Player Matchup

Artio
Artio
 
Artio
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hector5545
Aphrodite
Level 109
God Stats
40W - 39L
1,464 SR
Queue Stats
292W - 284L
1,504 Elo+
Solo
Vulcan
Vulcan
M91CNOI
Vulcan
Level 79
God Stats
25W - 36L
1,534 SR
Queue Stats
370W - 398L
1,431 Elo+
Solo
Ullr
Ullr
SweatJr1
Ullr
Level 158
God Stats
67W - 46L
1,652 SR
Queue Stats
211W - 184L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
ii-Limes-2-xx
Gilgamesh
Level 138
God Stats
4W - 4L
1,500 SR
Queue Stats
311W - 343L
1,400 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,473 Elo+

VS

Team Averages
Level 74
1,484 SR
1,488 Elo+
Olorun
Olorun
Infected-FLYY
Olorun
Level 100
God Stats
0W - 1L
1,299 SR
Queue Stats
25W - 16L
1,608 Elo+
Solo
Zeus
Zeus
LAD-EliteTho
Zeus
Level 100
God Stats
38W - 47L
1,483 SR
Queue Stats
53W - 65L
1,452 Elo+
Solo
Da Ji
Da Ji
Nehosoku
Da Ji
Level 50
God Stats
133W - 98L
1,558 SR
Queue Stats
618W - 652L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
Noayak_Caesar
Sun Wukong
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,422 Elo+
Solo
Ares
Ares
eckstein78
Ares
Level 53
God Stats
117W - 133L
1,578 SR
Queue Stats
247W - 353L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
0 / 1 / 10
10,724
894
6,036
11,167
9,903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Hector5545
Aphrodite
17
3 / 1 / 7
11,495
958
11,329
11,978
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
M91CNOI
Vulcan
17
1 / 2 / 5
11,323
944
20,570
7,041
3,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
18
7 / 1 / 6
13,284
1,107
29,681
10,435
5,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ii-Limes-2-xx
Gilgamesh
17
2 / 0 / 7
11,299
942
13,208
12,513
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

265

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
11,470
956
12,064
19,320
10,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 1 / 1
9,996
833
1,914
1,627
622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Nehosoku
Da Ji
16
2 / 3 / 3
11,110
926
13,627
14,699
7,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Noayak_Caesar
Sun Wukong
16
0 / 5 / 3
10,773
898
9,547
25,443
22,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 1 / 3
10,795
900
8,765
25,417
37,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
13
Kills
5
5
Deaths
13
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
10
5
W
Aphrodite
Hector5545
Aphrodite
3
1
7
6.5
L
1
3
4
1
L
1
1
1
1.5
W
Vulcan
M91CNOI
Vulcan
1
2
5
1.75
L
Da Ji
Nehosoku
Da Ji
2
3
3
1.17
L
Sun Wukong
Noayak_Caesar
Sun Wukong
0
5
3
0.3
W
Ullr
7
1
6
10
L
1
1
3
2.5
W
Gilgamesh
ii-Limes-2-xx
Gilgamesh
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,824
Damage
45,917
53,134
Taken
86,506
37,522
Mitigated
77,950
18,693
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,036
443
1,918
2,494
11,167
9,903
0
6,383
4,784
13,625
0
W
Aphrodite
Hector5545
Aphrodite
11,329
66
6,168
6,160
11,978
7,262
0
4,724
7,254
24,645
0
L
12,064
5,634
965
2,850
19,320
10,292
0
9,017
10,080
51,382
0
L
1,914
108
0
0
1,627
622
0
258
1,369
5,292
0
W
Vulcan
M91CNOI
Vulcan
20,570
9,943
0
593
7,041
3,366
0
2,295
4,746
47,662
0
L
Da Ji
Nehosoku
Da Ji
13,627
2,457
0
734
14,699
7,532
0
6,220
8,261
0
23,649
L
Sun Wukong
Noayak_Caesar
Sun Wukong
9,547
2,225
0
2,942
25,443
22,167
0
12,149
13,029
0
35,162
W
Ullr
29,681
17,035
0
458
10,435
5,317
0
4,919
5,516
0
63,000
L
8,765
580
0
0
25,417
37,337
0
10,291
14,763
14,080
0
W
Gilgamesh
ii-Limes-2-xx
Gilgamesh
13,208
4,397
0
902
12,513
11,674
0
4,422
8,091
0
29,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,125
Gold Earned
54,144
215
Minions Killed
207
12
Camps Cleared
4
1,192,312
Distance Traveled
986,421
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,724
894
10
1
0
235,630
0
W
Aphrodite
11,495
958
30
3
2
245,222
4
L
Olorun
11,470
956
107
9
2
220,215
0
L
Zeus
9,996
833
4
0
1
33,077
0
W
Vulcan
11,323
944
74
6
3
250,537
5
L
Da Ji
11,110
926
32
3
1
238,684
1
L
Sun Wukong
10,773
898
57
5
0
256,762
2
W
Ullr
13,284
1,107
71
6
5
226,025
0
L
Ares
10,795
900
7
1
0
237,683
0
W
Gilgamesh
11,299
942
30
3
2
234,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role