Player Matchup

Sol
Sol
Gremlock711
Sol
Level 27
God Stats
4W - 0L
1,735 SR
Queue Stats
43W - 13L
1,559 Elo+
Party 2
Loki
Loki
NuBaNaToR2147
Loki
Level 122
God Stats
5W - 1L
1,564 SR
Queue Stats
70W - 47L
1,518 Elo+
Party 2
Athena
Athena
kingofthehouse6
Athena
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 33L
1,550 Elo+
Party 2
Team Averages
Level 70
1,600 SR
1,542 Elo+

VS

Team Averages
Level 56
1,417 SR
1,473 Elo+
Zeus
Zeus
Dragonkrunch
Zeus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
LeoPatraa
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
ZephyrVeil
Loki
Level 28
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
8,456
846
11,057
5,287
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 2 / 12
8,314
831
8,628
8,011
3,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 3 / 9
8,761
876
8,464
15,969
17,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,293
629
10,649
9,220
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LeoPatraa
Sylvanus
11
4 / 4 / 1
7,562
756
5,620
12,171
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 2
6,393
639
4,927
10,203
4,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
5
5
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
5
0
9
9.5
L
Sylvanus
LeoPatraa
Sylvanus
4
4
1
1.13
W
4
2
12
5
L
1
6
2
0.33
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,149
Damage
21,196
29,267
Taken
31,594
23,651
Mitigated
19,140
6,173
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,649
1,758
0
500
9,220
3,637
0
4,999
4,221
21,893
0
W
11,057
4,694
0
2,023
5,287
2,927
1,593
3,135
1,991
28,354
2,966
L
Sylvanus
LeoPatraa
Sylvanus
5,620
2,215
935
2,204
12,171
10,577
54
7,724
4,447
9,020
0
W
8,628
1,504
0
1,400
8,011
3,689
145
5,032
2,776
0
33,742
L
4,927
1,545
0
0
10,203
4,926
0
5,894
4,309
0
14,854
W
8,464
2,140
189
2,561
15,969
17,035
70
7,792
7,821
17,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,531
Gold Earned
20,248
110
Minions Killed
66
7
Camps Cleared
1
574,532
Distance Traveled
429,804
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,293
629
35
4
1
134,576
2
W
Sol
8,456
846
49
5
2
180,382
1
L
Sylvanus
7,562
756
9
1
0
123,838
1
W
Loki
8,314
831
43
4
4
205,242
2
L
Loki
6,393
639
22
2
0
171,390
1
W
Athena
8,761
876
18
2
1
188,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role