver II
sporefist
Amaterasu
Silver II
Level 70
God Stats
2W - 1L
1,611 SR
Queue Stats
9W - 22L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 1
6,445
716
5,604
6,175
2,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 1
5,200
578
2,557
8,017
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
NEONSATAN
Poseidon
10
2 / 0 / 3
5,869
652
5,833
3,866
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
RaderLZ-
Jing Wei
7
1 / 1 / 1
5,045
561
3,539
4,834
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 2
5,229
581
2,461
6,103
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MulanKing ArthurKhepriBakasura

VS

Bans
BastetKaliArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Claid18
Izanami
7
1 / 2 / 0
4,441
493
3,240
5,162
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 1
4,585
509
3,590
5,433
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
DrowsyFatBoy-
Xing Tian
7
1 / 1 / 0
4,552
506
2,539
8,366
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,630
514
4,044
8,006
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
sporefist
Amaterasu
7
1 / 0 / 0
4,733
526
1,075
5,075
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
1
3.5
L
Izanami
Claid18
Izanami
1
2
0
0.5
L
0
2
1
0.25
L
Xing Tian
DrowsyFatBoy-
Xing Tian
1
1
0
1
W
1
1
1
1.5
W
Poseidon
NEONSATAN
Poseidon
2
0
3
3.5
W
Jing Wei
RaderLZ-
Jing Wei
1
1
1
1.5
L
0
3
0
0
W
1
0
2
2
L
Amaterasu
sporefist
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
14,488
28,995
Taken
32,042
11,749
Mitigated
16,425
10,974
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,604
2,582
0
2,698
6,175
2,478
906
494
5,639
0
44,100
L
Izanami
Claid18
Izanami
3,240
2,117
0
1,234
5,162
1,562
0
2,053
3,109
0
21,008
L
3,590
347
0
500
5,433
1,919
0
2,572
2,861
24,987
0
L
Xing Tian
DrowsyFatBoy-
Xing Tian
2,539
573
0
1,836
8,366
4,476
0
3,202
5,164
13,057
0
W
2,557
536
297
3,485
8,017
4,377
0
1,701
6,286
11,355
0
W
Poseidon
NEONSATAN
Poseidon
5,833
849
0
1,947
3,866
1,354
0
1,646
2,072
43,969
0
W
Jing Wei
RaderLZ-
Jing Wei
3,539
3,246
0
1,851
4,834
1,474
529
1,306
3,464
0
29,461
L
4,044
1,450
0
2,459
8,006
6,416
0
258
7,748
0
25,004
W
2,461
600
0
696
6,103
2,066
0
582
5,405
0
29,317
L
Amaterasu
sporefist
Amaterasu
1,075
529
0
963
5,075
2,052
63
305
4,770
0
21,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
22,941
293
Minions Killed
180
0
Camps Cleared
0
922,096
Distance Traveled
919,915
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,445
716
82
9
0
136,994
0
L
Izanami
4,441
493
33
4
0
171,523
1
L
Agni
4,585
509
46
5
0
183,942
1
L
Xing Tian
4,552
506
21
2
0
185,597
0
W
Sobek
5,200
578
6
1
0
205,552
0
W
Poseidon
5,869
652
73
8
0
191,866
3
W
Jing Wei
5,045
561
59
7
0
180,586
2
L
Osiris
4,630
514
40
4
0
194,153
0
W
Ne Zha
5,229
581
73
8
0
207,098
0
L
Amaterasu
4,733
526
40
4
0
184,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role