Player Matchup

Kuzenbo
Kuzenbo
Charizard4
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,163 Elo+
Party 1
Arachne
Arachne
HallowedJoker56
Arachne
Level 69
God Stats
1W - 2L
1,550 SR
Queue Stats
4W - 13L
1,163 Elo+
Party 1
Neith
Neith
Mereessee
Neith
Level 16
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 3L
1,348 Elo+
Party 1
Team Averages
Level 38
1,445 SR
1,225 Elo+

VS

Team Averages
Level 111
1,499 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Magicbones
Gilgamesh
Level 155
God Stats
2W - 0L
1,691 SR
Queue Stats
12W - 18L
1,575 Elo+
Solo
Izanami
Izanami
Sheffey16
Izanami
Level 69
God Stats
2W - 3L
1,306 SR
Queue Stats
24W - 44L
1,407 Elo+
Party 2
Cerberus
Cerberus
obiewon7
Cerberus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 160L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Charizard4
Kuzenbo
9
0 / 3 / 2
6,134
613
3,940
9,700
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 6 / 3
5,870
587
4,385
7,846
2,626
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Mereessee
Neith
11
2 / 4 / 1
6,587
659
6,175
10,624
3,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Magicbones
Gilgamesh
11
2 / 2 / 9
7,675
768
6,132
9,555
7,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Sheffey16
Izanami
13
7 / 0 / 5
8,415
842
12,348
4,996
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
obiewon7
Cerberus
12
4 / 1 / 8
7,661
766
6,684
11,008
6,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
2
Kills
13
13
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Charizard4
Kuzenbo
0
3
2
0.33
L
0
6
3
0.25
W
Gilgamesh
Magicbones
Gilgamesh
2
2
9
3.25
L
Neith
Mereessee
Neith
2
4
1
0.63
W
Izanami
Sheffey16
Izanami
7
0
5
9.5
W
Cerberus
obiewon7
Cerberus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,500
Damage
25,164
28,170
Taken
25,559
15,280
Mitigated
16,770
1,762
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Charizard4
Kuzenbo
3,940
1,978
0
512
9,700
8,912
0
1,751
7,949
7,802
0
L
4,385
3,652
0
287
7,846
2,626
0
2,660
5,186
0
12,245
W
Gilgamesh
Magicbones
Gilgamesh
6,132
1,106
584
623
9,555
7,856
141
1,307
8,248
0
14,633
L
Neith
Mereessee
Neith
6,175
2,961
0
963
10,624
3,742
0
2,704
7,920
0
20,947
W
Izanami
Sheffey16
Izanami
12,348
7,560
0
1,480
4,996
2,278
975
652
4,344
0
41,530
W
Cerberus
obiewon7
Cerberus
6,684
880
0
1,736
11,008
6,636
711
2,634
8,374
22,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,591
Gold Earned
23,751
53
Minions Killed
135
1
Camps Cleared
8
503,117
Distance Traveled
539,711
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,134
613
9
1
0
153,135
0
L
Arachne
5,870
587
14
1
0
188,557
0
W
Gilgamesh
7,675
768
17
2
3
184,095
2
L
Neith
6,587
659
30
3
1
161,425
0
W
Izanami
8,415
842
70
7
3
177,509
0
W
Cerberus
7,661
766
48
5
2
178,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role